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Games Workshop => Warhammer 40K => Topic started by: Chase on June 05, 2011, 02:02:34 AM

Title: Megabattle score
Post by: Chase on June 05, 2011, 02:02:34 AM
So after 3 rounds and 9 hours of play, the Order side emerged victorious over Disorder with a score of 21 to 5.

Bragging rights for the year = Order.


Pro tip:  Giant titans en masse seemed to not work out very well.  Troops on the ground, in Valks, Vendettas, Stormravens, Thunderhawks, and on the opponents table edge appear very effective.
Title: Re: Megabattle score
Post by: Ian Mulligan on June 05, 2011, 02:13:32 AM
Finally, proof of what I've been saying for years.
Title: Re: Megabattle score
Post by: Ed on June 05, 2011, 02:46:17 AM
p.s. told you chase ;D
Title: Re: Megabattle score
Post by: GossWeapon on June 05, 2011, 12:19:22 PM
This is all Paul's fault.
Title: Re: Megabattle score
Post by: Benjamin on June 05, 2011, 02:34:54 PM
Can't blame Daemons or Necrons. Winter table rules! :P

That score means Ron picked up more than half of our team's points. Well deserving of Best Disorder General.
Title: Re: Megabattle score
Post by: Achillius on June 05, 2011, 04:38:42 PM
Can't blame Daemons or Necrons. Winter table rules! :P

That score means Ron picked up more than half of our team's points. Well deserving of Best Disorder General.

Good job Ron!

Title: Re: Megabattle score
Post by: cryptoron on June 05, 2011, 05:23:16 PM
I actually only think I picked up two.  I'm not sure that holding the objective for first turn got us a victory point. Though I have to say My robots might have been stubbornly holding it, we did get a lot of help from the Demons (thanks you warp spawned dudes).  You kept Murph's wolf-riders off me long enough to matter.  But thanks for the consideration on the award!
Title: Re: Megabattle score
Post by: Grand Master Steve on June 05, 2011, 05:56:56 PM
Parking a Battle Company of Marines on a vital objective seems useful how ever you dont see much action
Title: Re: Megabattle score
Post by: Ed on June 05, 2011, 06:45:45 PM
I actually only think I picked up two.  I'm not sure that holding the objective for first turn got us a victory point. Though I have to say My robots might have been stubbornly holding it, we did get a lot of help from the Demons (thanks you warp spawned dudes).  You kept Murph's wolf-riders off me long enough to matter.  But thanks for the consideration on the award!

being the only  2 armys i play deamons and necrons i knew that i had to be a tarpit for you it felt right and try to make the push across the table, but as i looked to my left i saw that you had made the push across the table with your wraiths (an amazing show). you and rich being the only ones who made it across the table.
Title: Re: Megabattle score
Post by: Rob S on June 05, 2011, 07:34:16 PM

Pro tip:  Giant titans en masse seemed to not work out very well.  Troops on the ground, in Valks, Vendettas, Stormravens, Thunderhawks, and on the opponents table edge appear very effective.

That depends on your definition of "working well".  Infantry should always be the ones to claim objective, etc. and this edition has marked that GW agrees.  When I think working well for myself, I think not losing much and doing massive amounts of damage.  For Nick and myself, our mass of titans did very well.
Title: Re: Megabattle score
Post by: Bgpopapmp on June 05, 2011, 08:18:26 PM
I actually only think I picked up two.  I'm not sure that holding the objective for first turn got us a victory point. Though I have to say My robots might have been stubbornly holding it, we did get a lot of help from the Demons (thanks you warp spawned dudes).  You kept Murph's wolf-riders off me long enough to matter.  But thanks for the consideration on the award!

