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Games Workshop => Warhammer 40K => Topic started by: Chase on January 06, 2014, 10:02:20 PM

Title: Last minute Tyranid rumors?
Post by: Chase on January 06, 2014, 10:02:20 PM
With the holiday + snowpocalypse last week, scheduling for me and GW is a little out of whack.  My Bug order goes in tomorrow and I've heard so many things over these past few months that may or may not be true.

Anything out there that tell us what's awesome and what's not?  Someone with an early copy of the book answering questions?

Four of the new kits are 70+ dollars.  Unless the model is super cool and or has solid rules (Riptide, Wraithknight, Centurions to a lesser extent) models in that price range don't fly off the shelf.  Are the Harpy / Hive Crone or Haruspex / Exocrine any good?  In my opinion the Haruspex is the worst looking kit they've made in forever... Fortunately the Exocrine is pretty good.

Just looking for tips on what players are thinking.

Thanks!
Title: Re: Last minute Tyranid rumors?
Post by: Bill on January 06, 2014, 10:06:16 PM
I haven't heard anything really with the exception of the harpy/crone seems pretty good. That being said; I hope my current list just gets better because I hate all the new models with the exception of the harpy lol
Title: Re: Last minute Tyranid rumors?
Post by: Chase on January 06, 2014, 10:09:00 PM
I like the Tyrant Guard a lot.  They're cool.  The new Carnifex is okay, I guess.
Title: Re: Last minute Tyranid rumors?
Post by: MM3791 on January 06, 2014, 10:13:30 PM
Well Chase, these days GW has done a great job snuffing reliable rumor mongerers, so there is nothing that most can say that I'd bet money on. However, my personal belief is that Harpy/Crone will be popular since it adds two new fliers to the Tyranid army. I think nids have the most monsters in the game now, and no one knows what changes will happen to the existing units either.
Title: Re: Last minute Tyranid rumors?
Post by: andalucien on January 06, 2014, 10:17:11 PM
Personally I'm hoping Tyranid Warriors become worthwhile... I've always wanted to play with them for some reason, and the new kits look great.  My fantasy was a bunch of Warriors dropping in mycetic spores but it seems Spores are out.   
Title: Re: Last minute Tyranid rumors?
Post by: Chase on January 06, 2014, 10:17:39 PM
The Harpy kit will definitely be popular.  Most / all Tyranid players will pick one up.  I just want to try and make sure I've got enough of them if they end up being a 2 or 3 of in most lists (sort of like the Necron flyer was at first).
Title: Re: Last minute Tyranid rumors?
Post by: Chase on January 06, 2014, 10:18:21 PM
Personally I'm hoping Tyranid Warriors become worthwhile... I've always wanted to play with them for some reason, and the new kits look great.

They've always been some of the coolest models in the army.  I hope they're awesome too.
Title: Re: Last minute Tyranid rumors?
Post by: keithb on January 08, 2014, 11:31:26 AM
rumors imply garbage.
Title: Re: Last minute Tyranid rumors?
Post by: Sir_Prometheus on January 08, 2014, 12:17:47 PM
http://www.3plusplus.net/2014/01/tyranids-stuff-starts-falling/#more-8906


http://www.3plusplus.net/forum/viewtopic.php?f=30&t=2750&p=4242#p4242
Title: Re: Last minute Tyranid rumors?
Post by: Dalymiddleboro on January 08, 2014, 02:56:29 PM
Yea, based on the leaked info the nids are looking pretty shoddy... A shame they took biomancy away, that's what was keeping them competitive...
Title: Re: Last minute Tyranid rumors?
Post by: Sir_Prometheus on January 08, 2014, 04:32:59 PM
Yeah, but it wasn't great to see every MC want iron arm all the time, either.  But I agree, this isn't looking great, over all.

The flesh hooks/ spike banks seem pretty good, though. 
Title: Re: Last minute Tyranid rumors?
Post by: MM3791 on January 08, 2014, 06:34:09 PM
Nids loosing biomancy isn't an issue with nids, it's an issue with the psychic schools being terribly imbalanced. Some schools suck hard and others just rock. I'm sure that will change. Also I think nids are getting their own schools so we just have to wait to pass judgement.
Title: Re: Last minute Tyranid rumors?
Post by: Sir_Prometheus on January 08, 2014, 06:41:05 PM
http://bloodofkittens.com/blog/2014/01/08/rumor-it-tyranid-codex-leak-compilation/

I'm really hoping people are missing something here, otherwise: WHAT IS GW DOING TO THIS GAME?????
Title: Re: Last minute Tyranid rumors?
Post by: Benjamin on January 08, 2014, 07:35:19 PM
Looks to be on par with the Dark Angels codex.
Title: Re: Last minute Tyranid rumors?
Post by: spoonsaur on January 08, 2014, 10:22:16 PM
this looks pretty sucky to me
Title: Re: Last minute Tyranid rumors?
Post by: andalucien on January 08, 2014, 10:22:49 PM
Sounds pretty discouraging so far all right.   Of course not going to give up on it until I see the codex but it's looking like my decision to avoid painting up the rest of Hive Fleet Ophiotaurus might have been wise.

I feel for whoever actually made a spore army from alternate (or homemade) models for the last codex...  I guess GW really taught those people a lesson.
Title: Re: Last minute Tyranid rumors?
Post by: Bill on January 08, 2014, 10:33:07 PM
I don't know, I think a very sneaky and hard hitting army is possible here. I like the mawlocs a lot and the biovores are still solid. Venomthropes can provide crazy durability but as usual; ignores cover is king. I am not giving up hope by a long shot but there is a lot I am very disappointed with and it is pretty clear; a very different army is going to be good now. I am happy that it appears I won't need an executive assistant to keep track of my powers. Like Andalucien, I will wait for the book before I start crying woe is me. There are alot of missing pieces to the puzzle.
Title: Re: Last minute Tyranid rumors?
Post by: andalucien on January 08, 2014, 10:39:06 PM
I don't know, I think a very sneaky and hard hitting army is possible here. I like the mawlocs a lot and the biovores are still solid. Venomthropes can provide crazy durability but as usual; ignores cover is king. I am not giving up hope by a long shot but there is a lot I am very disappointed with and it is pretty clear; a very different army is going to be good now. I am happy that it appears I won't need an executive assistant to keep track of my powers. Like Andalucien, I will wait for the book before I start crying woe is me. There are alot of missing pieces to the puzzle.

