Battleground Games Forum

Games Workshop => Warhammer 40K => Topic started by: Chase on January 16, 2012, 11:07:52 PM

Title: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Chase on January 16, 2012, 11:07:52 PM
(http://www.battlegroundgames.com/images/battleground_clearbkrd.png) (http://www.battlegroundgames.com/forum/index.php?board=6.0)


Battleground Games & Hobbies - Plainville


Format: Trios (3 man teams but NOT 3v3, details below)
Date: February 25th, 2011 a Saturday
Time: Please be here no later than 10:00am. Set up at 10:30. Dice roll no later than 11:00am.
Entrance Fee: $20.00 per person / $60.00 per team

Address:
25 Taunton Street
Plainville MA 02762
508.316.1195

Find us on Google Maps (http://maps.google.com/maps/place?cid=16912922797021373545&q=battleground+games+and+hobbies&hl=en&gl=us)

Check out our Facebook Page (http://www.facebook.com/#!/pages/Abington-MA/Battleground-Games-Hobbies/68808440618)

Join our Mailing List (http://www.battlegroundgames.com/community_mailinglist.html)



The event will be capped at 12 teams (36 players).



Contact:

Please contact me at ChaseLaq@gmail.com or call the store to sign up if and only if you and your teammates can commit to playing on February 25th. If you need help finding teammates please post here.

Pre-registration is highly encouraged will likely end up being required. These events fill up FAST.



________________________________________________________________________
TRIOS FORMAT:

Each member of your three man Trios Team must select ONE codex and bring:
 
• 1,000 Point Army List (1 HQ, 1-3 Troop, 0-1 Elite, 0-1 Fast Attack, 0-1 Heavy Support)
• 2,000 Point Army List (Standard Force Organization)

Each member of your Trios Team must be assigned a player number (1, 2, or 3). This will be used in determining who plays who and at what point value each round, details are below.

It is the responsibility of the Trios Team to assign each member a number. If your team does not, a Battleground Tournament Organizers will do so for you.


When each round’s table assignments are called out, each member will be assigned an opponent(s) and point value for the game following this format:

Round 1
Team A: Player 1 vs. Team B: Player 1 (2000 point list) on table 1
Team A: Player 2 + 3 vs. Team B: Player 2 + 3 (1000 point lists) on table 2

Round 2
Team C: Player 2 vs. Team D: Player 2 (2000 point list) on table 3
Team C: Player 1 + 3 vs. Team D: Player 1 + 3 (1000 point lists) on table 4

Round 3
Team E: Player 3 vs. Team F: Player 3 (2000 point list) on table 5
Team E: Player 2 + 3 vs. Team F: Player 2 + 3 (1000 point lists) on table 6
________________________________________________________________________




RULES FOR WARHAMMER 40K TOURNAMENT:

Rule Books:
The Warhammer 40,000 Fifth Edition Rules will be used.

The following is a list of legal army choices:
Codex: Black Templars
Codex: Blood Angels
Codex: Chaos Daemons
Codex: Chaos Space Marines
Codex: Grey Knights
Codex: Dark Angels
Codex: Dark Eldar
Codex: Eldar
Codex: Imperial Guard
Codex: Necrons
Codex: Orks
Codex: Space Marines
Codex: Space Wolves
Codex: Tau Empire
Codex: Tyranids
Codex: Sister of Battle (White Dwarf)



MODELS AND POINTS:

1. All models must follow “What You See Is What You Get” (WYSIWYG). All weapons, war gear, and so forth must be represented on the model.

2. Forge World Imperial Armor units and army lists **MAY** be used. Forge World models should be used where appropriate.  Non-Forge World models must accurately represent the unit they're supposed to be.  WYSIWYG after all, people.

No Data Sheets may be taken.  This is not an Apocalypse games.

3. During the 2v2 games, teams are NEVER integrated. You may not share tech (for example, using each others teleport homers, etc).

5. If a unit/wargear/ability says something to the effect of "choose a friendly unit/model" you may not select a teammates unit.

6. In the case of debuffs or psychic powers such as Doom, that apply an effect to an enemy unit, that effect will function regardless of subsequent unit interaction. For example: If a unit is under the effects of Doom cast by Player 1 from the opposing team, and is fired upon by Player 2 from the opposing team, Doom will be in effect.

7. A Trios Team may only take a special character ONCE over their three 1000 point lists. Example: Player 1 and Player 2 can not both take Vulcan in their 1000 point lists BUT Player 1 and Player 2 can both take Vulcan in their 2000 point lists. Basically, no doubling up on special characters in the 2v2 portion of the event.