The Deathwing and Ravenwing did try to remove the Souless Xenos from their objective, but the Nightbringer proved to be too much for them to overcome.
Title: Re: Megabattle score
Post by: Opforce3 on June 05, 2011, 09:05:23 PM
Cool game bro.
Title: Re: Megabattle score
Post by: Opforce3 on June 05, 2011, 09:06:25 PM
Pro tip:  Giant titans en masse seemed to not work out very well.  Troops on the ground, in Valks, Vendettas, Stormravens, Thunderhawks, and on the opponents table edge appear very effective.
[/quote]

Fortunately, disorder can't take most of those and can't flank march nearly as easily.
Title: Re: Megabattle score
Post by: Rob S on June 05, 2011, 09:15:49 PM
Pro tip:  Giant titans en masse seemed to not work out very well.  Troops on the ground, in Valks, Vendettas, Stormravens, Thunderhawks, and on the opponents table edge appear very effective.

Quote
Fortunately, disorder can't take most of those and can't flank march nearly as easily.

Disorder can figure it out.  Not being able to take them isn't what lost us the game.
Title: Re: Megabattle score
Post by: Benjamin on June 05, 2011, 09:20:45 PM
The two Disruptor Beacons covering the city screwed support by Daemon badly, but then they forced the Daemons to be elsewhere in a spot where they actually helped. Lemons, lemonade.

And yes, lots of Daemons died because of Thunderwolf cavalry, putting themselves between metal robots and screaming Vikings.
Title: Re: Megabattle score
Post by: the_trooper on June 05, 2011, 11:34:05 PM
Pro tip:  Giant titans en masse seemed to not work out very well.  Troops on the ground, in Valks, Vendettas, Stormravens, Thunderhawks, and on the opponents table edge appear very effective.

Quote
Fortunately, disorder can't take most of those and can't flank march nearly as easily.

Disorder can figure it out.  Not being able to take them isn't what lost us the game.

Not cramming terminators into stormlords while on the fly convincing organizers to disallow datasheets without real evidence didn't either.
Title: Re: Megabattle score
Post by: Achillius on June 06, 2011, 09:46:18 AM
Not cramming terminators into stormlords while on the fly convincing organizers to disallow datasheets without real evidence didn't either.

oh Waaah, Named data sheet for IG being used, surprised you didn't try taking a Creed data sheet too; you are the baddies, you don’t get to take good guys on your team… simple.

http://www.youtube.com/watch?v=FsNLbK8_rBY&feature=player_detailpage



As for terminators, not sure that 7 counts as “cramming”.

But why did you fail?  Some observations from south of the landing field, from both sides of the table..

1. 28 minutes to deploy and no time spent analysing what was on the table.
2. Screwed up city deployment. Necrons should have held the disorder objective from turn 1. The faster Orks and Bezerkers should then have charged the middle objective and then the green tides and stompas  could advance on the order held objectives.
3. Ignored one objective completely (marshland table)
4. Bringing a Banelord onto a back field completely unsupported, so it could be spanked by an IG vet squad and their Vendetta.
5. Did I mention not supporting anything south of the landing pad adequately. Seriously bringing on five titans north of the city was a god send to order, especially with your own team looking for help in the south. Even two warhounds coming in further south would have been fantastic for your sides effectiveness.


Even had half these points been addressed the story would have been a lot different.

Oh well.
There’s always next year.
Title: Re: Megabattle score
Post by: the_trooper on June 06, 2011, 09:59:04 AM
Sorry, all I heard was mixing technologies.  Which was specifically addressed as wrong.

Then telling someone they can't take a datasheet because you didn't want them to is kinda lame.

I understand, you didn't read the section about Chaos being able to take Imperial Datasheets but that's ok.

EDIT:

I didn't care about wining, just getting into melee with a titan and then flank marching a banelord. If I wanted to win, I would have played differently as would others on our team.  If we won with all this big stuff, we would never heard the end of it.  I believe our original plan succeeded.
Title: Re: Megabattle score
Post by: Achillius on June 06, 2011, 11:25:25 AM
Sorry, all I heard was mixing technologies.  Which was specifically addressed as wrong.

