Battleground Games Forum
Miniature Games => Warmachine / Hordes => Topic started by: the_trooper on January 22, 2013, 07:20:36 PM
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http://privateerpress.com/steamroller-2013-documents-now-available (http://privateerpress.com/steamroller-2013-documents-now-available)
Read up boys and girls!
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'Steamroller is ideal for groups of 8 to 128 players'
-Now that's a lot of people I'd like to squeeze into the store. lol
Seriously though those Hardcore and Masters rules are pretty damn intense.
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Awwww they changed the Magehunter in the Hardcore format. I did a 2013 Hardcore beta test and got mage hunter with a turn 5 assassination. The beta had mage hunter as the person who won on assassination with the least amount of VPs.
I was playing Irusk1 vs Nemo3 and all the electro leaps were destroying me. I ended up nuking Nemo with a Grind + Arcane Secrets + Boost. I rolled bonkers on damage but I did have 3 focus left to finish the job with Irusk's gunblade.
I do like that change to model count though, VPs were a little weird because I killed some infantry but didn't put anything below half strength, I only got some small solos and a light jack. Funny thing was Thunderhead was left on 1 box, so if I ended up poking him one more time I might have lost mage hunter.
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I like all of it except the character restrictions.
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I like all of it except the character restrictions.
Just for the record they changed it so I can have 2 separate Makeda lists, correct? E.G. pMakeda for one list and eMakeda for the 2nd? or pEiyrss in one list and eEiryss in another?
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Yes.
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....Well damn that's actually a thing now.
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Baseline character restrictions have always treated different iterations of a character as different models.