8. We will require that each player submits BOTH his 1000 point army list AND his 2000 point army list to ChaseLaq@gmail.com on or before February 20th, 2012 (roughly a week before the event). We ask that players submit their lists as soon as they are finalized. We are going to do our best to check every list before the event begins AND may conduct random list checks at the start of each round.

Please send your list as an Army Builder .pdf or an itemized text file ONLY (.txt or .rtf).

9. If illegal units or other rules violations are found in a player’s army list, at a minimum, the models in violation will be removed from all subsequent play. In addition, tournament points may be deducted and/or award eligibility may be forfeited for the entire team. If you have any questions about your list, please ask for clarification in advance from a Battleground Tournament Organizer.



HOW THE TOURNAMENT WORKS:

• Competitors will participate in three (3) games over the course of the day, one singles game and two doubles games. In each game, you will play a scenario and record the outcome of the battle on your results sheet. Each round you will play a different opponent. For an example of what the pairings may look like, see above.

• Each round will last 2.5 hours. Players will have 15 minutes after the pairings have been called to deploy their models before time for the round begins.

• In the first round, teams will be matched up randomly. After the first round, teams will be matched up according to current rankings in the tournament (Battle Points + other conditional point modifiers presented in each scenario) e.g., the team in first place will play the team in second place and so on.

• The points your team earns from each game in a round will be pooled to determine your teams overall standing in the event. The total number of points your team earns is the only significant number.

Example:

Team A's round 1 results...
17 points from 1v1
28 points from 2v2
-------------------
45 total points - This is the number used to determine standings and pairings.

• We will try our best not to pair teams that come to the event together in the first round.

• If a team receives a BYE they will be awarded the average of the winning teams points for the round.

• You will not play the same team twice.

• We will do our best to prevent a team from playing on the same table twice.

• The pairings for each round will be announced as soon as they are determined. Please be sure to arrive at your table ready to play right away.

• Slow playing will NOT be tolerated. Players are expected to complete at least 4 rounds. If you suspect your opponent is slow playing PLEASE notify a Battleground staff member as soon as possible as we can not do anything about alleged slow play after the game is over.

• Each game will be played on a 4' x 6' board.

• Players will receive Results Sheets at the beginning of the event. Each results sheet must be filled in properly to ensure that match-ups and point totals are correct. Once Results Sheets are completed they are to be turned in at the counter so the scores can be entered into the computer.



BATTLES:

The Fifth Edition Rulebook will be in use for all games. Where appropriate, Battleground will be using the INAT FAQ (http://www.dakkadakka.com/s/up/INATFAQv5.0.1.pdf) to clear up any confusion. The time limit for each game is 2.5 hours. At the end of this time limit, the round will be called; all players will need to finish their game immediately, and no additional time will be provided (dice down).

Players should not begin a round that they can not finish.


-------------------------------------------------------------------------------
The scenarios we will be using for the event will be a modified version the 2011 NOVA Primer Missions.

The scenarios can be found here. (http://novaopen.com/wp-content/uploads/2011/02/Primer-2011-GT-Missions-v3.pdf)


Modifications to the way the "Goals" are scored may be made in an effort to make the 2v2 games more dynamic.


Other modifications will be as follows:

• Primary Goals in each mission will be worth 15 points for a win, 8 points for a draw, and 0 points for a loss.
• Secondary Goals in each mission will be worth 7 points for a win, 3 points for a draw, and 0 points for a loss.
• Tertiary Goals in each mission will be worth 5 points for a win, 2 points for a draw, and 0 points for a loss.

This is in an effort to have a clear winner after 3 rounds.
-------------------------------------------------------------------------------



What You Need to Bring with You:
-Your (hopefully painted) miniatures
-At least THREE copies of EACH army list (both 1000pt and 2000pt)
-Rulebooks and any additional books you need
-Pen and paper
-Dice and templates
-Tape measure
-Something to transport your army from table to table



Store Credit Awards will be given out to:
Store credit is good for any product in the store and all subsequent events. It never expires and will be saved for you.

Best Generals
Second Best Generals
Third Best Generals (only awarded if we get 12 teams)
Player's Choice (team)
Best Appearance - Army (individual)

Note: A team may only win one award. The Best Appearance award may go to any one player participating in the event, regardless of their finish / other awards.

• Appearance - We will award the individual who we feel has the best looking army. We will use a scoring rubric that looks at painting, basing, display boards, and various other "extras" to determine the winner.



Please post any questions or comments here.

