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Hall of Fame - Adam Zaremba

Name: Adam Benjamin Zaremba
Profession: Pharmacy Technician
Favorite Game:Dungeons and Dragons, Settlers of Catan, Ticket to Ride, Wii Sports, Blizzard Video Games, Quelf, D&D Minis
Favorite Books:Marvel: Civil War, Marvel: Annihilation, Marvel: New Avengers, Marvel: Age of Apocalypse, Marvel: Ultimates, DC: 52, DC: Superman/Batman- Supergirl, DC: Kingdom Come, Top Cow: Wanted, Vertigo: Y- Last Man
Favorite Movies:Snatch, Pool Hall Junkies, Comicbook Movies, Lord of the Rings, Chronicles of Narnia, Fight Club, Swingers, American Beauty, Vanilla Sky, Memento, 300, Rent, Crash, Donnie Darko, Dances with Wolves, Pan's Labyrinth
Real-life Hero: Stan Lee
Fictional Hero: Tyler Durdan
Quote:"The average person thinks he isn't."
"Birthdays are good for you-- studies show the more you have, the longer
you'll live."

       

Backstory: Adam grew up in an artistic household, and spent a lot of time drawing from comic books. He also liked Thundercats, He-Man, Battle Beasts, and later, Ninja Turtles. Adam used to spend time at the Boys and Girls club, hanging out in the art room. There, all the older cool kids would go into the back room and read comics and play Dungeons and Dragons; Adam learned both these things were really, really cool. Except then Adam moved to Stoughton, and he learned they wern't really that cool. Sports were cool. Music was cool -- as long as it was rap. Wearing thugged out Looney Tunes shirts were cool -- as long as the back of the shirt had the back of the Looney Tunes character on it.

In addition to Comic books, and Thundercats, He-Man, Battle Beasts and Ninja Turtles, and Dungeons and Dragons (which Adam didn't even KNOW what that was yet), and backwards hats and Looney Tunes Shirts and "Shoop," and "Gin and Juice," Adam also had a strong interest in Greek and Roman mythology. He had a fantastic book called "The Encyclopedia of Things that Never Were." By chance, one day Adam was in a book store, and happened by a copy of this encyclopedia, next to which was a copy of the Advanced Dungeons and Dragons Monstrous Manual. Thumbing through the book, Adam was amazed. It was like he was seeing a standardized encyclopedia of every imaginary creature in the world. The strange statistics were cryptic at best, listed under headings like "Thac0" and yielding results with the letter d sandwiched between: 2d8. What could this mean? Adam saved his allowance, and returned to buy the book.

That same year, the Magic: The Gathering craze hit. Everyone had a deck. So did Adam. But in-between magic games, someone would usually be flipping through the strange Monstrous Manual, decoding the statistics, and trying to understand their purpose. Soon, it was apparent that the Monstrous Manual was only part of a larger game. Returning to the same book store, Adam found a boxed set, "Introduction to Dungeons and Dragons." He bought it, and read it cover to cover. Soon, he was scouring book stores, toy stores and hobby shops looking for more and more D&D books to buy. He tried to stumble through the adventures with his friend (Rick), brother (Chris) and father (Smurf), but poor understanding and lack of player interest made the game unproductive.

That summer, role playing was put on hold while another game entered the scene: Warcraft II: Tides of Darkness. Adam felt so fulfilled having Warcraft II. Holding the battle chest just before opening it to install the game was a moment he'll always remember. His world was about to change. Playing Warcraft, Adam was introduced to the Orc -- a creature often skipped over in the Monstrous Manual, since it had a dull, greasy appearance. But these Orcs were barbaric. They were dangerous. They were awsome.

After the game had been beat (in those days, internet play was not common place), attention turned back to Dungeons and Dragons. Deciding to "wing it," Adam DM'd a test game with his friends, (Chase and Alex). Chase named his fighter "Maim Blackhand," the same name as the Warcraft warchief. This was not a coincidence. Alex named his elven ranger "Mortis of Scots," which Adam could only assume is some reference to the WWE (then WWF), his scottish heritage, and latin class. His character talked like Bill Cosby. Their characters were ambushed by trick-loving leprechauns, who forced them into an arena where they were pitted against a fire-drake. The game was a success. Soon, Adam's brother (Chris) joined the sessions, playing a theif named Slade. Again, this was a video game reference-- borrowing the name from Shining Force II. This campaign would last through all of high school, and would see many players come and go (such as the Draconian, Panzer (played by Bolster), the paladin, Gattica (Played by Robbie) and the wizard, Kazin (Another Shining Force name, played by Cale).

All the while, the D&D publisher, TSR, was faltering. It was getting harder and harder for Adam to find D&D books. But that did not deter their game. As Adam kept busy in high school by wrestling, acting, painting, playing back-yard football, and musically performing, he and his friends always made time for D&D.

