Battleground Games Forum
Games Workshop => Warhammer 40K => Topic started by: Destroys Hunter-Killers on April 18, 2010, 12:23:00 PM
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Hey guys i'm new here and like to blow up hunter killer missiles, anyone wanna help me wit my salamander army here is what i got so far
HQ- Vulkan 190 points
Librarian 130
Troops - 2x Tac squad 170points missile launcher,flamer
Sniper scouts 85 points
Fast- Assault squad 115points
Vanguards 215points 5man all shields
Scout bikes 110points beacon
Heavy- Dev squad 2 bolts 2 las cannon
Raider Redeemer 265 points multi melt and armor
Elites - Term assault 200points shield and hammer
Ironclad 165 wit hammers or 155 wit hurricane
All input is helpful and thank you very much
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Blow up hunter killer missiles?
Well, I'm guessing this is a 2000 point army. You don't have many troops (your two Tac squads and a scout sniper squad). In 2 of the 3 missions in the books, troops are of vital importance. You may want to consider changing out one of your fast attack squads in order to get more of them.
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Hey guys i'm new here and like to blow up hunter killer missiles
i know what he means, last night he rolled a weapon destroyed result on the damage table and blew up the hunterkiller-missile on a fully functional landraider (instead of the lascannon)
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rob is correct more troops is good to have
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Have you considered Multi-meltas in your tac squads? More powerful than missiles and more in theme for a Vulcan list. A multi-melta + flamer pretty much is the epitome of the Salamanders if I recall correctly.
From a meta-game perspective, the Vulcan lists are quite powerful considering what is en vogue with the Space Marine codex and 5th edition. TH/SS terminators are one of the single most awesome units in 5th edition and Vulcan makes them even more awesome. Twin Linked Melta / Flamers also are quite devastating when you take into account 5th edition rules of everyone having cover and the return of nigh invincible tanks. Don't spam melta though as you do want your opponents to have some fun.
My advice overall? Seek to bring the list more in line with Salamanders' theme but try to vary from the easy to fall into cut and paste style lists. Remember that T4 and 3+ armor save are awesome so you can't have too many marines.
I think you have a good start to your list. Avoiding blowing up one shot items during games comes with practice.
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I agree. If you want to use Vulcan, Multi Meltas, meltas and flammer weapons are your friends. You need Tactical squads to score objectives, scouts dont do that very well.
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Nick Lowe (the OP) is very, very entertaining.
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thank you guys for all the input