(http://www2.picturepush.com/photo/a/4312675/640/4312675.jpg) (http://picturepush.com/public/4312675)
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: PhoenixFire on January 16, 2012, 11:37:55 PM
Sounds awesome, looking for a team, i play Grey Knights
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Loranus on January 17, 2012, 12:24:06 AM
Interesting that Forge-World will be playable.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: KestrelM1 on January 17, 2012, 08:06:43 AM
2. Forge World Imperial Armor units and army lists **MAY** be used. Forge World models should be used where appropriate.  Non-Forge World models must accurately represent the unit they're supposed to be.  WYSIWYG after all, people.

Shit just got real. Sadly I don't think I can make this one due to a wedding that day, but I'll see what I can do :P

Also, is it safe to assume that super-heavy vehicles/creatures are not permitted?
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: tilarium on January 17, 2012, 08:57:03 AM
Ooooo.... this sounds like an interesting event.  I might be game, I'll talk to my boss tomorrow and take the day off.  Anyone need a third teammate?  I've got my guardsmen but it's far enough away where I can get my marines up or even my orks. 
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Rurouni Benshin on January 17, 2012, 10:49:39 AM
Also, is it safe to assume that super-heavy vehicles/creatures are not permitted?
I would assume so.  Not to mention that there is no legitimate way of fitting a Super Heavy into a Force Org chart.  Outside of writing their own rules for them, I don't see a way to do this. 

That being said, I'd love to play...  Got some FW stuff that I'd like to try out, but I'm not sure if I'll be in town that weekend.  Advanced notice is nice though.  ;)
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: PhoenixFire on January 17, 2012, 11:05:41 AM

2. Forge World Imperial Armor units and army lists **MAY** be used. Forge World models should be used where appropriate.  Non-Forge World models must accurately represent the unit they're supposed to be.  WYSIWYG after all, people.

No Data Sheets may be taken.  This is not an Apocalypse games.


so i assume this means you have to adhere to the rules in the IA books about which codexs can use it? for example "Land Raider blah blah is a heavy support choice for Space Marines, Space Wolves and Black Templar"

Meaning i wouldn't be able to use it for my Grey Knights?

because Grey Knights have pretty much... NOTHING in the IA books i've seen lol
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Torvald on January 17, 2012, 11:24:40 AM
I sent you a PM about teaming up. If you are up for it we would need a 3rd.

-Vance
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Chase on January 17, 2012, 01:03:34 PM
Also, is it safe to assume that super-heavy vehicles/creatures are not permitted?

Correct.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Chase on January 17, 2012, 01:04:15 PM

2. Forge World Imperial Armor units and army lists **MAY** be used. Forge World models should be used where appropriate.  Non-Forge World models must accurately represent the unit they're supposed to be.  WYSIWYG after all, people.

No Data Sheets may be taken.  This is not an Apocalypse games.


so i assume this means you have to adhere to the rules in the IA books about which codexs can use it? for example "Land Raider blah blah is a heavy support choice for Space Marines, Space Wolves and Black Templar"

Meaning i wouldn't be able to use it for my Grey Knights?

because Grey Knights have pretty much... NOTHING in the IA books i've seen lol

Correct.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Logan007 on January 17, 2012, 01:26:29 PM
________________________________________________________________________
TRIOS FORMAT:

Each member of your three man Trios Team must select ONE codex and bring:
 
• 1,000 Point Army List (1 HQ, 1-3 Troop, 0-1 Elite, 0-1 Fast Attack, 0-1 Heavy Support)
• 2,000 Point Army List (Standard Force Organization)

Each member of your Trios Team must be assigned a player number (1, 2, or 3). This will be used in determining who plays who and at what point value each round, details are below.


For the 1k list, I assume there's a "floating" slot for Elites, Fast Attack, and Heavy Support like in the doubles tournament?
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Chase on January 17, 2012, 02:34:20 PM
Nope.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: minimag47 on January 18, 2012, 11:00:23 AM
Are the Imperial Armour books needed to use the appropriate Forge World model?
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: PhoenixFire on January 18, 2012, 12:05:12 PM
Are the Imperial Armour books needed to use the appropriate Forge World model?

some of the forge world models have datasheets available online, but most you need to find in the Imperial Armour books.

Also most of those books have PDF updates available you need to download from Forge World, just because it's in an Imperial Armour book doesn't mean it reflects the most current stats.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: jfoodmaster on January 18, 2012, 12:36:06 PM
Chase should also enforce that anyone using IA stuff have HARD copies of their rules.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: PhoenixFire on January 18, 2012, 12:46:08 PM
Chase should also enforce that anyone using IA stuff have HARD copies of their rules.

a real good suggestion, i've been looking over this stuff since the announcement and there are so many options, CRAZY "game changing" rules for some of these units... some of which have been been nerfed, changed or their point values changed by FAQ updates

a hard copy would definitely help but i really don't envy poor Sam checking these lists and pouring through IA books and FAQ updates to answer questions on the fly during the tournament.



another suggestion might be for anyone fielding IA units in their army to submit then more than a week ahead of time to give the Battleground guys additional time to fact check those lists
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: andalucien on January 19, 2012, 12:14:36 PM
Just to clarify something about Imperial Armour units:

Does this refer only to only units marked as "Warhammer 40k" in IA 2nd edition?