Then telling someone they can't take a datasheet because you didn't want them to is kinda lame.

I understand, you didn't read the section about Chaos being able to take Imperial Datasheets but that's ok.

EDIT:

I didn't care about wining, just getting into melee with a titan and then flank marching a banelord. If I wanted to win, I would have played differently as would others on our team.  If we won with all this big stuff, we would never heard the end of it.  I believe our original plan succeeded.

Oh so you mean't to lose. I get it.

Sorry, Well done then.

Title: Re: Megabattle score
Post by: Torvald on June 06, 2011, 04:01:59 PM
Marshlands were assigned to my Dark Eldar.

We don't like swamps, you can have 'em.

I did enjoy helping out on the Winter table though, an enjoyable battle.
Title: Re: Megabattle score
Post by: Benjamin on June 06, 2011, 06:18:11 PM
I thought it was stupid to Deep Strike my daemons on the Marshland table, which apparently was entirely difficult terrain. That ruled out an option we had.
Title: Re: Megabattle score
Post by: Rob S on June 06, 2011, 09:03:16 PM
Sorry, all I heard was mixing technologies.  Which was specifically addressed as wrong.

Then telling someone they can't take a datasheet because you didn't want them to is kinda lame.

I understand, you didn't read the section about Chaos being able to take Imperial Datasheets but that's ok.

EDIT:

I didn't care about wining, just getting into melee with a titan and then flank marching a banelord. If I wanted to win, I would have played differently as would others on our team.  If we won with all this big stuff, we would never heard the end of it.  I believe our original plan succeeded.

Oh so you mean't to lose. I get it.

Sorry, Well done then.



You can stop the sarcasm.  We meant to have fun, and we did.  I'm sure you did too.  But it's bothersome to have all these rules shoved against us, when you're doing something like packing the models from one army into the transport of another.  Something that I thought was supposed to be disallowed.  We took the punches that the organizers threw at us, figuring they would be treating many things the same when it came to ruling against Order.  But to then complain about a datasheet - which is written in the rules as legal?  Come on.
Title: Re: Megabattle score
Post by: Benjamin on June 06, 2011, 10:51:35 PM
I reached for the BS flag a couple times, but refrained from throwing it, because the day was about fun. Whatever was questionable this year can be addressed next year. I'm guessing these issues won't be forgotten.
Title: Re: Megabattle score
Post by: Chase on June 06, 2011, 11:00:59 PM
If people want to list the issues that would be helpful.

I try my best to forget all the rules related things immediately after the Megabattle.

I promise, I'm not jaded.... Also, I'm lying.
Title: Re: Megabattle score
Post by: the_trooper on June 06, 2011, 11:06:31 PM
If people want to list the issues that would be helpful.

I try my best to forget all the rules related things immediately after the Megabattle.

I promise, I'm not not Cale.... Also, I'm lying.
Title: Re: Megabattle score
Post by: Thomas callahan on June 06, 2011, 11:51:20 PM
for starters, the fact disorder left the south table un supported was a cause for there defeat.

Another reason was the fact alot of your firepower was being focused on targets that where only threatening the titans. The dark eldar, rons necros and the nids where the only ones i saw actualy playing by a effective stratagy.

If all of sims titans went to south table, most of the deepstriking demons went on mid table to cover and secure the titans and objectives you probaly couldve turned the game around.

As much as Ron said the demons helped agaisnt murph up north, there was no time for murph to get through all the necros to the objective. Even if you guys where just playing for fun, just abandoning your team mate to the south who needed some help wasnt really team worthy. Hell i had 4 players on my team come north to help me out agaisnt the deamons and necrons
Title: Re: Megabattle score
Post by: Rurouni Benshin on June 07, 2011, 12:24:56 AM
Not for nothing, Tom, but Chris Brett was an excellent sport, and he held his own pretty damn well.  He also wasn't left completely alone either.  For what it's worth, if Disorder's intentions were to go into the Megabattle and do exactly as they wanted AND still have a good time doing it all, there's no reason to discredit them for anything.  Like Rich said, if he intended for Disorder to win, he wouldn't have played the way he did, and would've encouraged others to play differently as well.  But he didn't, as he had intended.  So everyone played and had a great time.

