Battleground Games Forum

Role-Playing Games => Other RPGs => Topic started by: StrategicCommand on November 03, 2010, 01:34:34 PM

Title: Warhammer Fantasy Roleplay First Edition...
Post by: StrategicCommand on November 03, 2010, 01:34:34 PM
I am looking to possible run a WHFRP session every other week on Tuesday nights from like 6:30-close.  I would like to gauge who might be interested... 4-5 players to start with me as the GM.  Please post here if you would be interested.


A little about my RP style.....

Ever since I was GM'ing (going on 20 years now) I have always placed my focus on the story and having fun. I was never hardcore into encumbrance, and movement rules. Mostly I use them as guidelines for battles and travel time etc... I have always asked that my players interact in character (as best they can) and have fun interacting with my npcs and the people who they run into. I have mainly run good alignment campaigns but also I have run more evil / chaos campaigns as well.  I use magical items rarely but since you are adventurers you will find more then most. Also while this is taking place in the old world of Warhammer, I will take you other places and make up areas as well. 

So if anyone wants to have some fun every other Tuesday at Battleground in Plainville playing Warhammer Fantasy Roleplay (v1.0) let me know by posting here so we can get the conversation going on who wants to play and be involved.

Cheers.
Title: Re: Warhammer Fantasy Roleplay First Edition...
Post by: Zaroth on November 05, 2010, 02:13:58 PM
I have GMed all editions of WFRP, but never played as a PC, so I am very interested.  With a little digging, I can probly turn up my rule book.

-Chris Brett
Title: Re: Warhammer Fantasy Roleplay First Edition...
Post by: StrategicCommand on November 05, 2010, 03:07:28 PM
Awesome... I have the rule book and I am looking to find my other books like the Doom Stones Adventures etc... :) Looking forward to get more involved...but we can always start as a solo campaign :)
Title: Re: Warhammer Fantasy Roleplay First Edition...
Post by: Jonathan on November 06, 2010, 01:53:16 AM
I'm intrigued by the idea. I think the world of WFB has many interesting stories to tell.  Would it be possible to peruse a book sometime to see what is inside for making a character?

Tuesdays tend to be very difficult for me and I have a DnD game on the last Tuesday of the month.  I could potentially be considered an interested alternate.
Title: Re: Warhammer Fantasy Roleplay First Edition...
Post by: StrategicCommand on November 06, 2010, 08:38:35 AM
Battlegrounds Plainville has a copy of the book for sale on the bottom shelf of the RPG book rack. Making a character is fun. All of the stats are the same as in the minature game but pushed into a percentage. 1 or 10 is 10%, 2 or 20 is a 20% and so on up to 10 and 100 for 100%. The main dice rolled is a D100 and most damage is in the D6 range. 

Steps for Character Creation...

Chose a race.
Chose a gender
Chose a name
Roll for height
Roll for weight
Roll for Fate Points!!! (what a great thing, can you say a 1up! or "Extra life")
Roll for Stats:   M, WS, BS, S, T, W, I, A, INT, WIS, CHR, LD, WP
Based on your rolls you may select four classes of adventurer (Warrior, Rogue, Ranger, Academic)
Then you roll for Base skills in your classes tree.
Roll for Career in your classes tree.  (ie.  Bodygaurd, pit fighter, theif, bard, wizards apprentice, alchemist, grave digger etc.... (over a 100 careers)
then you get your starting career's skills and trappings and start the game!

Tuesday nights are the only nights I have at the store. So once we get a few interested we can decide which Tuesdays of the month to play on.
Title: Re: Warhammer Fantasy Roleplay First Edition...
Post by: Zaroth on November 07, 2010, 01:28:41 PM
If you want to borrow, I have the Doomstones books, Empire in Flames (all but final book), Castle Drakenfell, Death's Dark Shadow.  I think I also have the magic book and the dwarf book (Not sure yet)
Title: Re: Warhammer Fantasy Roleplay First Edition...
Post by: StrategicCommand on November 07, 2010, 07:54:07 PM
Wow that would be great!
Title: Re: Warhammer Fantasy Roleplay First Edition...
Post by: StrategicCommand on November 08, 2010, 06:57:06 AM
OK folks,  For anyone who is interested in playing WHFRP we are going to be meeting on NOVEMBER 16th at the Plainville Store. at 6:30pm - 10:00pm 

http://strategiccommand.webs.com/apps/calendar/ (http://strategiccommand.webs.com/apps/calendar/)

We will discuss, create characters, and maybe even dive in and try out some inital RP stuff.