More specifically, the only IA model I have is Zarykynel, the giant Forgeworld Keeper of Secrets.  She's a gargantuan creature, am I allowed to field this beautiful lady?
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: the_trooper on January 19, 2012, 02:06:56 PM
Just to clarify something about Imperial Armour units:

Does this refer only to only units marked as "Warhammer 40k" in IA 2nd edition?

More specifically, the only IA model I have is Zarykynel, the giant Forgeworld Keeper of Secrets.  She's a gargantuan creature, am I allowed to field this beautiful lady?

She is a superheavy, so no.

Yes, IA 2nd edition is great about clearly specifying what can be used in normal 40k games.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Chase on January 19, 2012, 04:47:45 PM
http://www.adepticon.org/12rules/201240KIAApoc.pdf

I have not spent a lot of time looking into the IA units, but at a quick glance, anything in this .pdf that is allowed in their Team Tournament (TT) you'll most likely have no issues fielding.

If someone wants to check that, it would be great.


Super simply, if it is an Apocalypse unit (Gargantuan Creature or Super Heavy) it is not allowed in this event.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: King of the Elves on January 19, 2012, 04:53:31 PM
Hey speaking of IA, on the forge world website there's a army called Imperial Navy, can IG players use these models or is it a separate army? Also what IA book has IG/ Imperial Navy in it? Thanks
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Chase on January 19, 2012, 05:34:51 PM
Chase should also enforce that anyone using IA stuff have HARD copies of their rules.

You absolutely need a hard copy of your rules if you plan to use any IA unit.


Opening this stuff up is experimental and intended to be fun and causal.  Let's try to avoid any issues.



It's also important to note that if you're fielding an IA unit, you should have the model to represent it.   WYSIWYG, people.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Benjamin on January 20, 2012, 02:00:55 AM
Opening this stuff up is experimental and intended to be fun and causal.  Let's try to avoid any issues.
Copy, paste, Megabattle.  ;D
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: tilarium on January 20, 2012, 11:51:30 AM
Still avaliable if anyone needs another teamie.  Guard, Marines, or Orks, but let me know soon cause the marine and orks need building! 

Also, anyone know if there's a entry for mounted commissars and which book it's in?  I picked up the mounted DKoK commissar and would love to use it in a game... this might be a great chance!
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Benjamin on January 20, 2012, 08:32:16 PM
For what it's worth, I'd like to make one request for this tournament and all future ones.

It's been just my bad luck that my Daemons and I have drawn the only table (out of the 20 or so) largely covered with impassible terrain, two tournaments in a row. The odds against this are remarkable, but I laugh in the face of odds. I also cry alot, too. Now add whining to the list. :P

Just a heads up that otherwise I'll make a scene, because with my new hipster glasses, now you know I'm all about the scene.  8)
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Seth on January 20, 2012, 09:51:04 PM
i hope fw being allowed is a more common thing now. that would be awesome. i don't think i can do this tourney but i have 2 warp hunters and a squad of hornets that i would love to be able to play in tourneys.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: the_trooper on January 21, 2012, 03:40:19 AM
For what it's worth, I'd like to make one request for this tournament and all future ones.

It's been just my bad luck that my Daemons and I have drawn the only table (out of the 20 or so) largely covered with impassible terrain, two tournaments in a row. The odds against this are remarkable, but I laugh in the face of odds. I also cry alot, too. Now add whining to the list. :P

Just a heads up that otherwise I'll make a scene, because with my new hipster glasses, now you know I'm all about the scene.  8)

Are you requesting better luck?
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Benjamin on January 21, 2012, 04:51:17 AM
Are you requesting better luck?
Actually, that'd be nice! Maybe a new army? If I can't get those (and I won't), as a table is built, put "terrain balance" on the mental checklist. Instead of 5-6 large pieces of impassible terrain, maybe 4 and a couple of ruins?

