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Role-Playing Games => Other RPGs => Topic started by: Netherrealmsco on February 23, 2012, 01:25:08 PM

Title: Call Of Cthulhu
Post by: Netherrealmsco on February 23, 2012, 01:25:08 PM
“That is not dead which can eternal lie,
And with strange aeons even death may die.”

Hey,
This is Mike Russell, for those who don't know me I'm sure someone can point me out.  I am looking to run a Call Of Cthulhu campaign starting soon.  I'm looking for players, ages 16+, to join.   
Title: Re: Call Of Cthulhu
Post by: Warpedfuzz on February 23, 2012, 04:47:55 PM
Mike talked alittle bit with me today on this and it looks fun.I've played a Cthulu based tabletop rpg and had alot of fun with it.I'm not 100% sure if I'm in completely yet or not, depending on when he gets chance to run it, but I'm defently interested.I need to get to BG more anyhow and it'd be another reason.  :) 



~Doug
Title: Re: Call Of Cthulhu
Post by: Netherrealmsco on February 23, 2012, 10:03:17 PM
I talked with Derek earlier today and probably going to be doing this Saturday nights from 7- whenever in Abington.
Title: Re: Call Of Cthulhu
Post by: Netherrealmsco on February 24, 2012, 01:14:08 PM
I'll be up there in a few and probably staying for awhile if you want to talk about the game

Title: Re: Call Of Cthulhu
Post by: Warpedfuzz on February 28, 2012, 03:11:20 PM
Talked with Mike alittle today on this; Looking to start either this Saterday, or next.It's due to some of the material is why he added the 16+. Sorry. Looks to be all you'll need is some dice and a mini.Modern setting. Just sharing some details.    8)
Title: Re: Call Of Cthulhu
Post by: blantyr on February 29, 2012, 06:31:57 PM
Still looks like around 7:00 start?  Lovecraft horror isn't my favorite of all genres, but I'm looking for an excuse to get back into circulation.  I'll likely swing by.

A mini and some dice?  Is the first great mystery of the campaign the number of sides on the dice?  Those who do not know are unworthy?

To the scientist there is the joy in pursuing truth which nearly counteracts the depressing revelations of truth.
H. P. Lovecraft
Title: Re: Call Of Cthulhu
Post by: Netherrealmsco on March 01, 2012, 02:28:12 PM
AWESOME!!  We will be starting this Saturday night.  I'll be there between 5-6 to do character generation and would love to start the game by 7pm.  Hope to see you guys there.

Mike
Title: Re: Call Of Cthulhu
Post by: Warpedfuzz on March 02, 2012, 05:50:05 PM
Mike, slight change of plans on my side.I can't make it this Saterday, but still would like to play rest of campaign. Just a scheduling thing this week.Grr! Catch up with you next week.Have fun and sorry about this Mike. ;D



~Doug
Title: Re: Call Of Cthulhu
Post by: Netherrealmsco on March 03, 2012, 12:28:43 PM
Hey can I get a quick head count on who's comi
Title: Re: Call Of Cthulhu
Post by: blantyr on March 04, 2012, 07:33:41 PM
Good fun first run last night.  There were times, though, it seemed we were too busy having fun to advance the plot.  I liked the byplay between Tam and Freya, but it effected the balance between drama and comedy.  I'll be thinking on Tamya's personality through the week, and may play her a bit more subtly next time around.

Bob
Title: Re: Call Of Cthulhu
Post by: Alley Livingston on March 09, 2012, 11:04:27 PM
Seeing as how I'm re-designing my character from scratch you won't have to worry about that too much Bob. My character's gonna be...well, the opposite of the one you saw. Y'all will be in for a real surprise/treat, trust me. I won't be there this weekend (tomorrow) because I'm working from 12-9, and I won't be there next weekend since I'll be in New York but the weekends following I'll be there every one. Mike we'll talk about my character and re-doing it etc. when I'm back in the store. Cheers!

-Alley

PS: If any of you need to get in contact with me PM me on the forum and I'll give you my cell number to text.
Title: Re: Call Of Cthulhu
Post by: blantyr on March 10, 2012, 03:06:55 AM
I've been tuning Tamya.  Last week I knew she was a photographer.  I'm now slanting her towards Paparazzi.  Her heavy skills are Spot Hidden, Hide, Sneak, Photography and...  Model / Escort.  Not quite sure how the last will help her as a paranormal investigator, but you never know...

Didn't want to compete with Chris's professor as a classic detective, so am trying to come up with something useful from another angle.  We'll see.
Title: Re: Call Of Cthulhu
Post by: Alley Livingston on March 10, 2012, 11:06:30 AM
Based off of your character's fears I think paparazzi makes more sense because it means she stalks celebrities and is able to call them out on not being 'dressed appropriately' giving your character a field day.
I went from scary Boston based athlete investigator to a sweet southern professor of psychology. My character isn't a run of the mill investigator though, she's doing it for her own personal interests in the field of psychology, which is mainly figuring out the motives behind the crimes, not solving them.