I will be bringing character Sheets and PLENTY of Dice for those that don't have any.


See you on the 16th!!!

Reply here or on Strategic Command Forums to let me know who will be coming....
Title: Re: Warhammer Fantasy Roleplay First Edition...
Post by: StrategicCommand on November 15, 2010, 03:38:23 PM
Ok...so tomorrow who is coming......

Title: Re: Warhammer Fantasy Roleplay First Edition...
Post by: StrategicCommand on November 17, 2010, 08:13:13 AM
Track this adventure and future play dates here: http://strategiccommand.webs.com/apps/forums/show/4638814-warhammer-fantasy-roleplay (http://strategiccommand.webs.com/apps/forums/show/4638814-warhammer-fantasy-roleplay)

Synopsis:

Our adventures started last night with all our characters coming together after their lives changed the day they were captured and bound for the slaver's market...

After the violent attempts of our dwarf slayer, and our over calculating, very cautious Elf wizard's apprentice, a fate point or two and lots of fighting...you were all released and rescued by a group of soldiers lead by an unknown lord.

Where will this tale lead.....?

(We will meet in two weeks for more Warhammer Adventures and fun)
Title: Re: Warhammer Fantasy Roleplay First Edition...
Post by: StrategicCommand on November 22, 2010, 11:50:18 AM
Lots of new stuff created for our next round... almost the whole story line that could turn EPIC... November 30th.
Title: Re: Warhammer Fantasy Roleplay First Edition...
Post by: StrategicCommand on November 29, 2010, 08:11:59 AM
Ok so its Monday the 29th. Just throwing out the reminder to all my players... Tomorrow, November 30th at Plainville.  6:30 start time (hopefully to get in the most gaming) This adventure is about to get interesting!
Title: WHFRP - A Slavers Bond
Post by: StrategicCommand on December 01, 2010, 10:19:02 AM
So our adventurers after being freed and trappings recovered they were asked to assist Lord Ostwald in his quest to recover is daughter that was taken and sold into slavery.

The groups wizard apprentice took time to study the logs and journals of the slaver captain "Cluny" who is now without a head. Everyone decided the best way to follow in the path of Lord Ostwald's daughter was to seize the slaver ship that was due to arrive later the next day and take the ship to Araby where Cluny sold his slaves. After a bloody and violent fight above decks the party captured the ship. With the dwarfs beginning to get sea sick, Thaelis, the Elven pilot assumed command of the ship with his commanding nature and charismatic charm. With Thaelis as the new Captain the ship set sail with a crew and charts following the path back towards the Arabic Slave Markets of Kir'reash.

A week passes on board the ship with some treasure fold hidden in the hold and plans were made of what to do with the other slaver camps they would come across. Powder the ships first mate tells the party that there are 2 more slaver camps to pick up "cargo" from. They make anchor just off shore of the 2nd slaver camp and following in the guise of the captain, Thaelis, Danni, and the Elven Wizards Apprentice go ashore to conduct business while Skaldor and Senri the dwarf warriors of the group remain aboard.

This camp seems smaller then the last one and only contained 7 slavers. It seems like a small number of men to hold down a small camp and capture slaves until the group meets the Slave band captain, a large armored ogre. With only half the party onshore Thaelis and the others conclude their disguise and complete the tasks of arranging the slave transfer.

Skaldor and Senri leave the ship in search of solid ground and a fight. In a long and blooded battle every last Slaver and even the Ogre himself was dismembered and killed by the party.

