Battleground Games Forum

Games Workshop => Warhammer 40K => Topic started by: the_trooper on May 29, 2010, 02:07:07 PM

Title: Spearhead!
Post by: the_trooper on May 29, 2010, 02:07:07 PM
Send more tanks/skimmers/walkers/monstrous creatures/lots of crappy infantry!

http://www.games-workshop.com/gws/content/article.jsp?aId=9800021a&utm_source=VoxCaster&utm_medium=twitter&utm_term=new-article&utm_content=new-article&utm_campaign=VoxCaster-New-Articles (http://www.games-workshop.com/gws/content/article.jsp?aId=9800021a&utm_source=VoxCaster&utm_medium=twitter&utm_term=new-article&utm_content=new-article&utm_campaign=VoxCaster-New-Articles)

Not sure how I feel about this expansion. Could be fun though.

FAKE EDIT:  Looks like you need to sign in to GW's site but that's relatively painless.
Title: Re: Spearhead!
Post by: jfoodmaster on May 29, 2010, 02:34:23 PM
Spearhead seems like a small step from regular 40k to apocalypse. It's still got a force org chart but you can use Superheavies. I'm not sure how I feel about that, but what do I know?
Title: Re: Spearhead!
Post by: Achillius on May 29, 2010, 04:06:39 PM
Should be interesting.
  Bringing super-heavies will be a bit hairy, an auto pen turn 1 means there's always that chance that your SH goes pop turn 1. we've all seen sixes rolled in succession enough for that to be an entertaining game.



I'll read it some more, but I think this shows promise..


Cheers,
Alan
Title: Re: Spearhead!
Post by: jfoodmaster on May 29, 2010, 06:28:53 PM
I think it's promising too. I don't have enough tanks to do any of the tank stuff, but I've got enough Loyalist Dreads that I can field lots of em in spearheads. I'm excited about Dreads that can infiltrate and scout move! Suddenly there are 3 Dreads in your face on turn 1. Yikes.
Title: Re: Spearhead!
Post by: Grand Master Steve on June 06, 2010, 05:51:57 PM
hummm most of my motar pool consists of Rhinos.