Author Topic: Zombie Crawl - Necromunda  (Read 16494 times)

Commissar Grey

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Re: Zombie Crawl - Necromunda
« Reply #345 on: March 20, 2012, 10:15:00 PM »


   Three weeks till Zombie Crawl VIII - Abington.

Commissar Grey

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Re: Zombie Crawl - Necromunda
« Reply #346 on: March 31, 2012, 06:37:35 PM »

Less than 2 weeks till Zombie Crawl.

Chase

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Re: Zombie Crawl - Necromunda
« Reply #347 on: April 02, 2012, 05:34:03 PM »
Woo!

In PAX mode right now, big time... but NOT forgetting about the Zombie Crawl.  :)
"In the absence of orders, go find something and kill it."
- Field Marshal Erwin Rommel

Commissar Grey

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Re: Zombie Crawl - Necromunda
« Reply #348 on: April 08, 2012, 08:52:49 PM »
  Zombie Crawl will be on this Wednesday (11APR12) in Abington at 6:30.  All are welcome to play/join in.  I will be posting the rules for character creation and a list of equipment and skills to choose from tomorrow.  Please post any questions regarding this game and I will answer them as soon as I can.
   Thanks, John

Commissar Grey

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Re: Zombie Crawl - Necromunda
« Reply #349 on: April 10, 2012, 08:35:49 PM »

  Welcome to Zombie Crawl VIII

Characteristics

M - Move.  How far a model can move in inches in a Turn.
WS - Weapon Skill.  How good a model is in Hand-To-hand fighting.
BS - Ballistic Skill.  How good a shot a model is with a ranged weapon.
S - Strength.  How strong a model is.
T - Toughness.  How easily a model can withstand a hit from a weapon.
W - Wounds.  How many times a model can be wounded.
I - Initiative.  Represents a model's alertness and reaction speed.
A - Attacks.  The number of attack dice rolled in Hand-To-Hand fighting.
Ld - Leadership.  Represents a model's raw courage and self-control.

Everyone starts wwith one character with the following profile:

M  WS  BS  S  T  W  I  A  Ld
4    3    3    3  3  1  3  1   7

You have 4 points to adjust your profile and/or buy skills.
Each point of increase costs one point.
The maximum increaseof the profile is:

M  WS  BS  S  T  W  I  A  Ld
4    6    6    4  4  3  6  3   9

Skills

Specialist - Allows a model to be armed with a special weapon.
Heavy - Allows a model to be armed with a heavy weapon.
Hip Shooting - A model can run and shoot with a -1 to-hit modifier.  CANNOT be used with a heavy weapon.
Bulging Biceps - A model armed with a heavy weapon can MOVE and shoot with a -1 to-hit modifier.
Gunfighter - A model armed with pistols and Hand-To-Hand weapons ONLY can shoot with 2 pistols in the shooting phase.
Crack Shot - A model can re-roll the Injury dice.

Each skill costs one point.

Models can be armed with weapons chosen from the Hand-To-Hand, Pistols and Basic Weapons lists.

Weapons

Hand-To-Hand Weapons
Knife, Chain, Club, Sword

Pistols
Autopistol, Bolt Pistol, Laspistol, Stub Gun

Basic Weapons
Autogun, Boltgun, Lasgun, Shotgun (with Scatter and Solid shells)

Special Weapons
Flamer, Meltagun, Plasma Gun

Heavy Weapons
Heavy Bolter, Heavy Stubber


Chase

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Re: Zombie Crawl - Necromunda
« Reply #350 on: April 10, 2012, 09:07:09 PM »
If you're free tomorrow night you NEED to be in Abington for this.  It's easily one of the most fun events of the year.
"In the absence of orders, go find something and kill it."
- Field Marshal Erwin Rommel

Chase

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Re: Zombie Crawl - Necromunda
« Reply #351 on: April 12, 2012, 02:04:17 PM »
Can we get a recap for those of us who couldn't make it?
"In the absence of orders, go find something and kill it."
- Field Marshal Erwin Rommel

NateT

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Re: Zombie Crawl - Necromunda
« Reply #352 on: April 12, 2012, 04:54:42 PM »
Can we get a date for the next one for those who couldn't make it to this one?   ;D

I love mini-games based on GW, and I have yet to get to a Zombie Crawl!  Shame on me!

Commissar Grey

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Re: Zombie Crawl - Necromunda
« Reply #353 on: April 12, 2012, 09:06:35 PM »
  Hi everyone, I would like to thank you for your participation and interest in this game.  Sounds like everyone had a good time.  I would also like to thank the fine people of Battleground for hosting.  Also, a special thankyou goes out to "the Sergeant" for his fantastic gameboard and buildings.

  Chase, you were missed.  I will post a recap as soon as I can.

  The next Zombie Crawl will be in October in Plainville.

  Thanks again.
                 John

Chris

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Re: Zombie Crawl - Necromunda
« Reply #354 on: October 08, 2012, 01:35:22 PM »
John,

Any idea when you plan on running the next Zombie Crawl?
We do not stop playing because we get old. We get old when we stop playing.  -Benjamin Franklin

When you come to the end and you can't go any farther, you've got to go over the wall. Gotta see what's there.  -Gary Gygax

cryptoron

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Re: Zombie Crawl - Necromunda
« Reply #355 on: October 21, 2012, 12:58:58 PM »
Will this Zombie Crawl have the same rules/character generation as the last one?
"A Thunderhawk full of Necrons...WHERE'S YOUR GOD NOW!!!!!"

PhoenixFire

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Re: Zombie Crawl - Necromunda
« Reply #356 on: October 21, 2012, 01:16:52 PM »
  Hi everyone, I would like to thank you for your participation and interest in this game.  Sounds like everyone had a good time.  I would also like to thank the fine people of Battleground for hosting.  Also, a special thankyou goes out to "the Sergeant" for his fantastic gameboard and buildings.

  Chase, you were missed.  I will post a recap as soon as I can.

  The next Zombie Crawl will be in October in Plainville.

  Thanks again.
                 John

Is this still going to be in Plainville? And if so is it on or around halloween?

cryptoron

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Re: Zombie Crawl - Necromunda
« Reply #357 on: October 21, 2012, 03:10:49 PM »
"A Thunderhawk full of Necrons...WHERE'S YOUR GOD NOW!!!!!"

PhoenixFire

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Re: Zombie Crawl - Necromunda
« Reply #358 on: October 21, 2012, 04:40:23 PM »

Benjamin

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Re: Zombie Crawl - Necromunda
« Reply #359 on: October 22, 2012, 09:05:40 PM »
What, you're not on Facebook?

I found out tonight, when I saw Derek raiding Plainville for sweet terrain.
Thursday 40k @ Plainville: Let's Roll Dice and Have Fun at BG. ONLY at BG.