After my first time in the game it seems professor is the most useful, especially if your field varies from that of the others' in the group, so I am completely fine competing with the dashing professor Chris made xD
Title: Cures for the lack of sanity points?
Post by: blantyr on March 11, 2012, 12:11:33 PM
Yesterday you mentioned that there are things one can do to recover in Call of Cuthulu after one's sanity point level has gone negative.  I've been trying to think what they might be.  In character, the preliminary list might include...


Is this about right?  Should there be more sex and lies?
Title: Re: Call Of Cthulhu
Post by: Alley Livingston on March 11, 2012, 06:08:25 PM
You know I think it's lacking sex and whisky, just my opinion though ;)
Title: Re: Call Of Cthulhu
Post by: blantyr on March 13, 2012, 12:06:32 AM
Talking to Mike, he isn't intending to send characters off to the asylum when sanity hits zero.  Thing is, I don't feel one should just ignore sanity hitting zero.  It should effect the character somehow.  In Tam's case, what feels right to me at this point is an tendency towards pyromania in addition to her concern about appearance.  I don't know what will feel right after she hits bottom next time, but at some point while she remains playable if not entirely sane I might want to get her into a place where none of this stuff effects her anymore, where hitting zero again can't do more damage.

I'm certainly not interested in rolling up a new character every other week.

Tam started out with a decent if not amazing amount of sanity, and was out in two runs.  Mike is restoring sanity, but he is taking it away much faster than he is restoring it.  Either the scenario styles might be adjusted, or I'd like more clarity on just what sanity points stand for in this campaign.  I'm trying to role play the horror and the terror, and assume that the sanity game mechanic is a reflection of what I'm supposed to be role playing, but Mike seems awful casual about bouncing characters off zero.  My current feeling is that when the end game starts, when it is time to confront the bad guy, until Tam rebuilds her sanity to a decent level she really ought to sit in the car, curl up into a small ball, and whimper.
Title: Re: Call Of Cthulhu
Post by: Alley Livingston on March 13, 2012, 12:10:26 AM
From what I have heard of this game it is VERY common for your character to go insane and perish through various 'evil' things, and therefore I would get used to it. It's not that there is a lack of balance in the game, it is that the design of the game itself is for this to happen. There is also the factor of succeeding in the 'correct' actions and 'good' rolls necessary to spare your own sanity points. One can not control these things but I do not believe that the game is unbalanced and am looking forward to losing my sanity to some degree on the 24th.

Cheers,
Alley.
Title: Re: Call Of Cthulhu
Post by: blantyr on March 13, 2012, 05:45:50 PM
Hmm...  To me it's less a question of balance than pace.  Looking at the rules, reading a book takes months, gives one points in Cuthulu Mythos skill, and costs one sanity.  Gaining lore is a long slow process that carries with it a price.  In this campaign, shoving a book in someone's face is a combat action, as is taking the sanity loss, while there is often nothing gained.

I was sort of expecting a long slow descent into madness, and am not sure what I'm getting instead.  Clearly, going negative in sanity isn't as big a deal as in other CoC games.  It seems to mean one sits out the rest of the evening's game rather than anything long term and character changing.  I'd just like a better idea of what the sanity point mechanic means in this game so I know how to role play it.
Title: Re: Call Of Cthulhu
Post by: Netherrealmsco on March 17, 2012, 03:47:01 PM
Sorry guys.  I know this is last minute but i cant make it tonight

Mike
Title: Re: Call Of Cthulhu
Post by: blantyr on March 19, 2012, 10:26:19 AM
We talked briefly Saturday of switching the game over to D20 CoC, that I might show up early next week to create a new character or convert Tamya.  Should we pass on the word to other players?

I think if we continued to roll D100, where low is good, but the game reality called for D20s, where high is good, that the sanity loss might be excessive?  ;)
Title: Re: Call Of Cthulhu
Post by: Warpedfuzz on March 19, 2012, 04:47:34 PM
*Marcus slowly awakens in his hotel*

The sun is shinning through the ratted beige curtains.He's sore as if he hasn't moved in awhile.He's slightly disoriented and really, really hungry. He's rested, but not relaxed.As if his dreams were "unpleasant."
Marcus looks at his cell phone and notices no calls. He freshens up and decides to stretch his legs, and go for a short walk around, before trying to contact his fellows in arms. He walks down past the front desk and the fella behind the counter yells out at him. "Hey buddy! You alright?" he says. "Yeah of course why do you ask?"said Marcus.
"Well son, you've been holed up in that there room about a week now.You came in last week, paid for another week, than headed to your room.Havn't heard peep outta you since.Thought maybe I'd just missed you coming and going, but afew people stopped by looking for you.Not the sort I'd pal around with, but they asked for you.I was afraid I'd find you dead and hung in there.Glad I waited.You look abit pale you alright?"
"Yay I'll be ok thanks old timer. If them pals of mine show up again you can mention that I'll be in touch soon."
With that Marcus walked out the door and began his walk.One thing for sure; he wasn't even bothered by a week just disappearing. It just didn't matter after all.Not here anyway.It's this town.Something very odd here.Not even a clear sunny day like this could help him ever forget about what he has seen recently.
Title: Re: Call Of Cthulhu
Post by: Warpedfuzz on March 19, 2012, 04:55:59 PM
Marcus is my character in case you hadn't remebered, or known.He's an ex army officer, who has served his time and is now a engineering contractor for the military.He's investagating a friend's child's disappearance.He couldn't help those people he's run across so far, but he still searches on.His friend had saved his life in combat and he owns him this much.
Title: Re: Call Of Cthulhu
Post by: blantyr on March 28, 2012, 09:20:41 PM
I've got another project going saturday afternoon.  I'll get to BG for part of Cthulhu, but might not be there promptly at 7:00.