Mission accomplished. 

PS - Thanks again to Derek and Chase for another year of epic fun!  Can't wait for next year!
Title: Re: Megabattle score
Post by: Benjamin on June 07, 2011, 12:35:49 AM
for starters, the fact disorder left the south table un supported was a cause for there defeat.

Another reason was the fact alot of your firepower was being focused on targets that where only threatening the titans. The dark eldar, rons necros and the nids where the only ones i saw actualy playing by a effective stratagy.

If all of sims titans went to south table, most of the deepstriking demons went on mid table to cover and secure the titans and objectives you probaly couldve turned the game around.

As much as Ron said the demons helped agaisnt murph up north, there was no time for murph to get through all the necros to the objective. Even if you guys where just playing for fun, just abandoning your team mate to the south who needed some help wasnt really team worthy. Hell i had 4 players on my team come north to help me out agaisnt the deamons and necrons
Some of the above reasoning is based on incomplete information.

The marshland table was all difficult terrain, making Deep Striking there a real biatch. I had started to throw some Daemons down there, trying to help Chris, but the writing was on the wall pretty quick. We both knew it. No sense throwing good daemons after bad. I agree that we should have started with more on that end to counter the massed IG firepower.

Order deployed first and covered the city with Disruptor Beacons. That's just mean. (http://www.youtube.com/watch?v=BKHoMi-U8g4) Daemons could not have gone there. Those disruptor beacons were on the table far too long, as I had Daemon troops waiting to drop in and I couldn't risk it then. I ended up putting them next to the objective in the middle of the winter table, against the odds we'd be able to clear out lots of Thunderwolves and Assault Terminators. But at least I could land them there and have them potentially count for something.

In the end, I believe two things mattered. 1) Order planned and adapted better. 2) I honestly think 22 brains and pairs of eyes won out over 18.

All that said, an interesting day and quite an introduction to Apocalypse.
Title: Re: Megabattle score
Post by: GossWeapon on June 07, 2011, 02:13:50 AM
You are all brilliant strategists.

Simple look:

big table = nice looks, terrible game.
Order = odds stacked in their favor.
Disorder = very little team effort before the big day.

In the end what should have happened, did.  Congrats.

If you want to make note of good plays and fun things, cool.  If you want to brag you won, cool, you deserve it.  If you want to shit talk people or complain about things, grow up.

In conclusion,
 
U mad bro? 
Title: Re: Megabattle score
Post by: Ed on June 07, 2011, 05:19:01 AM
for starters, the fact disorder left the south table un supported was a cause for there defeat.

Another reason was the fact alot of your firepower was being focused on targets that where only threatening the titans. The dark eldar, rons necros and the nids where the only ones i saw actualy playing by a effective stratagy.

If all of sims titans went to south table, most of the deepstriking demons went on mid table to cover and secure the titans and objectives you probaly couldve turned the game around.

As much as Ron said the demons helped agaisnt murph up north, there was no time for murph to get through all the necros to the objective. Even if you guys where just playing for fun, just abandoning your team mate to the south who needed some help wasnt really team worthy. Hell i had 4 players on my team come north to help me out agaisnt the deamons and necrons


i dont know what game you are playing
Title: Re: Megabattle score
Post by: Spooky on June 07, 2011, 07:47:58 AM
As always, I had a lot of fun. Thanks to everyone for an awesome day, thanks to my table captain for including me in the planning, coordinating things well, and being a good leader (you essentially handed me that Bring It Down!, so thanks and kudos for that as well), and thanks to my opponents for being friendly, reasonable, and fun to play against (please don't shoot at me so much next time! ;) ). I wish I didn't live so far away from Abington.