Haha, yeah the Mawloc did sound rather cheap and interesting.....   the only difference is the face, right Bill?  Wondering if I can make my Trygon into a Mawloc (it's an original Forgeworld Trygon... but....  there are casualties in every war...)
Title: Re: Last minute Tyranid rumors?
Post by: spoonsaur on January 09, 2014, 12:17:41 AM
and after i made some badass spore pods and a parasite
Title: Re: Last minute Tyranid rumors?
Post by: Pat.H on January 09, 2014, 11:50:29 AM
Have they always had these 20 model gaunt sets?
Title: Re: Last minute Tyranid rumors?
Post by: Bill on January 09, 2014, 12:34:02 PM
I don't know, I think a very sneaky and hard hitting army is possible here. I like the mawlocs a lot and the biovores are still solid. Venomthropes can provide crazy durability but as usual; ignores cover is king. I am not giving up hope by a long shot but there is a lot I am very disappointed with and it is pretty clear; a very different army is going to be good now. I am happy that it appears I won't need an executive assistant to keep track of my powers. Like Andalucien, I will wait for the book before I start crying woe is me. There are alot of missing pieces to the puzzle.

Haha, yeah the Mawloc did sound rather cheap and interesting.....   the only difference is the face, right Bill?  Wondering if I can make my Trygon into a Mawloc (it's an original Forgeworld Trygon... but....  there are casualties in every war...)

Yes, just the face. Even if you didn't change it as long as you tell them what it is, no one will give you shit. If they do, you probably shouldn't be playing against them anyway
Title: Re: Last minute Tyranid rumors?
Post by: MM3791 on January 09, 2014, 01:22:02 PM
Yea, as long as you're not using the same models to represent multiple unit types, no one will care.
Title: Re: Last minute Tyranid rumors?
Post by: andalucien on January 09, 2014, 02:03:27 PM
I think I would at least make a nod to the gaping nature of the Mawloc face, if not do a full on face graft.  If it's just the face conversion work is not too scary.  Magnetized face?  haha.
Title: Re: Last minute Tyranid rumors?
Post by: andalucien on January 09, 2014, 03:57:09 PM
Here's Mike Brandt's take...

http://whiskey40k.blogspot.com/2014/01/tyranids-early-reaction-from-long-time.html

Facepalm.  Really hard to read this.   Still waiting to read actual codex but hopes sinking. 
Title: Re: Last minute Tyranid rumors?
Post by: keithb on January 09, 2014, 04:24:19 PM
like i said, garbage.

Just when I was thinking about playing more 40k.   Oh well.
Title: Re: Last minute Tyranid rumors?
Post by: andalucien on January 09, 2014, 04:36:05 PM
On the bright side, if you're the type of gamer who needs to be the "special unique snowflake" sometimes (like me), Nids are your army.
Title: Re: Last minute Tyranid rumors?
Post by: Erich on January 09, 2014, 04:56:01 PM
On the bright side, if you're the type of gamer who needs to be the "special unique snowflake" sometimes (like me), Nids are your army.

Tyranids or Dark Eldar  ;)
Title: Re: Last minute Tyranid rumors?
Post by: keithb on January 09, 2014, 06:36:11 PM
I don't need things to be overpowered, but being a special and delicate snowflake is only fun if you stand a chance.
Title: Re: Last minute Tyranid rumors?
Post by: Sir_Prometheus on January 09, 2014, 06:43:56 PM
Mike Brandt is a very level headed guy, and not usually prone to hyperbole or "God damn, GW!" moments.  The fact that he was this negative really is saying something.

It sounds like they really just killed off tyranids.  I have no idea why. 
Title: Re: Last minute Tyranid rumors?
Post by: Dalymiddleboro on January 09, 2014, 08:30:43 PM
At the very least Tyranids are the worst of all the new 6th ed hardcover books.
Title: Re: Last minute Tyranid rumors?
Post by: MM3791 on January 09, 2014, 08:47:58 PM
Here's a funny one from the guys at Frontline http://www.frontlinegaming.org/2014/01/09/incontrol-on-nid-rumors-and-staying-cool/
Title: Re: Last minute Tyranid rumors?
Post by: Hageshii01 on January 09, 2014, 10:03:06 PM
I feel for whoever actually made a spore army from alternate (or homemade) models for the last codex...  I guess GW really taught those people a lesson.

Almost me.  I built my own spore for my Doom (so, double hit to my army there), and was planning on building another for some zoanthropes.  Well, guess I'll crack apart the spore and use it for a Carnifex (had a Carnifex body in there to represent the symbiotic organism).
Title: Re: Last minute Tyranid rumors?
Post by: keithb on January 10, 2014, 10:28:38 AM
Mike Brandt is a very level headed guy, and not usually prone to hyperbole or "God damn, GW!" moments.  The fact that he was this negative really is saying something.

It sounds like they really just killed off tyranids.  I have no idea why.

Well partly, they absolutely crushed his list.  Like it doesn't work at all anymore.
Title: Re: Last minute Tyranid rumors?
Post by: andalucien on January 10, 2014, 10:41:12 AM
I know Mike hated Hive Tyrants, but I guess I never got so good that Dakka Flyrants seemed anything other than awesome to me.  And it sounds like they made em cheaper and upped their BS?  I don't think that makes up for the loss of Biomancy but it sounds like they are treading water somewhat at least.
Title: Re: Last minute Tyranid rumors?
Post by: keithb on January 10, 2014, 10:53:19 AM
Mike just preferred the reliability of other choices.

flyrants are great some matchups and free points for your opponent in others.

Losing biomancy really, really sucks for nids.
Title: Re: Last minute Tyranid rumors?
Post by: MM3791 on January 10, 2014, 01:14:53 PM
Tyranids & Daemons have virtually the exact same playstyle, except playing Tyranids is just playing Daemons on "Hard Mode"
Title: Re: Last minute Tyranid rumors?
Post by: Sir_Prometheus on January 10, 2014, 01:42:50 PM
Killing a flyrant is probably easier than killing a Bloodthirster, Matt.  More shooting, tho.

anyway:

(http://images.dakkadakka.com/gallery/2014/1/10/572608_sm-New%20Nids.png)
Title: Re: Last minute Tyranid rumors?
Post by: andalucien on January 10, 2014, 03:00:21 PM
Yes, from a skyray pilot's point of view, I guess it just looks like a cheaper bloodthirster with only 4 wounds and no invul save. 
Title: Re: Last minute Tyranid rumors?
Post by: MM3791 on January 10, 2014, 03:58:47 PM
Yea but I meant the whole army too, daemons already have fearless built in and nids rely on synapse for that. Daemonettes have better rules/stats then hormaguants, etc. I think Tyranids are less points per model, but they also rely on much greater synergy then daemons do.
Title: Re: Last minute Tyranid rumors?
Post by: Chase on January 10, 2014, 08:38:54 PM
Rumor has it that the new stuff is on sale at BG as of this second.
Title: Re: Last minute Tyranid rumors?
Post by: keithb on January 11, 2014, 09:42:08 AM
I am still going to buy the book and cards.... because I had you order them... but I am much less excited about it.
Title: Re: Last minute Tyranid rumors?
Post by: andalucien on January 11, 2014, 10:02:06 AM
I haven't heard anything really with the exception of the harpy/crone seems pretty good. That being said; I hope my current list just gets better because I hate all the new models with the exception of the harpy lol

Well Bill, let's see...