Resucing the slaves and sailing them to the closest city of "L'Anguille" The party restocks their ship and take a day in the city to rest and relax...

Where will their ship and adventures take them next?.....

Next week, December 7th...6:30pm You will find out....
Title: Re: Warhammer Fantasy Roleplay First Edition...
Post by: StrategicCommand on December 13, 2010, 09:49:00 AM
So now that I am not dead and feeling much better. Time to start planning the next group RP date.

 DECEMBER 21st will be the next time we meet and continue the adventure.

I apologize to everyone that I could not make it. I tried to send out warning but I know it was last minute.

Title: Re: Warhammer Fantasy Roleplay First Edition...
Post by: StrategicCommand on December 22, 2010, 08:30:08 AM
December 21st.

We all finally met again to play.. Or almost all of us.

(As the GM I assumed the role of Skaldor, other players also helped with the rolling of or missing player.)

Senri, Thaelis, and the Elven Wizards Apprentice restocked and resupplied the ship and did some shopping in L'Anguille, split up the party went about their own shopping needs. Skaldor found a bar and spent 10 Gold Crowns on drowning his sea sickness, while Thaelis sought out some new leather armor, and Senri searched for some new axes. Our mage purchased some components for his spell but was attacked by some thugs on the way back to the ship. Senri happened to spot this happeneing and killed 2 of the 4 thugs before they ran off leaving the elven mage unconscious and half mugged.  Finally getting the ship underway in the morning the crew piloted the ship to the third Slavers camp off the Northern Coast of Estialla.

When they arrived off shore at the camp they loaded into their boats and went ashore. No slaves were being transferred to the ship and the slavers seemed a bit on edge with their crossbows raised as the party stepped onto the docks. The acrid smell of something was faint all throughout the camp. After conducting business Thaelis attacked the Slaver band leader which set off a large battle with the other slavers outside. The Elven mage quickly puts on of them to sleep with a spell and they falls prey to a crossbow bolt that cause so much pain he fell unconscious (again).  Skaldor and Senri dispatched 5 of the 8 slavers and the other three jumped onto a horse and slavers cart and bolted out the camp and down the road. After the captain was taken care of the party gathered everyone and tried to run down those that escaped.  Unfortunately there was no way to catch up to them.  Heading back to camp to free the slaves they found a mass grave with all the slaves burned alive.

Taking the log book, a sealed scroll and the camps lock box from the camp and the slaver captain as a prisoner to question the group sets sail from Araby. They question the slaver captain and get only 1 piece of info "the scroll was my get out of jail free card" to which they through him overboard to drown.

The ocean voyage went peacefully for four weeks with only two week of travel left the party and their faithful ship ran into a large storm. The shipped was tossed and battered for eight hours, the wind tore a large hole in the main sail and large waves washed two sailors overboard.  The storm finally ended with one last major hit on the boat that snapped the main mast and shredded rigging.  

The decision was made to limp back to the north to the port of Magritta and refit. This would take two week with only a 1/3rd of their sails. Running low on food the coast came into view but so did a coast raiding ship filled with Pirates.  

After having the rest of the sails shredded in the little cannon fight they had Our party raised the white flag to lure the pirates onboard and attack them to take their ship. As the Pirate captain and Thaelis  entered the captians quarters to discuss the surrender, the twenty pirates kept an eye on the rest of the party and the crew of their new prize.  Ten of them armed with firearms and the other with cutlass and sabre is seemed impossible to win this.  

But what is a land without heroes...

Thaelis attacked the captain in his quarters and combat erupted all over the ship. While Thaelis dueled the captain the Pirates outsice opened fire dropping five crewmen and wounding two party members. The battle was bloddy and fast with crew and pirate falling fast. Our Elven mage got his head smacked around again and passed out (again!).  Inside the cabin the Pirate captain was being pushed to the edge of life by Thaelis and his sword skills. But as fate would have it the Pirate captain struck to blows that Thaelis would be lucky to survive. And as fate would have it (using a fate point) Thaelis dodged a blow that would have sheered his leg off only to find the second blow land on his neck breaking his spine and shattering his shoulder. (Death from Blood Loss and Shock was Instantaneous) The Pirate captain emerged from the cabin with the head of Thaelis raised in the air and demanded surrender. Skaldor went berserk and kill the pirate captain in one blow severing the pirates arm and opening up his chest spraying blood everywhere. With the killing blow to the other captain fighting resumed as Thaelis's head dropped to the deck and bounced overboard landing with a Kur-Plunk in the waters below.