Here's the table I got in the 1750 event, though the terrain was laid out differently.
http://www.facebook.com/photo.php?fbid=10150590177100619&set=a.10150590173905619.434231.68808440618&type=3&theater
That giant bastion in the middle was instead on one side, with the four large pieces of rocks equally occupying the remaining 2/3 of the table. When I pointed this out to relevant people before the match started, I got shrugs and "Yeah, that's not good." So now I'll just point it out before the upcoming tournament and go from there. Like I said though, the other tables are generally excellent, but it's generally my lot to discover strange, unforeseen imbalances.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: cryptoron on January 22, 2012, 06:03:43 PM
Is there still space for this?  My day might have just freed itself up.
Does anyone need a teammate?
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: tilarium on January 22, 2012, 08:47:59 PM
Still looking myself.  Guard, marine, or orks in that order of easiest.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: cryptoron on January 22, 2012, 10:13:48 PM
Necrons or Eldar for me. 
Do you know of anyone else?
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: The_Chef on January 22, 2012, 11:34:51 PM
I could probally do this with you Ron. Grey knights, Chaos, Wolves and Salamander Marines for choices.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Chase on January 23, 2012, 01:38:44 PM
An Abington team (or two) would be awesome!  Please make it happen, guys.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: wheelchairman on January 25, 2012, 10:44:12 AM
This is Dean (Guy in wheelchair) Looking for a team also, I play Blood Angels.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Chase on January 30, 2012, 06:31:09 PM
I've been getting a tremendous amount of questions about various things regarding ForgeWorld rules and units.

Let me clarify:

You may only use FW rules if you own a HARD COPY of the rules.  If someone asks you to see the rules for your model and you do not have them, your model will be removed from all subsequent play.

You must also have the FW model or a VERY accurate representation of whatever it is that you're fielding.  An example of this would be using a normal Drop Pod in place of a Dreadnought Drop Pod.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: the_trooper on January 30, 2012, 10:26:11 PM
I've been getting a tremendous amount of questions about various things regarding ForgeWorld rules and units.

Let me clarify:

You may only use FW rules if you own a HARD COPY of the rules.  If someone asks you to see the rules for your model and you do not have them, your model will be removed from all subsequent play.

You must also have the FW model or a VERY accurate representation of whatever it is that you're fielding.  An example of this would be using a normal Drop Pod in place of a Dreadnought Drop Pod.


At the risk of sounding like a smart ass, is your example one that is acceptable?
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Chase on January 30, 2012, 10:37:32 PM
Yeah.  That one seems fine to me.  The Dreadnought Drop Pod is a bit more robust, but it seems fair to me.

Slippery slope I suppose...

...which is why I hate this stuff.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: andalucien on February 09, 2012, 10:45:14 AM
May I ask a question about how a certain Necron-related rule will be played at this Trios event (and presumably at the Plainville store events in general)?

Catacomb command barge "flyover attack".  What counts as "flying over"?   Does it follow the rule for Dark Eldar Reavers, where you need to be able to draw a line from the starting position of the barge, through the target, to the ending position of the barge?   Or, can you just fly up to a model so you're overlapping it, then, with the remainder of the barge's movement, go off to the side (or even turn around and fly back to where you started)?

Also, is there an interpretation of this rule that is "the standard"? I'm curious because it seems like everyone loves the Command Barge, but if it works the same way as Dark Eldar flyovers, it would seem almost impossible to use against someone who had ever seen it before.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Benjamin on February 10, 2012, 07:31:14 PM
I forwarded that Necron question along to Sam, the rules guy. He's good at making decisions with reasonable explanations.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: keithb on February 12, 2012, 01:26:41 PM

You may only use FW rules if you own a HARD COPY of the rules.  If someone asks you to see the rules for your model and you do not have them, your model will be removed from all subsequent play.


When you say hard copy, do you mean, actually owning the book, or someone printing out a pirated copy of a pdf and bringing it. (I seem to recall several copies of the book @ plainville)
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Chase on February 12, 2012, 02:57:14 PM
I would like players to have the book on hand if they are planning to use models from it.

There's a chance I'm going to end up regretting the choice to allow these models.  The upside is that every team involved is made up of pretty great people.  I guess we'll see what happens.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: the_trooper on February 12, 2012, 02:58:30 PM

You may only use FW rules if you own a HARD COPY of the rules.  If someone asks you to see the rules for your model and you do not have them, your model will be removed from all subsequent play.


When you say hard copy, do you mean, actually owning the book, or someone printing out a pirated copy of a pdf and bringing it. (I seem to recall several copies of the book @ plainville)

It's pretty low rent to bring a pirated rule book to a game store.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: keithb on February 14, 2012, 12:23:46 PM
I agree, I own the book.   ;)
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Da_Warboss on February 14, 2012, 04:47:57 PM
Hi all! I'm new to 40k, put I've been putting together an ork army, so if any team needs another player and is ok with a noob, I'd love to play.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Chase on February 15, 2012, 07:05:30 PM
So we've had quite a few phone calls about the IA stuff....