- Zoanthropes:  Nerfed.  They can no longer cast Biomancy and now have Brotherhood of psykers, so can only cast 1 spell per unit now.
- Swarmlord:  Nerfed medium-well.  No Biomancy, no forcing rerolls in CC, price went UP.
- Gargoyles:  Nerfed hard.  No longer auto-wound on a 6 to hit, which was what made them scary.
- Tervigons:  Words can not begin to describe how hard they were nerfed.  They were nerfed in like 6 different ways!
- Doom in a Pod:  Neither Doom nor Pods exist at all anymore.  So that's "the ultimate nerf"?
- Parasite of Mortrex:  Also doesn't exist anymore at all anymore.

Sooo what else was in your army?
Title: Re: Last minute Tyranid rumors?
Post by: andalucien on January 11, 2014, 10:15:51 AM
Sooo one of the best units is the new Exocrine.  How good is it?  Fortunately we have a very close comparison in another recent codex, the Riptide.  Both are about the same cost and are 5 wound shooty monstrous creatures with tougness 6.

Pros for Exocrine:
- In a few situations, 6 plasma gun shots will be better than the firepower that the Riptide can put out.
- Very slightly better if it finds itself in CC (WS and I 3 as apposed to W and I 2, everything else the same).

Pros for Riptide:
- In the vast majority of situations, its guns outclass the Exocrine.
- 2+ armour save (instead of 3+)
- 5++ invul save (can be upped to 3++ at owner's discretion)
- Can redeploy an extra 2d6" in the assault phase (4d6" at owner's discretion)
- Shots will usually ignore cover if the army has any markerlights in it
- Many more upgrade options for a cost, can get things like skyfire, interceptor, feel no pain
- Can be joined by a buff commander to go to god mode
- Won't involuntarily go to ground half the time if not near a Synapse creature
Title: Re: Last minute Tyranid rumors?
Post by: Benjamin on January 11, 2014, 10:18:42 AM
You have to believe the Doom of Malantai will just be part of a supplemental release.
Title: Re: Last minute Tyranid rumors?
Post by: andalucien on January 11, 2014, 10:45:18 AM
Yeah, after a first "read & think", I seriously think my Sisters of Battle might be in a better place right now than the nids.   

The troop situation is dire.  With Tervigons being what they are now...  I'm trying to think of how I'd want to run troops... You can't just put a few squads of Gaunts in reserves to claim objectives, because without synapse, they will just fail a morale test at Ld6 and either stay put or run right back off the board after they come on.  Without Tervigons, there aren't any synapse creatures that you'd want to just have hanging around in back... so you're going to put like a Hive Tyrant chilling out in the backfield just so your gaunts won't run off the board?

The best choice might actually be to just run some genestealers or some Tyranid warriors, which are both basically exactly the same as they were in the last codex. 
Title: Re: Last minute Tyranid rumors?
Post by: Sir_Prometheus on January 11, 2014, 10:53:38 AM
Sisters have decent codex -- everyone always thinks sisters are worse than they are, for some reason.

Anyway, I think tyranid primes are your answer for synapse.
Title: Re: Last minute Tyranid rumors?
Post by: andalucien on January 11, 2014, 11:04:01 AM
Sisters have decent codex -- everyone always thinks sisters are worse than they are, for some reason.

Anyway, I think tyranid primes are your answer for synapse.

Could be, but I don't think that takes us out of the "dire" category... price of Primes was hiked 50% with no improvements over last dex
Title: Re: Last minute Tyranid rumors?
Post by: Bill on January 11, 2014, 11:30:54 AM
You just need to think outside the box a little bit. I have plans.....
Title: Re: Last minute Tyranid rumors?
Post by: MM3791 on January 11, 2014, 11:40:31 AM
I still have no idea why they didn't resurrect the whole 4th ed bio-morph system, it was the best.
Title: Re: Last minute Tyranid rumors?
Post by: andalucien on January 11, 2014, 01:09:40 PM
You just need to think outside the box a little bit. I have plans.....

Interesting :)  Well, I'll be waiting to see what you come up with.
Title: Re: Last minute Tyranid rumors?
Post by: andalucien on January 11, 2014, 01:20:59 PM
Biovores seem like they could be REALLY REALLY good now assuming that the synapse issue can be tolerable (otherwise like gaunts they will just go to ground by themselves).

I think I will try 3 units of one Biovore each.

They went down 5 points, gained a wound, and basically their weapons now can never really miss. (if they don't hit anything, no 6" minimum space anymore, it just it makes a d3 spore mines, and doesn't specify that they can't assault THAT TURN).
Title: Re: Last minute Tyranid rumors?
Post by: Thefallen on January 11, 2014, 01:50:38 PM
Looks to be on par with the Dark Angels codex.
Not really, dark angels are atleast semi-competitive. Plus they got cool units like DWknights and blackknights. It looks like the bugs got crap and are going to have to rely on supplements and IA 4 for anything decent. 
Title: Re: Last minute Tyranid rumors?
Post by: robpro on January 11, 2014, 02:17:27 PM
Remember when the Tau codex came out and people were upset that Vespids were still bad and Broadside railguns were only S8 AP1? Remember when the Eldar codex came out and people were upset that Harlequins and Howling Banshees didn't really get better?

Let's give the codex more than a few hours before we write it off.
Title: Re: Last minute Tyranid rumors?
Post by: Sir_Prometheus on January 11, 2014, 03:00:04 PM
Remember when the Tau codex came out and people were upset that Vespids were still bad and Broadside railguns were only S8 AP1? Remember when the Eldar codex came out and people were upset that Harlequins and Howling Banshees didn't really get better?

Let's give the codex more than a few hours before we write it off.

No, I DO NOT remember that.  I remember a few people saying silly things -- someone on the internet is always saying silly things.  But it was very obvious to most good players that it was a very powerful codex right away.  It is much more obvious that this codex sucks.  And presuming GW wants to sell tyranid models, that makes it obvious that they really don't understand their own game. 
Title: Re: Last minute Tyranid rumors?
Post by: robpro on January 11, 2014, 03:10:41 PM
Remember when the Tau codex came out and people were upset that Vespids were still bad and Broadside railguns were only S8 AP1? Remember when the Eldar codex came out and people were upset that Harlequins and Howling Banshees didn't really get better?