Skaldor turned and charge the remaining six pirates who raised their guns and fired. Fate would be kind to Skaldor as the bullets would have killed him bound off his "iron nipple" and just knocked him overboard unconscious. With only Senrii alive and kicking the little dwarf launched himself across the gap between the boats to avenge his friends but came up one foot short on his jump and slammed into the side of the boat. Holding on with all his strength he looked up to see three blunderbusses pointed at him and taking lots of damage from the onslaught fell between the two boats and slipped beneath the waves. Fate would smile on him and the elven mage one more time this day.

After the pirates limpped away, Skaldor the slayer awoke in one of the rowboats and found his friends drifting in the water. Pulling them onboard and rowing towards land our party also limped away. Thaelis will be remembered...(how is up to the group)

The rest for another day....
Title: Re: Warhammer Fantasy Roleplay First Edition...
Post by: StrategicCommand on December 23, 2010, 03:36:19 PM
With Thaelis dead..Matt made a new Character... A 16yrs old Rat Catcher and his little dog some call "Tim" tired of the life of sewer stomping so he headed out west and ended up in a small fishing village. This is where the remainder of the group washed up on shore. The Village Elder had the strangers brought to the tavern and treated. Placing the young Rat Catcher to watch over them the village went about their daily lives as the strangers healed a bit.  

Skaldor rowed the boat ashore and after hitting each member and yelling curses at them stormed off to cool down by killing something big.

The Elven mage and the Dwarf warrior awoke in a tavern back room with 2 beds in them and the young boy watching over them. They start recalling all the events of the prior month and the pirate attack. THe young Rat Catcher is drawn into their stories all wide eyed and amazed in the adventures these strangers had.  The two remaining members of the original party went searching for their Troll Slayer group mate, they went back to the row boat their were found in and the Elven mage yelled "LOOK A TROLL" The village erupted in panic and people ran for cover and some grabbed pitchforks and torches and ran to the boat where the yell came from.  

The young boy was shocked that someone would just yell that out for no reason. But The Elven mage thought it would call the attention of their missing adventurer.  Skaldor was no where to be found and the village angry at the false alarm, force the party to leave the village before someone got hurt.

Now Senrii the dwarf mercenary, The Elven mage, and the young rat catcher headed for the large port city of Magritta where they hoped to continue their quest for the lord captured daughter. Broke and hungry they arrive in the city a week later.

They find a ship "The Arabian Jewel" a large ocean going merchantmen is heading back to Araby in two days time...but passage is 35 gold per person....Where will three bankrupt adventures come up with that huge sum in only two days....

See you next week... December 28th at 6:30pm for more Warhammer Fantasy Roleplay action!!!
Title: Re: Warhammer Fantasy Roleplay First Edition...
Post by: StrategicCommand on December 29, 2010, 12:21:47 PM
(This playing session was mainly travel and party building getting used to new areas and regions, Tony did not make it so Senri was following quietly behind the group)


So much happened tonight.... Skaldor met up with the group. Sold his ruby and purchases a Dwarven relic, passage on the "Arabian Jewel" was booked by all (one way or another) and the party docked in Araby a few weeks later. Hired as caravan guards they traveled to Kasmir the City of Thieves and visited the Slave Market to track down Gossamer, Lord Ostwalds daughter. After killing one of the party members to prove their cover story and having to trade the young rat catchers dog for information of the girls buyer and whereabouts the party headed back to the Sultan's city. Skaldor has been finding more and more information about the last piece of the ruby he has left...something magical... They all  booked passage on a smaller craft to sail down the western coast to a southern city on their way to meet up with a merchant who bought the girl named Kassim.