If there's anything I could have done better or differently to make your game more enjoyable, feel free to drop me a PM and I'll keep it in mind for next year.

Ed: Sorry I forgot to call in about that tank. I've been in the process of moving and it slipped my mind. I'll call it in today.
Title: Re: Megabattle score
Post by: KingElthur on June 07, 2011, 08:31:23 AM
Any Megabattle participants who would like to contribute their thoughts or opinions for inclusion in The Gate Stormers, send me an email to drew@thegatestormers.com with Megabattle in the subject line.
Title: Re: Megabattle score
Post by: Logan007 on June 07, 2011, 09:00:51 AM

If you want to make note of good plays and fun things, cool.  If you want to brag you won, cool, you deserve it.  If you want to shit talk people or complain about things, grow up.

In conclusion,
 
U mad bro? 

QTF

I spend one day on the road and come to see all this drama. Sure, Team Order may have won, but one of our players also technically cheated. It's not something I'm really going to be bragging about.

Although we tried to play our best, it's not a tournament -- my best memories are valiantly charging Chris Brett's guard only to be orbital bombarded the next turn from seemingly endless "On My Coordinates!"

Also, getting Rick James to 'sperg within the first minute of team Order's first movement phase.
Title: Re: Megabattle score
Post by: Spooky on June 07, 2011, 09:38:10 AM
Blowing up the big Titan was a good memory for me (followed by doing NOTHING to the Stompa I then fired on?!?!). Then taking nearly all the fire from the Emperor, the two Reavers and those horrible little Dark Eldar for two turns. If that fire had gone elsewhere I think it would have done a lot more damage than just my 3000 points, and it felt badass to weather that storm.
Title: Re: Megabattle score
Post by: Rurouni Benshin on June 07, 2011, 10:14:59 AM
Also, getting Rick James to 'sperg within the first minute of team Order's first movement phase.

(http://img84.imageshack.us/img84/801/iceberg756070.jpg) (http://imageshack.us/photo/my-images/84/iceberg756070.jpg/)

:D  :D  :D  :D
Title: Re: Megabattle score
Post by: Vermillion on June 07, 2011, 10:59:29 AM
There's a lot that could be said about the megabattle, but I think it's really better to focus on the positive. The game was interesting, Nick actually got to use his emperor titan (and us across the table did our best to bring it down), and for the most part people were polite and did their best to focus on a fun game.

Mistakes are obviously going to be made, and yeah I'm sure there were oversights (I saw a few myself) but that comes with the territory of a huge game like this. Personally, I thought it was a lot of fun and would definitely go again.

Thanks to everyone for an awesome day, thanks to my table captain for including me in the planning, coordinating things well, and being a good leader

Thanks for being a good player ;D I had a lot of fun being a sector commander, and I'd definitely be happy to have largely the same group of people next time around. Looking forward to next year already.
Title: Re: Megabattle score
Post by: Ian Mulligan on June 07, 2011, 01:00:25 PM
Also, getting Rick James to 'sperg within the first minute of team Order's first movement phase.

OMG OMG OMG WHO DID IT
Title: Re: Megabattle score
Post by: Logan007 on June 07, 2011, 01:04:37 PM
Also, getting Rick James to 'sperg within the first minute of team Order's first movement phase.

OMG OMG OMG WHO DID IT

Death Korps of Krieg Siege Drill coming up from underground to destroy a Disruptor Beacon (they didn't roll high enough to disruptor it) and Drive Damage the Emperor Titan.
Title: Re: Megabattle score
Post by: Ian Mulligan on June 07, 2011, 01:10:05 PM
50 points made Rick freak out. I love it.
Title: Re: Megabattle score
Post by: Chase on June 07, 2011, 01:30:45 PM
Blowing up the big Titan was a good memory for me (followed by doing NOTHING to the Stompa I then fired on?!?!). Then taking nearly all the fire from the Emperor, the two Reavers and those horrible little Dark Eldar for two turns. If that fire had gone elsewhere I think it would have done a lot more damage than just my 3000 points, and it felt badass to weather that storm.