Let's give the codex more than a few hours before we write it off.

No, I DO NOT remember that.  I remember a few people saying silly things -- someone on the internet is always saying silly things.  But it was very obvious to most good players that it was a very powerful codex right away.  It is much more obvious that this codex sucks.  And presuming GW wants to sell tyranid models, that makes it obvious that they really don't understand their own game.

You just said you do not remember that... then you said you remembered it?
Title: Re: Last minute Tyranid rumors?
Post by: Sir_Prometheus on January 11, 2014, 03:22:29 PM
No. 
Title: Re: Last minute Tyranid rumors?
Post by: Cryptognomicon on January 11, 2014, 05:54:46 PM
Not to add any more flames to this fire...but I specifically remember a lot of people saying that the units in the Tau codex had been nerfed and the codex was a wash. 

Give Nids a Chance!

Title: Re: Last minute Tyranid rumors?
Post by: Sir_Prometheus on January 11, 2014, 06:02:17 PM
"Some people said it" isn't meaningful.  If you poll the US population, "Should baby eating be legal" at least 5% of people would say yes. 
Title: Re: Last minute Tyranid rumors?
Post by: Loranus on January 11, 2014, 06:21:21 PM
You just need to think outside the box a little bit. I have plans.....

This one quote has made me want to play Tyranids now.
Title: Re: Last minute Tyranid rumors?
Post by: MM3791 on January 11, 2014, 08:46:12 PM
Here's a jolly ol' battle report for the new nids. It's actually two in one since the first game went by so fast. The second game the nid player started with 500 more points then the taudar and it was still close lol. \Enjoy http://www.youtube.com/watch?v=kQQGcgJ5PZ0

To be fair, the problem isn't solely with the nids, it's with how drastically Tau markerlights effect the meta. Any weapon that can remove cover, it's like "why even bother using terrain?"
Title: Re: Last minute Tyranid rumors?
Post by: Bill on January 11, 2014, 10:54:09 PM
I had the chance to fully digest today. I think the new dex is better, but you have to be a good player, the good units are very points efficient. Hey, remember when you had to be a good player to win 40k? Those were the days.
Title: Re: Last minute Tyranid rumors?
Post by: Thefallen on January 11, 2014, 10:55:45 PM
Im sure nids will do fine in friendly games against balanced lists. I think the bugs will really fill-out when they get a supplement or two. Geanstealer cults will hopefully return. Maybe a hive fleet supplement could bring back spore pods and the Doom.
I think this is a GW marketing ploy. Buy the codex for the basics then buy a supplement to make them good. I bet they do the same thing to IG.
Title: Re: Last minute Tyranid rumors?
Post by: MM3791 on January 11, 2014, 11:06:24 PM
The new Tyranids do have good units, but they have really bad ones too. The venomthrope looks great giving out cover, but this can be ignored by things like Hell Turkey, Sternguard, markerlights, flamers etc. The Crone/Harpy will get slaughtered by any weapon with skyfire it's not even funny. 150 guants mean nothing when your synapse creatures gets nuked off the board by weapons that ignore cover. Exocrine seems neat but it has to compete with a very crowded heavy selection, just to get a plasma platform.. not worth it over carnifexes or trygons, stuff that can actually kill vehicles. I still think it can be as competive as space marines, but I think there will be one or two competitive builds.
Title: Re: Last minute Tyranid rumors?
Post by: Grand Master Steve on January 12, 2014, 01:31:49 AM
in my experience fighting nids, you need a healthy balance between  swarms and big bugs
Title: Re: Last minute Tyranid rumors?
Post by: Sir_Prometheus on January 12, 2014, 02:30:11 AM
It IS possible to overwhelm even Tau if you have enough bodies and they're cheap enough. Maybe they DID play-test it (kinda doubt it), maybe the efficiency is just enough that it works out.  I dunno, would have to play against it to see. 

But yeah, they got to have the synapse.  Durable synapse (or a lot of it) seems harder to come by. 

I'll also say if they're main strength is efficiency based, that seems to me the kind of thing that washes away quickest as codex power-creep kicks in. 
Title: Re: Last minute Tyranid rumors?
Post by: Sir_Prometheus on January 12, 2014, 02:42:08 AM
I like the alpha warrior rule.  And at least you can tank with the prime a little.  Dunno if that's worth it.
Title: Re: Last minute Tyranid rumors?
Post by: andalucien on January 12, 2014, 10:30:02 AM
I had the chance to fully digest today. I think the new dex is better, but you have to be a good player, the good units are very points efficient. Hey, remember when you had to be a good player to win 40k? Those were the days.

Care to share any details?  Or shall the way this codex can be good remain secret until you unleash it on your enemies (like at Templecon)?
Title: Re: Last minute Tyranid rumors?
Post by: MM3791 on January 12, 2014, 03:42:54 PM
Tyranid War Vet data slate appears to be on pre-order. It's not like Ultramarines need any help, especially since most nid players haven't even gotten a chance to play the new codex yet lol . Good grief https://itunes.apple.com/gb/artist/games-workshop/id536481148?mt=11
Title: Re: Last minute Tyranid rumors?
Post by: Sir_Prometheus on January 12, 2014, 05:21:38 PM
The important part is that it's part of a narrative. That they're forging.
Title: Re: Last minute Tyranid rumors?
Post by: andalucien on January 12, 2014, 05:28:09 PM
The world needs your good news Bill...

According to Frontline's latest podcast, they are planning on allowing Las Vegas Open attendees to use either the old Tyranid codex OR the new codex, b/c it doesn't make sense not to allow the new codex, but they also don't want all the Tyranid players to cancel on them.   Bold move.
Title: Re: Last minute Tyranid rumors?
Post by: andalucien on January 12, 2014, 05:43:33 PM
Troop situation relating to Synapse seems a bit worse than I thought... 

If termagants fail their instinctive behavior (ld6 check) they have a 50/50 shot of going into fall back mode.  So clearly they can't play the "cultist role" (deckchairs).  I was thinking that Hormagaunts' behavior in that situation was to Go to Ground (which would probably at least leave them where they were, making them at least still on the objective).  But I was wrong, they are "Feeders" not "Hunters", so if they fail their ld6 check, they hit themselves, which will most of the time in turn force a morale check, which will then also make them fall back.  So they're even worse at this job than termagants are. 

Seems like there's no choice, you HAVE to either just run genestealers as fragile, 70pt objective claimers with no guns (which IMHO makes the idea of playing the army in an objective game absurd), or you need to have a synapse plan. 

One man's guess:  I bet people the people that try to play Tyranids competitively will STILL run Tervigons, even though they went up in price by 25% and are about half as good as they were in the old codex. 