(if anyone wants to add more detail please do so...)

We will continue this story next week...January 4th 2011...

HAPPY NEW YEAR!
Title: Re: Warhammer Fantasy Roleplay First Edition...
Post by: StrategicCommand on January 05, 2011, 10:37:06 AM
(Tony did not make it so Senri fell behind in the desert lost in a sand storm...)

After arriving in the small tent city of Al'Karesh, the brave band purchased two camels and enough supplies for two weeks for each of them. After looking at their rough picture of a map they decided to set out for the southern tip of the mountains to the north east.  Still getting used to the extreme heat changes during the day/night out in the desert, the party traveled slowly trying to avoid heat stroke, and built fires at night to stay warm. It was the first night out that the peaceful desert trip took a turn for the more violent. Skaldor taking first watch kept a vigil eye out for anything that might move. Suddenly a shadow swept over him and the camp from above. Awakening the others they tried to lock in on the shadow but it moved swiftly and was hard to see. Only when it let out a screech did the danger become all to real. Skaldor grabbed his axe, The Mage his staff, The young rat catcher Estevan cowered in fear from the beast, and the lithe acrobat readied herself. 

It was about this time that the creature dove down to attack its prey.  The next ninety seconds was a blur of sand, talon, tail, axe, sling, and blade.  In the end the young wyvern laid slain, his head remove, Killed by Skaldor, with the help of the Wizard who power caused the creature to fall asleep. But such a battle is not without wounds.  Skaldor soon collapsed from the poison bard wound he took in his back.

The group stripped what they could off the beast and taking the dwarf and their belongings they ventured back to the tent city in search of help for their friend would surely die if not assisted.  Upon returning to the tent city they called out for help. A Older Elf was summoned to assist. He was the healer and wise one of the city. With skillful hands and keen intellect Skaldor was cured of the poison and body bandaged. He would recover but it will take a few days. 

During this time the rest of the band told stories of the epic fight with the beast and secured the towns thanks. As a reward they were given 2 crossbows 30 bolts, another camel, and a feast in their honor.

Finally rest and restored back to health from the healers skills and an amulet borrowed from the Wizard, Skaldor was once again looking to die in glorious combat.  Upset that he was saved he soon went back to their quest.  As the brave group was readying to leave 6 strangers arrived on the outside of town. Dressed the same they seem to cause a little fear in to city dwellers. They spoke to a few who pointed fingers and the strangers moved on into the open area between the tents talking to others. With Senri lost in the desert sands during a sand storm the party invited the Elf herbalist to join them on their quest. Gladdly accepting the group readied their camels. Only trouble was they could not find the female Acrobat. 

Earlier she quietly slipped into the crowed to try to overhear these strangers...what she heard sent her back to her friends with only one message "LET GET OUT OF HERE." After leaving the tent city and a safe distance away did she tell them that they were looking for a Northern woman. Being the only woman in the group she must be the one they are after.

With those thoughts put aside for now the group ventured on back towards the mountains and their original quest. It was not until later that day when resting that they all noticed a pillar of smoke coming from the way they came. Some thought it to be the bonfire in the middle of the village but the Herbalist new it was way more smoke to be just the bonfire.  Compelled to return to his home and see what was happening he convinced the others to join him.

Traveling swiftly (as swift as you can in the desert heat) they forged their way back to the tent city. Suddenly a hawk swooped down and grabbed at the head dress of the acrobat. Tearing it free and exposing her face the bird screeched and swooped away back toward the city. It was the quick thinking of the young rat catcher who skillfully used his sling and brought the bird down in a single shot.  After examining the bird and taking a charm type symbol from its leg they rounded the next dune and came face to face with one of the strangers.  Upon seeing him his hands moved like lightning into the folds of his clothing and threw six bladed knives into the party.  The following three minutes were long and bloody. In the end it was the Wizard that knocked the stranger over and Skaldor with his axe swung to kill his prone target. He blow missed its mark and severed the strangers right arm. With his dying breath he took out a vial with his left hand, emptied the liquid on his body and yelled "Muqtadir-Gahzi" upon uttering those words his body burst into flames and erupted burning the dwarf slightly and singing the sand near him.