Tam wants photographs of the yeti footprints.  She is considering either a research trip to the Sheriff's office, or watching the watching hills.

Bob
Title: Re: Call Of Cthulhu
Post by: Alley Livingston on March 28, 2012, 09:36:18 PM
I can't make it this weekend because if I don't get the work hours I can't pay my cell phone bill. Will see you next week and can someone fill me in on what's going on in the campaign? We can just say my character got transfered in anyway .
Title: Please Bear With Us
Post by: blantyr on March 30, 2012, 03:35:10 PM
No manure, there we were, four paranormal investigators going on a well deserved ski vacation in the Colorado mountain.  Gotta get out of Arkham every once in a while, relax, break some limbs.  It's a natural.  Alas, the snow got a little intense and we had to stop at an old mining town.

Well, on the way in there was an unfortunate interaction between our car, a snowbank, and an old native American.  The car got the worst of it, the front end pretty banged up.  The snowbank wasn't exactly unscathed, but no one seemed to care.  The native american ran off into the woods yelling 'Chickatone,' 'Rigatoni', 'Chicken Parmesan,' or something to that effect.

Well, copper mining in the valley had been going downhill for quite some time.  A flurry of snowed in strangers was as close as they had to excitement for quite some time.  There was a businessman, fairly straight forward, at least until he ran through his window and over a cliff.  Very strange.  A little digging showed he was here with a contract with the local mining company.  There was a woman.  Not friendly.  Didn't want to say much to anybody.  I suppose the sanity loss wasn't entirely her fault.  Her head here, her legs there, blood everywhere…  The sanity loss was likely the fault of…  A bear.  Yep.  Big.  Claws.  Mean.  Never mind that bears hibernate in the winter, the initial suspect is a bear.

And us.  The local cops don't seem to care for investigators from Arkham.  While none of us are as big as a bear, or has claws like a bear, or hibernates, there are four of us, we each have tiny little fingernails, we're 100 to 200 pounds each, we each sleep about a quarter of the time, so somehow together we collectively might make up a bear.

Time to investigate.  We have established…

The general store will give out free booze if we will just go away.

Deep in the stacks of the local newspapers are a series of stories about something vaguely bear like that shows up, kills a few folks, then goes dormant for a bunch of years.

The big shot owner of the local mining company, whose ancestors were once victims of one of the old 'bear' attacks, seems to like to show off his ability to throw spells, wanted to congratulate us on figuring out as much as we have, and seems to want us to go away.  We are outsiders here, and our meddling will lead to no good.

We also heard some noise outside the hotel.  Silly us, having no concept of conserving sanity points, rushed to take a look.  It looks more like a wolf than a bear.  It's bigger than a breadbox.  It leaves footprints.

While there is no formal reservation in the area, the 'bear' might be associated with indians and/or the 'Watching Hills.'  A visit to the Watching Hills was under consideration.

Rigatoni!
Title: Re: Call Of Cthulhu
Post by: Alley Livingston on March 30, 2012, 04:14:22 PM
Changed my work schedule so I can be there tomorrow and I'll grace you with my presence ;) look forward to playing some CoC tomorrow with you guys! See you there!
Title: Re: Call Of Cthulhu
Post by: blantyr on March 30, 2012, 11:18:59 PM
While we'll be pleased by your graceful presence, you are aware that the free booze is in character only?   ;)
Title: Re: Call Of Cthulhu
Post by: Alley Livingston on March 30, 2012, 11:20:57 PM
Darn, my plans are ruined. It's alright, I'm my own party  ;D
Title: Re: Call Of Cthulhu
Post by: blantyr on April 04, 2012, 10:46:32 PM
I've another Saturday Afternoon Thing going on.  I should be able to make BG by 7:00, but play on if I can't.  I'll get there, but perhaps a bit late.

Bob
Title: Re: Call Of Cthulhu
Post by: GossWeapon on April 15, 2012, 06:16:42 AM
Can I be THUNDERCAT?
Title: Re: Call Of Cthulhu
Post by: Warpedfuzz on April 21, 2012, 01:28:04 PM
Well Toast is going to be arnd after 730 tonight.A little last late but best I ca
n do.sorry
Title: Re: Call Of Cthulhu
Post by: Alley Livingston on April 21, 2012, 01:36:35 PM
I'll be late as well, my father is unfortunately in the hospital. If I am able to come I will, but as of the moment it is 100% up in the air.

-Alley
Title: Re: Call Of Cthulhu
Post by: blantyr on April 21, 2012, 06:06:52 PM
I should be there.