If a unit entry says, "The following armies can take this unit" or something to that effect, they can take it.

If your army is not on that list you can not take that unit.

If you are playing Death Korps of Krieg, you are playing Death Korp of Kreig, NOT Imperial Guard.  If you are playing Blood Angels, you are playing Blood Angels, NOT Space Marines.



If you feel strongly against this please create a thread so we can discuss it for future events.


Also, we now have 9 teams.  I'd love to get a 10th.  A bye in a team event is terrible.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: keithb on February 17, 2012, 10:12:09 AM
So we've had quite a few phone calls about the IA stuff....


If a unit entry says, "The following armies can take this unit" or something to that effect, they can take it.

If your army is not on that list you can not take that unit.

If you are playing Death Korps of Krieg, you are playing Death Korp of Kreig, NOT Imperial Guard.  If you are playing Blood Angels, you are playing Blood Angels, NOT Space Marines.



If you feel strongly against this please create a thread so we can discuss it for future events.


Also, we now have 9 teams.  I'd love to get a 10th.  A bye in a team event is terrible.

What about Derek, Chase, and Sam as the ringer team?
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Rurouni Benshin on February 17, 2012, 12:36:24 PM
What about Derek, Chase, and Sam as the ringer team?
I'm not even playing, and I love this idea! :D
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Benjamin on February 17, 2012, 12:49:25 PM
I talked with a couple players last night who were interested in forming a team. They hadn't been to the store in awhile and only just found out about the tournament.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Chase on February 21, 2012, 02:33:23 PM
So I need 1 more team.  Who's it going to be?

If you can get a team together you can play for free, you just can't win any prizes.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: keithb on February 21, 2012, 03:24:14 PM
Chase, Derek, + Sam.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Chase on February 21, 2012, 03:28:09 PM
Derek and I have literally no idea how to play.

I'm pretty sure Derek isn't going to be around too.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Sam on February 21, 2012, 04:51:47 PM
As long as everyone agrees to have absolutely no rules questions, then I'm down. Matt could step in with Tau. Chase can just use my Stompa. Yes, it breaks the rules. The TO said it was okay.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: KestrelM1 on February 22, 2012, 10:24:13 AM
Derek and I have literally no idea how to play.

I'm pretty sure Derek isn't going to be around too.

I have a Deathstrike Vortex Missile you can borrow. You don't need to know any rules to use it, just put a 10" template on the table on turn 2 and put all the models under it back in their box :P
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: King of the Elves on February 22, 2012, 04:01:15 PM
Derek and I have literally no idea how to play.

I'm pretty sure Derek isn't going to be around too.

I have a Deathstrike Vortex Missile you can borrow. You don't need to know any rules to use it, just put a 10" template on the table on turn 2 and put all the models under it back in their box :P

 +1
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Chase on February 22, 2012, 06:52:47 PM
So we've had 3 teams drop over the past 24 hours.  This puts the total at 8 teams again.  The plus side is that there won't be a bye anymore.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Sir_Prometheus on February 23, 2012, 02:24:58 AM
Chase, WHY won't you learn to play?  DO you secretly know, and just refuse to admit it, cuz you don't want to be called for rules questions?
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Benjamin on February 23, 2012, 03:05:28 AM
Chase is a very busy guy. When 6th Edition drops, we'll teach him how to play.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Ed on February 23, 2012, 04:41:46 AM
Does the fisherman fish for fun on the weekends? Watching discovery cause Chase has it on so long that would be a very deadly catch.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Drew B. on February 24, 2012, 06:57:34 PM
Don't know if anyone brought this up already, but there is now an updated version of the INAT FAQ. It came out a few days ago and includes the changes from the recent round of codex FAQs.  It is version 5.1 as opposed to 5.0.1 and can be found on dakkadakka (http://www.dakkadakka.com/core/inat_faq.jsp (http://www.dakkadakka.com/core/inat_faq.jsp)).

There are some significant differences between the two, I recommend taking a look.

Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Benjamin on February 24, 2012, 07:09:02 PM
There are some significant differences between the two, I recommend taking a look.
No joke, thanks for pointing this out!
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: PhoenixFire on February 24, 2012, 07:32:40 PM
This is a nice clarification

Quote
GK.21A.03 – Q: If a Grey Knight unit with
‘Brotherhood of Pyskers’ suffers multiple ‘Perils of
the Warp’ attacks at the same time (such as being
hit by several Mindstrike missiles at once) what
happens?
A: All the ‘Perils of the Warp’ attacks caused at the same
time (from the same enemy unit’s shooting) are resolved
against the Justicar/Knight of the Flame, if present. If the
unit doesn’t have a Justicar/Knight of the Flame, then
randomly determine a (non-character) model in the unit to
suffer each ‘Perils of the Warp’ attack [clarification].
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Benjamin on February 26, 2012, 12:22:09 AM
The tournament went well today, so thanks to the BG crew for another successful event!
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Bill on February 26, 2012, 06:18:26 PM
I had a blast as always. Thanks to the BG crew and my opponents in three very fun games I had.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Mike_k on February 27, 2012, 10:23:50 AM
Had a blast as always. Everything was smooth and on time.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: andalucien on February 27, 2012, 10:31:26 AM
This tournament was a great time.  I didn't bring any forgeworld stuff, but I really hope that some future tournaments continue to allow it... it added a little extra spice and variety!
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: PhoenixFire on February 27, 2012, 10:46:28 AM
Great fun, had some really fun games. looking forward to the next one!
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: KestrelM1 on March 01, 2012, 10:28:44 AM
I'm intrigued to know whether any ludicrous bull!@#$ involving Forgeworld models occurred :)

My guess is likely not, which is a good sign for future events!
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Benjamin on March 02, 2012, 01:08:27 AM
The only thing I'm aware of is that one player, and I honestly don't know who, had a Land Raider Achilles and a Techmarine in the same 1000 point list, but apparently both are Elites? Most of the armies I saw didn't bother.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Frosthydra on March 02, 2012, 10:13:12 AM
I think there was something with a normal elite choice and a FW Dreadnaught (which apparently counts as an elies as well) in a 1000 point list.

For some reason Army Builder didn't list the Dreadnaught as having any type, which screwed things up.  Aside from that, I don't think I saw anything crazy either.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: PhoenixFire on March 02, 2012, 11:31:49 AM
The only thing I'm aware of is that one player, and I honestly don't know who, had a Land Raider Achilles and a Techmarine in the same 1000 point list, but apparently both are Elites? Most of the armies I saw didn't bother.

I think the achilies is a heavy choice for vanilla, ba, bt and something else?

There was somebody running around with a "seige" dreadnought or something
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: the_trooper on March 02, 2012, 11:43:17 AM
So... what made this Trios event more "casual" than normal tournaments?
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Grimwulfe on March 02, 2012, 01:09:45 PM
24 players instead of 40 players.  Trios in general the format lends itself to more casual play.  And more theme lists instead of Power builds.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: andalucien on March 02, 2012, 01:23:06 PM
I was actually hoping to see MORE crazy forgeworld shenanigans...   I hope that FW continues to be allowed in future tournaments.  I want to run my Blight Drones!
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: KestrelM1 on March 02, 2012, 01:29:14 PM
I was actually hoping to see MORE crazy forgeworld shenanigans...   I hope that FW continues to be allowed in future tournaments.  I want to run my Blight Drones!

Me too :) I was sorely disappointed that I had to miss out on this one due to previous obligations. Very much hoping the next one fits my schedule :)
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: the_trooper on March 02, 2012, 02:38:10 PM
Nids / GK / DE

Maybe Matt Ward is writing new fluff again?
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Ian Mulligan on March 02, 2012, 04:00:41 PM
Nids / GK / DE

Maybe Matt Ward is writing new fluff again?

THE WORLD'S MOST POWERFUL GENESTEALER CULT LEAD BY HAEMONCULI ENHANCED DRAGO-MAGUS.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Grimwulfe on March 02, 2012, 05:49:43 PM
I dont prefer FW in tournies myself.  I would not like to see them put in all of them but a select few would be nice and a happy medium.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Chase on March 02, 2012, 05:54:29 PM
I dont prefer FW in tournies myself.  I would not like to see them put in all of them but a select few would be nice and a happy medium.

I think this is the direction we're heading in.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Bill on March 02, 2012, 06:34:59 PM
I dont prefer FW in tournies myself.  I would not like to see them put in all of them but a select few would be nice and a happy medium.

I have definitely pulled a 180 on this. I would love to see it. I think this is the direction 6th ed is going and I am ready.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: GossWeapon on March 02, 2012, 07:36:27 PM
Forgeworld is for people who don't know how to win using their own codex and hobbyists, it has no place in tournaments of any remotely serious nature, all it means is someone with the desire to win has to shell out way more money or memorize the contents of twice as many books.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Chase on March 02, 2012, 07:48:15 PM
U mad bro?


Seriously:  I believe that more options that are generally accepted as "in line" with the other options available is probably a good thing.  Changing completely and suddenly from "no Forgeworld" to "Yay!  Forgeworld!!" is probably not the best idea.