That sequence of events was pretty awesome.
Title: Re: Megabattle score
Post by: Moosifer on June 07, 2011, 01:47:32 PM
Yes 50 points of dkok confused me on how they could select a model to drill up under and not mishap is all.

Played with a big robot, done it don't think I will do it again.
Title: Re: Megabattle score
Post by: the_trooper on June 07, 2011, 01:55:55 PM
Yes 50 points of dkok confused me on how they could select a model to drill up under and not mishap is all.

Played with a big robot, done it don't think I will do it again.

They have magnets inside.
Title: Re: Megabattle score
Post by: Grand Master Steve on June 07, 2011, 02:41:50 PM
I am very lost on what we did to cheat. Was it Alan's Storm Lord with terminators in it?
Title: Re: Megabattle score
Post by: Achillius on June 07, 2011, 03:07:29 PM
Yes 50 points of dkok confused me on how they could select a model to drill up under and not mishap is all.

Played with a big robot, done it don't think I will do it again.

It was a very cool looking robot though..
Title: Re: Megabattle score
Post by: Achillius on June 07, 2011, 03:10:37 PM

one of our players also technically cheated.


Must've missed that part. Care to explain?

Title: Re: Megabattle score
Post by: the_trooper on June 07, 2011, 03:45:47 PM
Pro tip:  Giant titans en masse seemed to not work out very well.  Troops on the ground, in Valks, Vendettas, Stormravens, Thunderhawks, and on the opponents table edge appear very effective.

Quote
Fortunately, disorder can't take most of those and can't flank march nearly as easily.

Disorder can figure it out.  Not being able to take them isn't what lost us the game.

Not cramming terminators into stormlords while on the fly convincing organizers to disallow datasheets without real evidence didn't either.
Title: Re: Megabattle score
Post by: Logan007 on June 07, 2011, 04:03:29 PM

one of our players also technically cheated.


Must've missed that part. Care to explain?



Sure -- it's this:


As for terminators, not sure that 7 counts as “cramming”.


We're not allowed to put units from one codex into a transport belonging to another codex.
Title: Re: Megabattle score
Post by: Rob S on June 07, 2011, 05:03:48 PM
Yes 50 points of dkok confused me on how they could select a model to drill up under and not mishap is all.

Played with a big robot, done it don't think I will do it again.

They have magnets inside.

HOW DO THEY WORK?
Title: Re: Megabattle score
Post by: Moosifer on June 07, 2011, 06:31:27 PM
Yes 50 points of dkok confused me on how they could select a model to drill up under and not mishap is all.

Played with a big robot, done it don't think I will do it again.

They have magnets inside.

HOW DO THEY WORK?

FINE!!!!!!!
Title: Re: Megabattle score
Post by: Achillius on June 07, 2011, 06:37:41 PM

one of our players also technically cheated.


Must've missed that part. Care to explain?



Sure -- it's this:


As for terminators, not sure that 7 counts as “cramming”.


We're not allowed to put units from one codex into a transport belonging to another codex.


one of our players also technically cheated.


Must've missed that part. Care to explain?

Sure -- it's this:


As for terminators, not sure that 7 counts as “cramming”.


We're not allowed to put units from one codex into a transport belonging to another codex.

Really? I never would have thought of that. Superheavies are just that thing you use, and it's not the first time it's been done. I got the idea from Epidemus in said plague tower.

Well I do apologize, and I'm seriously gob smacked over that. Stupid bloody way to look at it, but if that's the way it's meant to be fair enough. I understand the complaint. I had thought you were just screwing around....


So apparently peer reviews of lists failed too.


Damn that's annoying. Yeah I get others are annoyed too, but I really .. never mind. Sorry 'bout that.


