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Games Workshop => Warhammer 40K => Topic started by: The_Chef on June 03, 2010, 02:18:07 AM

Title: Doubles Tournament Clarification
Post by: The_Chef on June 03, 2010, 02:18:07 AM
So the 6 page thread of Demolisher cannon aside. It seems that Chase is standing for RAW correct? I present the new headache fresh from the Space Wolf FAQ and Eratta.

"Page 62, Wolftooth Necklace, replace the last sentence with: Against models with a WS value, a model with a wolftooth necklace always hits in close combat on the roll of a 3+."

So since dreadnoughts have a weapon skill It stands to reason that I hit dreadnaughts on a 3+ with RAW correct?

Combine that with Saga of the Beast Slayer: "The character may re-roll all failed to hit rolls against walkers, monsterous creatures and models with a toughness of 5 or more"

In effect, I hit dreadnoughts on a 3+ and re-roll if i miss? Commence arguement.
Title: Re: Doubles Tournament Clarification
Post by: Chase on June 03, 2010, 02:23:42 AM
If that's what the errata says then it looks to me like you would be hitting Dreadnoughts on a 3+ rerolling misses.

Unless there's something I'm missing...
Title: Re: Doubles Tournament Clarification
Post by: jesterofthedark on June 03, 2010, 02:39:54 AM
I don't see any problem with this, as long as your not trying to use grenades.  If it was a normal close combat attack in which two models compare their WS then yet the necklace happens.  When fighting a walker with the saga you mentioned you would re-roll hits, the fact that the two work together is great.

But a grenade rule states that you give up your close combat attacks to toss a grenade at a vehicle.  If that vehicle is a walker you need 6's, unless its immobilized the your grenades hit on a 4+.
Title: Re: Doubles Tournament Clarification
Post by: Rob S on June 03, 2010, 08:16:32 AM
Pretty sure there's no question with that combination.
Title: Re: Doubles Tournament Clarification
Post by: skavengear on June 03, 2010, 12:53:28 PM
So the 6 page thread of Demolisher cannon aside. It seems that Chase is standing for RAW correct? I present the new headache fresh from the Space Wolf FAQ and Eratta.

"Page 62, Wolftooth Necklace, replace the last sentence with: Against models with a WS value, a model with a wolftooth necklace always hits in close combat on the roll of a 3+."

So since dreadnoughts have a weapon skill It stands to reason that I hit dreadnaughts on a 3+ with RAW correct?

Combine that with Saga of the Beast Slayer: "The character may re-roll all failed to hit rolls against walkers, monsterous creatures and models with a toughness of 5 or more"

In effect, I hit dreadnoughts on a 3+ and re-roll if i miss? Commence arguement.

the to hit part is correct. and the dreadnought will if it has a toughness value, but i think dreadnoughts dont have toughness, i think they just have armor values. ill have to check but if they do then it all checks out.
Title: Re: Doubles Tournament Clarification
Post by: Chase on June 03, 2010, 01:01:36 PM
He gets the re-roll due to a Dreadnought being a walker, not because of the toughness value (or in this case, lack thereof).  Correct?
Title: Re: Doubles Tournament Clarification
Post by: Lykosan on June 03, 2010, 01:51:16 PM
Yes a Dreadnought is a Walker so he gets the re-roll.

The re-roll is granted if the target of the attack fulfills any of the following conditions: Is the Target a Walker? Is the Target a Monstrous Creature? Does the Target have toughness 5 or more?

If there was a Monstrous Creature out there that for some reason was Toughness 3 he would get the re-roll because it is a Monstrous Creature. Only need to meet one requirement not all of them.
Title: Re: Doubles Tournament Clarification
Post by: Chase on June 03, 2010, 08:30:40 PM
Wolftooth Necklace:

One who has triumphed in one of the contests of might held at the Fang may be awarded a wolftooth necklace in recognition of his martial excellence and athletic prowess.  In close combat, a model with a wolftooth necklace always hits on the roll of 3+ regardless of comparative Weapon Skills."


Based on this, I am lead to believe that the Wolftooth Necklace does not allow for a hit on 3+ with any sort of grenade due to the use of a grenade not comparing Weapon Skills.


Edit:  The errata changes the text to:

Page 62, Wolftooth Necklace, replace the last sentence with: Against models with a WS value, a model with a wolftooth necklace always hits in close combat on the roll of a 3+.


Just like Murph said in his post.  Based on this, I believe even the grenades would hit on a 3+ and reroll misses.

Title: Re: Doubles Tournament Clarification
Post by: skavengear on June 03, 2010, 08:58:26 PM
actually thats debatable. it sounds like they are meaning for it to be models vs model. like a wolf vs a space marine etc.
Title: Re: Doubles Tournament Clarification
Post by: Rurouni Benshin on June 03, 2010, 09:45:46 PM
actually thats debatable. it sounds like they are meaning for it to be models vs model. like a wolf vs a space marine etc.

According to the RAW, Dave, I don't think there's any debate here.  What you're bringing up in your statement is something that can be used in an RAI vs RAW debate, and even then, I think it's a stretch.
Title: Re: Doubles Tournament Clarification
Post by: Rob S on June 03, 2010, 10:22:06 PM


Edit:  The errata changes the text to:

Page 62, Wolftooth Necklace, replace the last sentence with: Against models with a WS value, a model with a wolftooth necklace always hits in close combat on the roll of a 3+.


Just like Murph said in his post.  Based on this, I believe even the grenades would hit on a 3+ and reroll misses.



Should've thought to look at the FAQ.  Sounds like they changed it so that it'd be clear that the grenades get the benefit.  Seems odd, but cool.