It's either that or Warriors (the same as they were in last codex, and when was the last time you saw one of these mythical beasts on the table?  I can honestly say that I've never seen a Tyranid warrior in person)... I mean, what else is there?  I'm gonna try a squad of Warriors myself.    At least they won't run away on their own and don't require a 300 pt investment.
Title: Re: Last minute Tyranid rumors?
Post by: MM3791 on January 12, 2014, 05:58:01 PM
I can see maxing out the T-Fexes with regeneration and rupture cannons. The mawlocs/trygon/vanilla canifexes take far too long to get into position to be effective.. better to put pressure on the enemy right off the bat then let your opponent piece meal your army while you wait for your other big bugs to deep strike/footslog across the board.

Deathleaper as HQ and max out warriors and ravengers with devourers, rending claws, and adrenal glands. I know the internet hates warriors/ravangers, but at 40 points a pop they are still cheaper then terminators and have 3 wounds a piece. Hopefully by 1st/2nd turn the T-Fexes will clear out most things that can threaten the warriors/ravengers. This comes to almost 1850 points I believe. The list can ignore fliers and doesn't really have to worry about synapse.

For the record, I don't think genestealers are that bad as the internet says.. they perform the same function as deamonettes (deamon's best troop choice ;) ) but have way better stats. The nice part about the book is that almost all monsters got a huge points decrease, so that helps a lot.

The fluff in the codex is really good too, Tyranids vs Orks.. the first time the nids have been outnumbered was really fun to read. Then of course The Hive Mind vs all 4 greater Daemons.. ripping good read lads  8)
Title: Re: Last minute Tyranid rumors?
Post by: Bill on January 12, 2014, 06:26:49 PM
The world needs your good news Bill...

Haha well, We had a "think tank" last night and came up with a couple of lists. The synapse isn't as big of a deal in it because the lists that expand the reach of normal synapse will be LD10 or have feed. IB is really only devastating to lurk creatures with low LD. We came up with two lists, or basis for lists. Compared to old nids it is not quite as durable but it has alot more threats that needs to be killed. New nids are harder to play, but reward good players. I really do like this look better as my old list was good but really quite boring.

Oh yeah, and not looking for list criticism lol. i am sure some of you will think it is terrible and that is good new for me =D

Flying HT- Hive commander, 2x TL devourers

2 lictors
1 venomthrope
3 hive guard

30 Termagants
Tervigon

Crone

Mawloc
Mawloc
3 Carnifex- 2x TL Devourers

Bastion
Title: Re: Last minute Tyranid rumors?
Post by: Loranus on January 12, 2014, 07:13:35 PM
The world needs your good news Bill...

Haha well, We had a "think tank" last night and came up with a couple of lists. The synapse isn't as big of a deal in it because the lists that expand the reach of normal synapse will be LD10 or have feed. IB is really only devastating to lurk creatures with low LD. We came up with two lists, or basis for lists. Compared to old nids it is not quite as durable but it has alot more threats that needs to be killed. New nids are harder to play, but reward good players. I really do like this look better as my old list was good but really quite boring.

Oh yeah, and not looking for list criticism lol. i am sure some of you will think it is terrible and that is good new for me =D

Flying HT- Hive commander, 2x TL devourers

2 lictors
1 venomthrope
3 hive guard

30 Termagants
Tervigon

Crone

Mawloc
Mawloc
3 Carnifex- 2x TL Devourers

Bastion

Bill every time you say something it just makes me want to play Tyranids more.
Title: Re: Last minute Tyranid rumors?
Post by: Bill on January 12, 2014, 07:20:47 PM
Sexy bugs are sexy
Title: Re: Last minute Tyranid rumors?
Post by: andalucien on January 12, 2014, 08:51:55 PM
Hmm that did make me think a little bit... :)   I don't get everything you're doing there but a couple light bulbs.
Title: Re: Last minute Tyranid rumors?
Post by: Bill on January 12, 2014, 09:22:11 PM
So the idea with the area is a few synergistic elements.

The lictors are used for their pheromone trail using infiltrate to try to get into a nice out of LoS place to help the mawlocs zero in without deviation. They are also great tools for killing weak deck chair units.

The bastion is where the real fun comes in, the venomthrope occupies the building expanding his 6" bubble and providing protection from his lurk instinctive behavior (he cannot run away if he is embarked). The hiveguard are up top shooting with their ignores cover str 8. Carnifex, mawlocs, crone, and hive tyrant are providing board control while the termagants supported by shrouding are a durable unit allowing the tervigon to outflanking using hive commander and get scoring into the back field.

The list needs testing and tweaks but i like what it does. It does have a scoring unit shortage but that is easy enough to tweak. If I have to, I can drop a carnifex for more scoring.
Title: Re: Last minute Tyranid rumors?
Post by: MM3791 on January 12, 2014, 09:55:02 PM
How does fearless work with IB? If a carnifex is out of synapse range and fails a test, what happens? I can't find anything in the book..
Title: Re: Last minute Tyranid rumors?
Post by: Bill on January 12, 2014, 10:17:33 PM
If I Carnifex fails, he has IB (feed) so he rolls on the feed IB chart. On 1-3 they take a number of hits equal to the number of models in the unit at the majority str ap-. So they may take a wound. 4-5 the unit cannot run or shoot and must charge the closest unit. On a 6, its the same result as 4-5 but they also gain rage.
Title: Re: Last minute Tyranid rumors?
Post by: MM3791 on January 12, 2014, 10:19:14 PM
Ok its just very oddly worded, when comparing synapse to fearless.
Title: Re: Last minute Tyranid rumors?
Post by: Sir_Prometheus on January 12, 2014, 11:42:51 PM
Yeah, same as always the MCs don't fear a loss of synapse but you still need a "synapase plan" for the gribblies.

Really feels like you should have been able to take more than one Prime per HQ choice, similar to heralds.  Or just outside the HQ structure like techmarines, or something.  Using them to head warrior units could have made those actually work, if you could get enough and they were cheap enough.
Title: Re: Last minute Tyranid rumors?
Post by: Bill on January 13, 2014, 01:25:42 AM
Yeah, same as always the MCs don't fear a loss of synapse but you still need a "synapase plan" for the gribblies.

Really feels like you should have been able to take more than one Prime per HQ choice, similar to heralds.  Or just outside the HQ structure like techmarines, or something.  Using them to head warrior units could have made those actually work, if you could get enough and they were cheap enough.

Agreed, the extra 50 pts for no reason didn't help either lol. /shrug who knows what is going on in their head. All I know is we have to work with what we have.
Title: Re: Last minute Tyranid rumors?
Post by: andalucien on January 13, 2014, 11:56:07 AM
Putting a venomthrope in a Bastion - very cool idea.