Alan
Title: Re: Megabattle score
Post by: Rob S on June 07, 2011, 08:28:23 PM
Well... a stormlord is an Imperial Guard superheavy, so it's an available transport to Imperial Guard.  You couldn't take it if you were playing Space Marines straight.  You could, I suppose, but it would be an Imperial Guard vehicle for the mixing armies rule.

The Plague Tower is a Chaos super-heavy (specifically Nurgle), and Epidemius is a Chaos character (also, Nurgle).  So it would make sense that you could transport him - just as you could transport Commissar Yarrick in the Stormlord.

I'm sure not everybody played straight by the rules on either side, on this scale it's expected that rules would be overlooked - purposefully or not.  But the mixing armies rules was shoved down our throats multiple times - it's something good to remember.
Title: Re: Megabattle score
Post by: Achillius on June 07, 2011, 09:02:41 PM
The Plague Tower is a Chaos super-heavy (specifically Nurgle), and Epidemius is a Chaos character (also, Nurgle).  So it would make sense that you could transport him - just as you could transport Commissar Yarrick in the Stormlord.

Actuaully he plague tower is chaos space marines, Epidemus is daemon no?
So it would also be wrong here.

Oh well, now I'm kinda bummed.

Now what to do with my cool storm lord a repaint and hope for plastic Ogryns maybe....
Title: Re: Megabattle score
Post by: Rob S on June 07, 2011, 09:54:56 PM
Epidemus is daemon no?


He is?  Hmm... something to look into.
Title: Re: Megabattle score
Post by: Benjamin on June 07, 2011, 10:44:55 PM
Epidemius is listed in the Chaos Daemons codex.
Title: Re: Megabattle score
Post by: the_trooper on June 07, 2011, 11:26:55 PM
Before the gears turn in that direction, the only time Epidemius was inside a plague tower was during the test megabattle where we wanted to mix technologies.  I can say that with certainty because I am one of two people who own a plaguetower.
Title: Re: Megabattle score
Post by: Benjamin on June 07, 2011, 11:33:31 PM
... the test megabattle where we wanted to mix technologies. 
*head asplode*
Title: Re: Megabattle score
Post by: Vermillion on June 07, 2011, 11:46:58 PM
It's ok Alan, there were misunderstandings on both sides. It was an honest oversight and now you know about it. It wasn't as though it was malicious, considering most of us play apocalypse rules (at most)a few times a year it's understandable that there will be a few mistakes.
Title: Re: Megabattle score
Post by: Ed on June 08, 2011, 04:13:04 PM
WOW . . . i am so angry now this has ruined the event for me. now i see a unlikely return 

THANKS!
Title: Re: Megabattle score
Post by: GossWeapon on June 08, 2011, 04:44:06 PM
That's alright were starting a pokemon megabattle in July, start catching!
Title: Re: Megabattle score
Post by: Achillius on June 08, 2011, 04:54:17 PM
considering most of us play apocalypse rules (at most)a few times a year

I'd like to fix that part.
Seeing the massed armies reminded me Apocalypes doesn't happen enough. Aside from the smack talking ;) that's gotta be one of my favorite things about the hobby. Playing with the cool big toys...

Wonder what it'd take to get an apocalypse "Campaign" going...

Cheers,
Title: Re: Megabattle score
Post by: Chase on June 08, 2011, 05:05:07 PM
Let's do it!

Time on my end is the limiting factor... Any help in setting it up would be awesome.
Title: Re: Megabattle score
Post by: Grand Master Steve on June 08, 2011, 11:17:51 PM
I am totaly down for this.
Title: Re: Megabattle score
Post by: Rob S on June 09, 2011, 12:23:21 AM
Playing with the cool big toys...


I agree!