I do think Bill is right in that 6th edition will see a drift towards making the FW options more mainstream.

One of the other reasons we will not change completely over is that we need time to adjust on our end as well.  Reading between the lines here:  Sam needs time to get more familiar with the FW stuff.



I would expect to see FW stuff be allowed in a Trios event later this year, and at least one of the Doubles events too.  We've got Singles in March which will not allow FW, April we are going to take "off" from 40k due to PAX, WHFB, and a MtG Prerelease, and May we are going to throw a Doubles event at you guys that's "a little different."  I'm looking forward to that one.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Benjamin on March 02, 2012, 07:50:53 PM
So... what made this Trios event more "casual" than normal tournaments?
Aside from the Forge World stuff most players ignored? Not much, really. From my experience, par for the course, which is good.

If someone gives me Forge World stuff, I'll play it. It's not as if Forge World will upset the current "balance" that doesn't exist.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Moosifer on March 02, 2012, 09:00:45 PM
The biggest thing with FW is the availibilty of the rules.  In its current incarnation you have some awesome units that no one knows about that are counter intuitive to the current ruleset.  With 6th edition I have a feeling that things will be more balance towards the base game and forge world becoming more "main stream"

I applaud your willingness to test it out and prove people (me included) wrong
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: the_trooper on March 02, 2012, 09:08:33 PM
The availability of the rules are just as to get as the codecies since BG can get the rule books.

The best argument I have heard against FW was access to the models.  However, I feel even that argument is moot considering GW can't release models on time to save their lives so converters (or FW owners) still have a dramatic upper hand there on normal codex models.

The reason for my earlier comment was because of how historically the teammate based tournaments were usually a lot more chill.  It's good to see FW rules not ending the world as well.  Seeing as I had an entire army lost to the warp because GW saw fit, the only proper representation is from FW now.  Maybe there is hope for playing with my army outside a little coven of players.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Chase on March 02, 2012, 09:49:27 PM
So... what made this Trios event more "casual" than normal tournaments?

In team events players can place blame and have to rely on others.  If for no other reason this tends to make the event feel more casual.

Trios takes this up a notch. Half of your teams score in each round is completely out of your hands.  Knowing this might help reinforce "Well I don't HAVE to..." and "Ehh, it might not matter THAT much..." lines of thinking.  Players (should) know that as an individual they can not win (or lose) the event for their team.  I believe this promotes the awesome, "Well it might be cool if..." mentality moreso than any other event.  Sometimes people "trying different stuff" happens, sometimes it doesn't.  All we can do is give people an environment that encourages it in subtle ways (like giving them two teammates, a weird point total, and a handicapped force org).  I think Trios is the closest we've come to that.

For instance, the winning team had one player field an army he's never played before (in an event anyways).

I think overall the lists for Trios are a lot more "casual" than any other event.


I think it's very easy for someone to argue the complete opposite, but I don't think that holds true just yet.

Quote
The availability of the rules are just as to get as the codecies since BG can get the rule books.

This is only half true.  We can not get all of the IA stuff.  For instance, IA Second Edition is not available through GW.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Bill on March 03, 2012, 11:06:02 AM
I definitely felt it was more casual. As Chase mentioned; I was playing an army I have never played before and most of all; I had a blast each round totally irrelevant to how many points that we did or did not get. The feel of the top table was also much different, we spent much more time poking fun, laughing and doing things because it was silly above worrying about the tourney.

As far as IA, I look forward to more inclusion, I have ordered the IA second ed book and new models. I am totally stoked to see new opponents and seeing armies that people otherwise would not play because of some units (most likely Eldar, CSM, Tau etc.). Or even entire FW armies.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: PhoenixFire on March 03, 2012, 11:12:29 AM
I just wish GK got some more FW love,

can't use Contemptor, LR Achilies, etc

about all they have is Psycannons for razorbacks that really aren't worth it

hopefully its just a new codex thing and GK get some FW usability in 6th edition
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Logan007 on March 03, 2012, 04:27:12 PM
I just wish GK got some more FW love,

can't use Contemptor, LR Achilies, etc

about all they have is Psycannons for razorbacks that really aren't worth it

hopefully its just a new codex thing and GK get some FW usability in 6th edition

You do get a bunch of special character inquisitors.
Title: Re: [Plainville MA] Warhammer 40k Trios Event - 2/25/2012
Post by: Mike_k on March 05, 2012, 06:48:40 PM
Who needs FW we have Coteaz, Psyflemen, Draigo and Matt ward on our side. We dont need no stinking help.

We already break the game with just our codex....