If Stronghold Assault becomes more widely accepted, you can go even further with this with bigger buildings :)  Even the firestorm redoubt would give much wider shrouded coverage than a bastion.
Title: Re: Last minute Tyranid rumors?
Post by: Sir_Prometheus on January 13, 2014, 12:13:46 PM
Putting a venomthrope in a Bastion - very cool idea.

If Stronghold Assault becomes more widely accepted, you can go even further with this with bigger buildings :)  Even the firestorm redoubt would give much wider shrouded coverage than a bastion.

Which makes no sense, btw.  I think it's a little silly that psychic powers, command ranges of various things get extended by being in a vehicle, but you'd think being in an enclosed building would actually reduce the spread.

BTW, for multipart buildings (mostly thinking fortress of redemption) I believe it would be only the section the venomthrope is occupying, not the whole thing. 
Title: Re: Last minute Tyranid rumors?
Post by: spoonsaur on January 13, 2014, 06:06:22 PM
played a game with the new nids today.

my thoughts

Biovores are boss

Hive guard are boss

Zoanthropes are meh
Title: Re: Last minute Tyranid rumors?
Post by: andalucien on January 15, 2014, 11:49:30 AM
Reecius from Frontline is offering a $100 cash reward to anyone who can beat his Tau/Eldar with Nids in a game... haha
Title: Re: Last minute Tyranid rumors?
Post by: Bill on January 15, 2014, 12:15:12 PM
His money is likely safe
Title: Re: Last minute Tyranid rumors?
Post by: Grimwulfe on January 15, 2014, 12:20:25 PM
How does Doom work if there is no longer a pod to drop in on?
Title: Re: Last minute Tyranid rumors?
Post by: andalucien on January 15, 2014, 12:43:41 PM
How does Doom work if there is no longer a pod to drop in on?

Not a problem, GW took care of us there.  There is no Doom to go in a Pod, and no Pod to hold a Doom.
Title: Re: Last minute Tyranid rumors?
Post by: Grimwulfe on January 15, 2014, 01:18:28 PM
Ok then.
Title: Re: Last minute Tyranid rumors?
Post by: Sir_Prometheus on January 15, 2014, 02:11:21 PM
Seems to me like Tyrant guard got a lot more flexible, useful.  Like you could have a winged tyrant, have them sit with the guard for first turn protection, and then fly off first turn to attack.  You could even stick a Prime in unit as a relatively safe place to stick some synapse in your home blob. 
Title: Re: Last minute Tyranid rumors?
Post by: robpro on January 15, 2014, 02:17:06 PM
I'd win his money 10/10. I doubt his Riptide with buff commander can handle a beating from a metal hive tyrant in a sock.
Title: Re: Last minute Tyranid rumors?
Post by: andalucien on January 15, 2014, 02:38:44 PM
Seems to me like Tyrant guard got a lot more flexible, useful.  Like you could have a winged tyrant, have them sit with the guard for first turn protection, and then fly off first turn to attack.  You could even stick a Prime in unit as a relatively safe place to stick some synapse in your home blob.

Cool, so you can spend 300 points in order to very reliably make your gaunts into guardsmen.
Title: Re: Last minute Tyranid rumors?
Post by: andalucien on January 18, 2014, 10:41:44 AM
Oh cool, looks like GW was worried about the Nids being overpowered, so they gave Space Marines preferred enemy and ignores cover against them.  Crisis averted.

http://natfka.blogspot.com/2014/01/first-look-dataslate-tyrannic-war.html
Title: Re: Last minute Tyranid rumors?
Post by: Sam Butler on January 18, 2014, 01:28:46 PM
Oh cool, looks like GW was worried about the Nids being overpowered, so they gave Space Marines preferred enemy and ignores cover against them.  Crisis averted.

http://natfka.blogspot.com/2014/01/first-look-dataslate-tyrannic-war.html

well thats...   special...
Title: Re: Last minute Tyranid rumors?
Post by: shwnlyns on January 18, 2014, 05:45:31 PM
Looks like Ymgarl Genestealers will be added in the Leviathan Rising dataslate that has a picture of one on the cover. So now that you already spent $50 on a book you will have to spend an additional $15 to use your old models. Oh wait, they say this is the first of a trilogy, assuming they all cost $15 means you may need to spend $95 on books to play your army. That's on top of the $80 basic rule book and escalation and stronghold assault books you might want to play with. Never mind the cost of models and paint, maybe one of the reasons their stock plummeted?

If they wrote one comprehensive rule book (like warmachine maybe?) and didn't charge ass loads of money for it, maybe they would attract more new players. I just hope that if a new edition is already in the works, they add some form of skirmish rules to play on a much smaller scale.
Title: Re: Last minute Tyranid rumors?
Post by: spoonsaur on January 19, 2014, 01:34:18 AM
at least i'm getting my ymgarls back but seriously fuck that space marine update
Title: Re: Last minute Tyranid rumors?
Post by: Loranus on January 19, 2014, 01:29:44 PM
Oh cool, looks like GW was worried about the Nids being overpowered, so they gave Space Marines preferred enemy and ignores cover against them.  Crisis averted.

http://natfka.blogspot.com/2014/01/first-look-dataslate-tyrannic-war.html

The ignores cover is a formation rule for the veterans firing on whatever a stormtalon is firing on not just Tyranids . ya a specialized unit to combat Tyranids  having preffered enemy hooks up with fluff. Is every space marine player going to take them in a tourney to combat Tyranids . I doubt it but I have been wrong before.
Title: Re: Last minute Tyranid rumors?
Post by: andalucien on January 19, 2014, 02:50:42 PM
Yeah, I'm sure this won't really hurt Tyranids, and who knows if anyone is going to allow these dataslates anyway.  It's just sort of symbolic... they somehow come out with a new codex which nerfs the army and makes it much worse than any other available army upon arrival, and then the next thing they release is a dataslate that lets certain armies pick on that codex even more.
Title: Re: Last minute Tyranid rumors?
Post by: robpro on January 19, 2014, 03:18:17 PM
Looks like Ymgarl Genestealers will be added in the Leviathan Rising dataslate that has a picture of one on the cover. So now that you already spent $50 on a book you will have to spend an additional $15 to use your old models. Oh wait, they say this is the first of a trilogy, assuming they all cost $15 means you may need to spend $95 on books to play your army. That's on top of the $80 basic rule book and escalation and stronghold assault books you might want to play with. Never mind the cost of models and paint, maybe one of the reasons their stock plummeted?

If they wrote one comprehensive rule book (like warmachine maybe?) and didn't charge ass loads of money for it, maybe they would attract more new players. I just hope that if a new edition is already in the works, they add some form of skirmish rules to play on a much smaller scale.