With little to no time to recover from the fight the band pressed on to the tent city.  Once they saw it there was little anyone could do. The tents had all been burned, the people killed, the dock destroyed and even the ship they arrived on sunk in the harbor.  They encountered three more of these insane strangers another who yelled out the name of "Muqtadir-Gahzi" and immolated himself, while the other two were struck down and killed.  Another day and a half was spent salvaging what they could from the ruins of this city and ONCE again they set out for the mountains....

For the next four days they made good time towards the foothills of the mountains. The sand gave way to sand with rock and outcroppings and some small vegetation and standing before them was the Tower of the Wizard Caliph.  It was here that the wizard of the party was tested on his honor and his trust weighted. In the end the Wizard Caliph master of the tower granted them comfort inside.  Here the brave group of adventures told the Wizard Caliph all about their quest and the happenings of late. Concerned by their stories the Wizard Caliph pulled a scroll from his library and presented it to the group. 

IT READ:

In an age before the races of the world firmly staked their claims on lands near and far, after the fall of the Slann and the closing of the northern warp rift, the world was a wild place, where beasts and spirit owned everything their eyes could see. It was man, elf, dwarf, and the other races that were the prey. In the Deserts of Araby one such creature roamed the land and destroyed all that displeased him. A magical creature of the warp a Deamon, or unbound Genie, what ever this creature was he was called “Muqtadir-Gahzi”. He caused mountains to shake, and caused the sands to swallow whole settlements.

His anger was unbound, for he longed to rule the whole of the desert. There are those of the human tribes of the desert that saw his power and appeased him with gifts and with death. Those that bowed to his Godhood would became the disciples of the burning sands. A fanatical group that would burn themselves to show their loyalty to their master “Muqtadir-Gahzi”.

Before the time of the Tomb Kings of the east “Muqtadir-Gahzi” took his followers north to burn the forests and grasslands of the Old World and bring the heat of desert sands to the whole of the world……..



Much was discussed in the tower and the next steps and path were laid out for our adventures to take.

See you all next week... January 11th to continue the adventure...
Title: Re: Warhammer Fantasy Roleplay First Edition...
Post by: StrategicCommand on January 06, 2011, 12:26:16 PM
Your first look at your arch enemy for this campaign...."Muqtadir-Gahzi"

(http://i66.photobucket.com/albums/h267/Tarfulcrum/Misc/mini-IMAG0007.jpg)

(http://i66.photobucket.com/albums/h267/Tarfulcrum/Misc/mini-IMAG0006.jpg)

(http://i66.photobucket.com/albums/h267/Tarfulcrum/Misc/mini-IMAG0008.jpg)


Pictures taken with my phone cam sorry its not the best....
Title: Re: Warhammer Fantasy Roleplay First Edition...
Post by: Zaroth on January 06, 2011, 01:32:12 PM
Skaldor smiles and prepares to join the ranks of the deamonslayers.
Title: Re: Warhammer Fantasy Roleplay First Edition...
Post by: StrategicCommand on January 06, 2011, 02:19:34 PM
Woo hoo just finished him this morning. Started on him yesterday afternoon  :)
Title: Re: Warhammer Fantasy Roleplay First Edition...
Post by: StrategicCommand on April 13, 2011, 10:12:55 AM
Well our first epic quest ended last night. The Deamon Efreet Muqtadir-Gahzi was slain, Most of the PCs died, those that survived returned to the empire to retire or rest and recoup. Only 2 of the 6 from the original party survived. One returned to the hunting grounds to find his death among the giants and trolls, and monstrous creatures of the old world. While the other has started a new path as the keeper and word bearer of the Deamon Efreet Muqtadir-Gahzi who returned to his prison bound into a gem affixed to the bracer now worn by The elven mage.

What will happen in the future?  Time will tell....