... ::)
Title: Re: Megabattle score
Post by: Captain Bryan! on June 09, 2011, 12:31:41 AM
Id like to do an apoc campaign....but I think I'll take a month or two away from painting....I've spent all 2011 so far cramming for some Warhammer event
Title: Re: Megabattle score
Post by: Vermillion on June 09, 2011, 12:38:07 AM
I'm game for a campaign. I wouldn't mind helping set it up either.
Title: Re: Megabattle score
Post by: Torvald on June 09, 2011, 01:25:37 AM
I would make the drive...
Title: Re: Megabattle score
Post by: Grand Master Steve on June 09, 2011, 01:42:59 AM
Playing with the cool big toys...


I agree!

... ::)

so how will you hold objectives rob? :p
Title: Re: Megabattle score
Post by: Lykosan on June 09, 2011, 02:02:23 AM
Playing with the cool big toys...


I agree!

... ::)

so how will you hold objectives rob? :p

If he tables you, he wins.
Title: Re: Megabattle score
Post by: Grand Master Steve on June 09, 2011, 08:53:40 PM
A company of marines vs a handfull of titans I wonder who would win
Title: Re: Megabattle score
Post by: Achillius on June 09, 2011, 09:26:40 PM
A company of marines vs a handfull of titans I wonder who would win


Pick points and let's find out .......;)


Title: Re: Megabattle score
Post by: Rob S on June 09, 2011, 09:41:29 PM
A company of marines vs a handfull of titans I wonder who would win

You say "handful" as if it's not much to only have 5.
Title: Re: Megabattle score
Post by: Vermillion on June 10, 2011, 01:18:03 AM
Enough smack talk, put your money where your mouth is and pick a time and store already. I want to see more apoc action.
Title: Re: Megabattle score
Post by: The_Chef on June 10, 2011, 01:33:48 AM
oh delightful! none of this pesky 4k limits.  ;D
Title: Re: Megabattle score
Post by: Ed on June 10, 2011, 05:45:05 AM
shit talk about apoc lol bad this is as bad if there was pro larping
Title: Re: Megabattle score
Post by: Serring on June 10, 2011, 07:44:09 PM
You guys could probably cross this campaign with planetary empires or a map to add strategic depth.
Title: Re: Megabattle score
Post by: Vermillion on June 10, 2011, 07:49:55 PM
I've actually got a copy of planetary empires, and a few campaigns I've been holding onto. Whatever people want to do.
Title: Re: Megabattle score
Post by: Achillius on June 10, 2011, 08:37:09 PM
I thinking we have a few options.
A more traditional approach where we all manage our armies.

Or, a narrative type campaign where good vs bad can go at it based on whose free when the fight happens and the previous result.


I think the second may be better we can shoot for a fight a month.

Thoughts?

Alan
Title: Re: Megabattle score
Post by: Serring on June 10, 2011, 08:50:37 PM
Good vs Bad all the time seems a bit plain. If you do the second it seems like it would be a bit more varied and fun. Just my 2 cents.
Title: Re: Megabattle score
Post by: Vermillion on June 10, 2011, 10:23:51 PM
Well, the scenario I have allows for treaties between players, which have guidelines and specific benefits based on the treaties. I wouldn't mind doing something more akin to that. I don't think we need to do like a 8-10 person massive game. We can do skirmish apoc games to build up to something.
Title: Re: Megabattle score
Post by: Rurouni Benshin on June 10, 2011, 10:35:45 PM
Mike Do and I have been doing a narrative campaign for a few months now (5 games to be exact, 1 of which was a Planet Strike mission), and it's been moving along pretty well.  We've come up with an "XP" system where units can become stronger or gain a Special Rule when they acquire enough XP.  It's still in a development stage, but we've been fine tuning it as we've been playing.  If anyone is interested in what we've come up with, let us know and one of us can forward you what we have.
Title: Re: Megabattle score
Post by: Opforce3 on June 12, 2011, 10:55:12 PM
Also, getting Rick James to 'sperg within the first minute of team Order's first movement phase.

OMG OMG OMG WHO DID IT

I actually did, during deployment. Cred.

Also, it looks like bros are getting mad.

Internet.