In fact, there was one time during their senior year that Adam, Alex and Chase skipped their first class to go to breakfast. Walking to the school, they realized they simply did not want to go into school at all that day. Knowing they could not go home to their parents, they took a detour into the large wooded area behind Adam's neighborhood. There, they hung out, and played D&D. Adam's story was improved, Alex and Chase's character sheets were memorized. To roll, a more creative solution was realized: twenty leaves, each numbered 1 through 20, were mixed up in the front pouch of their school backpacks. To "roll," a random leaf was pulled from the bag. This was the heart of D&D. Imagination, creativity and friendships.

But it would soon all end. High school was coming to a close, and whispers of a new edition were slowly making their way to Adam. With their departure to college, Adam's main campaign ended. There were several small attempts to start a new campaign during the early college years, but vacations were always a little too short, and the school year always a little too long. Adam, Alex, Bolster, Cale, Chase, Chris, Laura, Mike and Meghan all made attempts to commit to a serious game, but never did a campaign last more than one session.

Midway through college, Adam realized that he would not be able to play D&D while he was in school. He spent his time world building, designing his own campaign setting, and illustrating the various maps, creatures and characters therein. A couple years later, and Adam found interested players: his co-worker (Joe) was friends with Cale and Chase. Cale's friend, Ben, also was interested in playing D&D. The campaign Adam built would get it's play-test, and "The World of Scarlet and Azure" would come to life. This, however, was also short lived. Nearly defeated, Adam decided to take a break from D&D.

A year later, and Adam had found a new approach to Dungeons and Dragons: D&D Miniatures. Unlike the role-playing game, this game was competitive, and as an added bonus, the pre-painted plastic miniatures were doubly utilized as D&D role-playing miniatures. Collecting them became an obsession.

At the time, Chase, Cale, Ben and Joe had also been playing MechWarrior. Adam had no interest in the theme of giant robots, however, and slowly seeded interest in D&D Minis instead. One night, Chase suggested I come to his regular game store, Battleground, where they played MechWarrior. "Come down and meet Derek, he's a cool guy," Chase said. But Adam was hesitant-- he didn't want to be one of the people who hangs out in game stores -- there was a strange stigma about what it would be like. It would be smelly. It would be hot. There would be an abundance of people eating Cheetos and drinking Mountain Dew. The owner would be pompous. The customers would be one-dimensionally geeky. But Adam went anyway, feeling Adventurous that night.

Entering the store, Adam was relieved. Battleground was clean and full of interesting people and game products. And the owner, Derek, seemed like a genuinely cool guy. Even more reassuring, the majority of the night was spent with Adam talking to Derek and Chase about Texas hold-em poker, a decidedly non-geeky game in Adam's mind. This was a normal place, not full of game people, but people who played games.

Adam continued his interest in D&D Minis, and became friends with two great players, Pat and Declan Lynch. Through continual practice, Adam was able to win first place in the 2004 D&D Minis qualifier, and would travel to GenCon to compete in the National Tournament. After his successes, however, the game became stale for Adam.

Adam had also become involved in one of Derek's home Dungeons and Dragons games, and had been developing a character named Shamus. Refocusing on D&D, now as a committed player, Adam, Ben, Cale, Chase, Chris K, Joe and Matt began to save the world of Greyhawk from the Age of Worms. Four years later, and the epic game continues.

Throughout the game, dynamic characters are brought to life by Derek, and bold choices are made by Matt and Chris K. Adam has brought to the table his artistic vision, and has been keeping a running picture journal of the adventurers. The game was, and still is, exciting, and Adam's throughly engrossed in it.

Also, Adam has brought his friends down to Battleground under the guise of "Board Game Night." Board Games helped break the "Game-store stigma," and soon Rick, Alex, Chris and Marcus would join the scene.

Having friendships with several other regular Magic players (Craig, Mike, Jay), and meeting new friends who are regulars at the store (Josh, Cookie, Steve, Jay), Adam quickly became very comfortable at Battleground-- and is there every Wednesday night, Sunday night, and various other times throughout the week.

With the release of 4th edition D&D, Adam was privileged again to join Derek's next campaign. Adam, Ben, Cale, Chase, George, Matt, Rick and Rob all now adventure through the recent D&D adventure paths.

Adam is very impressed if someone actually read all of this, and would love to know all about how ridiculous you thought his "Backstory" was. You can contact him at ADAMzADAM@msn.com

He is also -- Ahem, *I* am also sick of writing in the third person.

       

 

 

 

 
 
  BATTLEGROUND GAMES & HOBBIES • 1501 Bedford Street • Abington, MA 02351 • 781.261.9669
Mon - Thurs: 12 pm - 9 pm • Fri: 12 pm - 10 pm • Sat: 10 am - 10 pm • Sun: 11 am - 7 pm