Let me get this straight, you have to spend money to participate in a luxury hobby?
Title: Re: Last minute Tyranid rumors?
Post by: MM3791 on January 19, 2014, 03:35:02 PM
Breaking News: Businesses charge money for goods and services.
Title: Re: Last minute Tyranid rumors?
Post by: robpro on January 19, 2014, 06:02:15 PM
Breaking News: Businesses charge money for goods and services.

Among other news - ice actually just frozen water and alcohol may impair judgement and find motor skills.
Title: Re: Last minute Tyranid rumors?
Post by: shwnlyns on January 19, 2014, 07:09:35 PM
Breaking News: Businesses charge money for goods and services.

Among other news - ice actually just frozen water and alcohol may impair judgement and find motor skills.

And some companies stock drops 25% in a day because of stupid business practices, but whatever. Just looks to me like they released a crappy incomplete book to get people to spend more money on rules to make said book better. Maybe you're ok with it, but it irks me.
Title: Re: Last minute Tyranid rumors?
Post by: robpro on January 19, 2014, 07:51:31 PM
Some companies stocks do drop that much in a day, and it's quite intentional. I wouldn't be surprised if this was part of some strategy.
Title: Re: Last minute Tyranid rumors?
Post by: MM3791 on January 19, 2014, 08:36:46 PM
New Nids, "oh good GW" https://www.youtube.com/watch?v=cF1mpV0sejs
Title: Re: Last minute Tyranid rumors?
Post by: Sir_Prometheus on January 20, 2014, 11:03:02 AM
Some companies stocks do drop that much in a day, and it's quite intentional. I wouldn't be surprised if this was part of some strategy.

Um, no. 
Title: Re: Last minute Tyranid rumors?
Post by: andalucien on January 20, 2014, 12:34:36 PM
It's totally a strategy.  Kind of like how alligators "play dead" and wait for the unsuspecting zebra to come right up to the waterhole, and then the next thing you know, BAM!   
Title: Re: Last minute Tyranid rumors?
Post by: robpro on January 20, 2014, 01:42:11 PM
Or, you know, so they could do a stock buyback on the cheap. Or if an insider was interested in purchasing the company to bring it back private, it's a lot easier to do it when its worth less.
Title: Re: Last minute Tyranid rumors?
Post by: andalucien on January 20, 2014, 02:38:26 PM
Sounds like a good way to go to jail.
Title: Re: Last minute Tyranid rumors?
Post by: Sir_Prometheus on January 20, 2014, 02:46:46 PM
Sounds like a good way to go to jail.

Exactly.  This is just not a thing that is done these days.  Regulators have worked very hard to make it unworkable.

The stock fell because the financial report was bad.
Title: Re: Last minute Tyranid rumors?
Post by: robpro on January 20, 2014, 03:21:02 PM
Sounds like a good way to go to jail.

You would think that, and the two examples I gave might lead to that if you could prove them (difficult to do). There are plenty of reasons why stock falling is not the end of the world, and may have been factored in to their long term strategy.
Title: Re: Last minute Tyranid rumors?
Post by: Sir_Prometheus on January 20, 2014, 05:42:49 PM
It's not difficult to prove, no.  Basically, if you had insider knowledge, the stock was about to go down, and you traded stock anywhere around that event, you're guilty.  You essentially cannot trade any stock under those circumstances. 
Title: Re: Last minute Tyranid rumors?
Post by: Cryptognomicon on January 20, 2014, 05:53:31 PM
Sounds like a good way to go to jail.

You would think that, and the two examples I gave might lead to that if you could prove them (difficult to do). There are plenty of reasons why stock falling is not the end of the world, and may have been factored in to their long term strategy.

A couple of great examples are Netflix and Green Mountain Coffee (GMCR) both stocks crashed a year ago or so and both have rebounded big time. Stock price isn't always the best indicator of a companies health. Yes, GW did have a bad 1/2 year report. Are they going to go out of business tomorrow? No way.  Are they going to rebound? My guess is yes.  Will it be immediate? I say give it a quarter and see how things go. Will they be at the same price as they were before in another 6 months? No idea...otherwise I'd be rich playing the stockmarket vs an honest job.   The biggest issue I see for them is that they have terrible PR right now. If they can turn that around a lot of the bitching on the forums will go away.  (Bad PR is from everything from pricing to rules issues). Mind you a lot of people bitch on the internet.  On the other hand for everyone who complains on the web there are 10 who don't see any problems at all.  It's actually pretty rare for people to go onto forums and say good things about a company. 


Anyway - this topic has been pretty much killed IMO.  People should stop complaining and start having fun by throwing dice down again. ;D
Title: Re: Last minute Tyranid rumors?
Post by: Bill on January 20, 2014, 06:39:16 PM
I came here for the Tyranids  ???
Title: Re: Last minute Tyranid rumors?
Post by: Cryptognomicon on January 20, 2014, 06:57:57 PM
I came here for the Tyranids  ???

This
Title: Re: Last minute Tyranid rumors?
Post by: Loranus on January 20, 2014, 08:58:58 PM
I came here for the Tyranids  ???

This

Ditto
Title: Re: Last minute Tyranid rumors?
Post by: Grand Master Steve on January 20, 2014, 09:57:57 PM
I checked back for more Tyranid stuff...not pointless arguements....
Title: Re: Last minute Tyranid rumors?
Post by: Benjamin on January 24, 2014, 08:35:27 AM
A med-i-o-cre codex.

(http://i.imgur.com/LtKqgpR.png)
Title: Re: Last minute Tyranid rumors?
Post by: MM3791 on January 24, 2014, 08:01:24 PM
For those interested, pretty close call with Tyranids vs Tau.. enjoy. http://www.frontlinegaming.org/2014/01/24/bbf-brings-us-a-battle-report-tyranids-vs-tau/
Title: Re: Last minute Tyranid rumors?
Post by: Mad Dok Rob on January 24, 2014, 09:41:55 PM
So how are the local nid players finding the codex after playing a bit?
Title: Re: Last minute Tyranid rumors?
Post by: MM3791 on January 24, 2014, 10:04:03 PM
So how the the local nid players finding the codex after playing a bit?

I haven't used it but have read the codex extensively, it doesn't look at bad as people thought. The gripe was mostly with loss of option choices, which I still agree.

Warriors and Genestealers are a lot better then people think, and certainly better then the guants, but you'll obviously invest more points for them.

Deathleaper+Broodlord+ SotW is probably the most powerful debuff in the game, it just may be tricky to pull off.

All the heavy choices are really good, and from a tactical perspective I think the Harpy/Crone is pretty good too.

