Battleground Games Forum
Games Workshop => Warhammer Fantasy => Topic started by: JakeM on February 15, 2012, 08:52:34 AM
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Very different from my standard empire list.
* Lords (505pts)
* Arch Lector of Sigmar (220pts)
Armour of Meteoric Icon (25pts), Dawnstone (25pts), Sword of Striking (15pts), Van Horstmann's Speculum (30pts)
* Wizard Lord (285pts)
Holy Relic (45pts), Rod of Power (30pts), Wizard level 4 (35pts)
Shadow
* Heroes (584pts)
* Battle Wizard (110pts)
Seal of Destruction (45pts), Wizard level 1
Fire
* Captain of the Empire (77pts)
Full Plate armour (8pts), Great weapon (4pts), The Other Trickster's Shard (15pts)
* Captain of the Empire (67pts)
Dragonbane Gem (5pts), Full Plate armour (8pts), Great weapon (4pts)
* Captain of the Empire (138pts)
Battle standard bearer (25pts), Full Plate armour (8pts), Griffon Standard (55pts)
* Captain of the Empire (62pts)
Full Plate armour (8pts), Great weapon (4pts)
* Master Engineer (65pts)
* Master Engineer (65pts)
* Core (685pts)
* Archers (40pts)
5x Archers (40pts)
Detachment
* Archers (40pts)
5x Archers (40pts)
Detachment
* Handgunners (80pts)
10x Handgunners (80pts)
Detachment
* Handgunners (80pts)
10x Handgunners (80pts)
Detachment
* Swordsmen (225pts)
Duellist (10pts), Musician (5pts), Standard bearer (10pts), 40x Swordsmen (200pts)
* Swordsmen (220pts)
Duellist (10pts), Musician (5pts), Standard bearer (10pts), 39x Swordsmen (195pts)
* Special (355pts)
* Great Cannon (100pts)
* Great Cannon (100pts)
* Outriders (155pts)
Musician (8pts), 7x Outriders (147pts)
* Rare (370pts)
* Flagellant Warband (140pts)
14x Flagellant (140pts)
* Helstorm Rocket Battery (115pts)
* Helstorm Rocket Battery (115pts)
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I like the list. Although a few of the items are unknown to me (holy seal). Decent shooting and huge blocks with some STR 6 to get some wounds. Fast armies might be trouble (ogres) if they don't get beat up enough from shooting. But shadow is always a killer.
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Seal of destruction is a dispell scroll that destroys the spell on a 4 +
Holy relic is a 4+ ward save.
Griffon standard is double rank bonus for combat rez. So that unit will have 8 combat res.
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I would find pts to increase the flagelant unit. That unit can be very nasty when is starts mastering people. Also I like at least one priest.
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The points are a little tight. I might end up making the swordsmen units a little smaller and adding more flagelents. The arch lector dose the same thing as a warrior priest, just beter. Gives two extra dispell dice, can do two prayers and gives his unit hatred.
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Remix!
* Lords (460pts)
* General of the Empire (175pts)
Armour of Meteoric Icon (25pts), Crown of Command (35pts), Dawnstone (25pts), Shrieking Blade (10pts)
* Wizard Lord (285pts)
Holy Relic (45pts), Rod of Power (30pts), Wizard level 4 (35pts)
* Heroes (615pts)
* Battle Wizard (110pts)
Seal of Destruction (45pts), Wizard level 1
* Captain of the Empire (143pts)
Banner of Sigismund (60pts), Battle standard bearer (25pts), Full Plate armour (8pts)
* Master Engineer (65pts)
* Master Engineer (65pts)
* Warrior Priest (131pts)
Biting Blade (5pts), Heavy armour (4pts), Shield (2pts), Van Horstmann's Speculum (30pts)
* Warrior Priest (101pts)
Heavy armour (4pts), Shield (2pts), Warrior Bane (5pts)
* Core (660pts)
* Archers (40pts)
5x Archers (40pts)
Detachment
* Archers (40pts)
5x Archers (40pts)
Detachment
* Handgunners (180pts)
20x Handgunners (160pts), Flaming banner (10pts), Standard bearer (10pts)
* Swordsmen (200pts)
Duellist (10pts), Musician (5pts), Standard bearer (10pts), 35x Swordsmen (175pts)
* Swordsmen (200pts)
Duellist (10pts), Musician (5pts), Standard bearer (10pts), 35x Swordsmen (175pts)
* Special (355pts)
* Great Cannon (100pts)
* Great Cannon (100pts)
* Outriders (155pts)
Musician (8pts), 7x Outriders (147pts)
* Rare (410pts)
* Flagellant Warband (180pts)
18x Flagellant (180pts)
* Helstorm Rocket Battery (115pts)
* Helstorm Rocket Battery (115pts)
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I like that one better, stuborn until you can get okkams off lol ftw