The army requires a lot of synergy, even if you don't take IB gribbles, but still has a lot to offer.
Title: Re: Last minute Tyranid rumors?
Post by: keithb on January 25, 2014, 12:51:50 PM
I haven't played yet, But I have some ideas, however it would involve buying some new models.  So I am going to wait until the supplements are out to see if that changes things before I buy anything.
Title: Re: Last minute Tyranid rumors?
Post by: spoonsaur on January 25, 2014, 02:34:42 PM
I am really liking them so far, yes i still miss my doom, ymgarl, and parasite but it looks like we'll get them back.

Spore mines are dirty now. I blew up a rhino and a predator with a single squad of 6 deep striking at 30pts

I have been running two spore mine clusters as my fast attack.

Biovores rock, a brood with barage str4 ap4 pie plate that you hope for to scatter because when it misses you spawn d3 spores, have a second biovore? flip the plate and hit another target or spawn d3 more.

Warriors have been beefed up.

The Mawlock now deepstrikes onto enemy models using a pie plate str 6 ap2. You didn't kill everything? try again for another pie plate str 6 ap 2. if after that nonsense people still live then you suffer a mishap


Title: Re: Last minute Tyranid rumors?
Post by: MM3791 on January 25, 2014, 03:12:16 PM
I never thought of using two spore mine clusters for fast attack, I guess if you combine them with a Harpy and some Biovores then you could make a serious spore bomb army.

Yea the Mawlock, for all intents and purposes, functions as a large cannon blast that ignores cover. Players will be using his burrow ability all game long, its very similar to a long range shooting attack.

Contrary to popular belief, tyranids can put out a lot of long range attacks.. you just got to dedicate to it.

I think the codex will be solid, its just gonna take a few months for people to figure out which build that they like.. running duel flyrants with tervigon+guants is sooo 5th ed  ;D
Title: Re: Last minute Tyranid rumors?
Post by: spoonsaur on January 25, 2014, 04:20:58 PM
the tervigon hasn't been working well for me, 30 gaunts plus him eats up a good chunk

I would rather take some warriors to pop out of my mawlock tunnels
Title: Re: Last minute Tyranid rumors?
Post by: MM3791 on January 25, 2014, 04:57:23 PM
I would rather take some warriors to pop out of my mawlock tunnels

Only Trygons can create tunnels.
Title: Re: Last minute Tyranid rumors?
Post by: keithb on January 25, 2014, 05:36:32 PM
my take so far is that the primary goal of GW for the book was an utter failure.

They reportedly had a motto on the board where they were developing the Nids "Every unit is viable"

Complete failure.

I am working on fixing it though, don't worry.
Title: Re: Last minute Tyranid rumors?
Post by: MM3791 on January 25, 2014, 05:52:22 PM
my take so far is that the primary goal of GW for the book was an utter failure.

They reportedly had a motto on the board where they were developing the Nids "Every unit is viable"

Complete failure.

I am working on fixing it though, don't worry.

I'm not even remotely convinced it's a failure, not until I see some hard tournament numbers. The last thing we need are people jumping the gun with comps and editing codices just days after release. Just chillax and wait
Title: Re: Last minute Tyranid rumors?
Post by: spoonsaur on January 25, 2014, 06:48:57 PM
hmm read that wrong on the mawloc he's still badass
Title: Re: Last minute Tyranid rumors?
Post by: tyranid warlord on January 25, 2014, 11:35:57 PM
Well Ive read thru the nid dex some good some bad I was hoping for better updates to armor for the lads
and the weapons to have lower ap values but GW never makes cense Space Marines . I G and Orks will get
the better changes to there codexes and the rest of us so so .The bottom line is we play the game because
we love the game and the models see a painted army that you did on the field AMAZING.
I for one am not surprised by this codex the new models look cool and cant wait to get it all painted so I can get in a game or two or three =) . lets face it gang if GW followed the fluff for the nids no army could stand before it .

Anyway that's my two cense worth  ;D
Title: Re: Last minute Tyranid rumors?
Post by: Thefallen on January 26, 2014, 02:42:47 AM
Here they come. Maybe this can ease the pain. :)
DATASLATE: TYRANID VANGUARD - RISING LEVIATHAN I (EBOOK EDITION) $14.99 
To the horror of the planetary governor of Satys, a Tyranid hive fleet has cut the planet off from Warp communication, and its creatures are infiltrating the furthest reaches of the planet. The irradiated jungles are being stalked by Lictors, while Genestealers are starting to infest the manufactorums. It is up to the planet’s two Catachan regiments as well as a small strike force of the Aurora Chapter to lead the planet’s defence. But the Hive Mind rapidly responds to the defenders’ tactics, and soon begins to overwhelm the Imperial forces...

About this Book: Leviathan Rising is the first book in a trilogy of Tyranid Dataslates, each of which details the different stages of Hive Fleet Leviathan’s assault upon the planet of Satys. This first installment showcases the vanguard organisms of the Tyranid fleet. It contains formations, missions and rules so that you can re-create the hideous invasion techniques of Hive Fleet Leviathan in your games of Warhammer 40,000.
Title: Re: Last minute Tyranid rumors?
Post by: keithb on January 26, 2014, 09:30:40 AM
my take so far is that the primary goal of GW for the book was an utter failure.

They reportedly had a motto on the board where they were developing the Nids "Every unit is viable"

Complete failure.

I am working on fixing it though, don't worry.

I'm not even remotely convinced it's a failure, not until I see some hard tournament numbers. The last thing we need are people jumping the gun with comps and editing codices just days after release. Just chillax and wait

So you think every unit is viable?  Or did you assume I meant he powerlevel of the book?

Reading comprehension fail, either on my post or the bid book.
Title: Re: Last minute Tyranid rumors?
Post by: MM3791 on January 26, 2014, 11:43:24 AM
I think more Tyranid units are viable compared to most other codices.. like Daemons, CSM, Eldar, Tau and even Space marines have a lot of unviable units. This isn't news, and it didn't mean we "edit" those other codices when they came out.
Title: Re: Last minute Tyranid rumors?
Post by: robpro on January 26, 2014, 12:38:07 PM
...does this mean I can write a new Necron codex where Triarch Praetorians, Lychguard, Destroyers, and Triarch Stalkers don't completely suck goats?
Title: Re: Last minute Tyranid rumors?
Post by: MM3791 on January 26, 2014, 01:29:11 PM
...does this mean I can write a new Necron codex where Triarch Praetorians, Lychguard, Destroyers, and Triarch Stalkers don't completely suck goats?

I'm not sure they suck, but just in case lets give them all a rerollable 2+ invul save.. ya know, just to be sure  :-X
Title: Re: Last minute Tyranid rumors?
Post by: Sir_Prometheus on January 27, 2014, 12:57:43 AM
Triarch stalkers are fine.