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Games Workshop => Warhammer 40K => Topic started by: Chase on September 25, 2013, 10:38:57 PM

Title: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Chase on September 25, 2013, 10:38:57 PM
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Battleground Games & Hobbies - Plainville MA



Format: "Armor War" Singles (1v1) 1250 points per person
Date: October 26th, 2013 a Saturday
Time: Please be here no later than 9:30am.  Set up at 9:45am.  Dice roll no later than 10:00am.
Entrance Fee:  $20.00

Please note the earlier start time.

To register for this event you must email ChaseLaq@gmail.com Please register if and only if you can commit to playing on October 26th.


Address:
25 Taunton Street
Plainville MA 02762
508.316.1195

Find us on Google Maps (https://maps.google.com/maps?q=Battleground+Games+%26+Hobbies,+25+Taunton+Street,+Plainville,+Massachusetts&hl=en&sll=42.036922,-71.683501&sspn=2.753753,6.696167&oq=battleground+games&hq=Battleground+Games+%26+Hobbies,&hnear=25+Taunton+St,+Plainville,+Norfolk,+Massachusetts+02762&t=m&z=16&iwloc=A) - Or take some time to review us. 

Check out our Facebook Page (http://www.facebook.com/#!/pages/Abington-MA/Battleground-Games-Hobbies/68808440618)



This event will be capped at 40 players.


It began with dreams. The Masters saw the heraldry of glory amid a rising tide of darkness. Using insight from the Warp, the Librarians confirmed that the visions concerned Rigellon, a planet in Segmentum Obscuris. Records indicated nothing of importance about the backwater world. But the visions persisted, and grew ever stronger: time was running out. Each Master knew that the dreams could be a snare sent by Chaos. And each one decided to fight nonetheless.

Space Marine forces converged on Rigellon to find emissaries from many other Chapters, each drawn by the same strange call. And into their midst came a ship, a black ship, tearing into realspace in a corona of fire. As all watched, psychic message burst from the dying ship.

“Inquisition vessel to the loyal servants of the Emperor! I do not know why you are here, but it must be the Emperor’s will. We are under attack by the forces of the Enemy. The ship is lost. You must retrieve our cargo at all costs, before it is claimed by Chaos! Sons of the Emperor, we bear His holy armour!”

The stricken vessel broke apart, each segment veering from the others to slam into far-flung areas of the planet below. At each impact, auspex devices reported massive gravitic anomolies tearing through Rigellon, as if realspace itself were buckling from the force of the blow. In moments, whatever life existed on the planet ceased. Gravity fluctuations brought huge swathes of the molten core to the surface, or crushed structures into powder under their own weight. No weapon short of Exterminatus could have wrought such complete destruction. Rigellon was transformed into a hellscape.

No soldier could step foot on the world without the aid of power armour to bear unexpected weight, or to magnetically clamp him down as all weight left him. Even then, reaching the fragments of the Emperor’s armour would be no easy task in the shifting landscape. Gravitic fluctuations made precise orbital insertion difficult, and compensating for the conflicting gravity fields would soon overload the engines of any flying vehicle. Reclaiming the relic would be slow, agonizing work.

And the trial of the Space Marines was only beginning. For in the wake of Rigellon’s death, hellish ships began to appear from the Warp. The Traitor Legions had arrived, drawn by visions of a great prize.

So began the Armour War.



RULES FOR WARHAMMER 40K TOURNAMENT

Rule Books:
The Warhammer 40,000 SIXTH Edition Rules will be used.

The following is a list of legal army choices:
Codex: Blood Angels
Codex: Chaos Space Marines
Codex: Grey Knights
Codex: Dark Angels
Codex: Space Marines
Codex: Space Wolves
Codex: Sister of Battle (White Dwarf)

Note:  The rumored Sisters of Battle and Blood Angels supplements will NOT be legal for this event even if they are released in October.



MODELS AND POINTS:

1. Each player must bring an army consisting of 1250 points (but no fewer than 1225), in accordance with these rules.:

       • Players MUST spend at least 750 points on models wearing Power Armor (http://warhammer40k.wikia.com/wiki/Power_Armour).
           Dedicated transports or other upgrades to non-power armor wearing models do not count towards this requirement.
       • Players MAY NOT take any Fliers, Flying Monstrous Creatures, or Skimmers.
       • Players MAY NOT take more than ONE Monstrous Creature.
       • Players MAY NOT take more than TWO Drop Pods (of any kind).
       • Players MAY NOT take more than ONE AP3 (or lower), Large Blast type gun.
       • Players MAY NOT take Allied Detachments.


2. All models must follow “What You See Is What You Get” (WYSIWYG). All weapons, war gear, and so forth must be represented on the model.

3. Pictures of conversions or "counts as" models must be emailed to ChaseLaq@gmail.com unless they have previously been approved.

4. Warlord Traits - At the start of each game, before deployment, select two tables.  Roll a die for each table.  Choose ONE of the two results as your Warlord Trait for that game.

5. Psychic Powers - At the start of each game, prior to deployment, players may choose to select the psychic powers listed in their Codex as normal OR swap them for a number of rolls on the psychic disciplines tables per the Warhammer 40,000 rule book. Unless stated otherwise, you MAY NOT mix and match Codex and rule book powers.

6. Forge World Imperial Armor units (and army lists) ARE allowed in this event.  Units must bear the "40k Approved" stamp to be played.

7. We will require that each participant submits an itemized army list to a Battleground Tournament Organizer on or before Monday, October 21st (roughly a week before the event).  An Army Builder .pdf is preferred but a detailed text file (.txt) is acceptable.  PLEASE include the number of points each upgrade and unit costs on your list.

Please email lists to ChaseLaq@gmail.com as soon as they are finalized.

8. If illegal units or other rules violations are found in a player’s army list, at a minimum, the models in violation will be removed from all subsequent play. In addition, tournament points may be deducted and/or award eligibility may be forfeited. If in doubt, please ask for clarification in advance from a Battleground Tournament Organizer.

9.  Restrictions:

       • This event will not use "Mysterious Terrain" (p.102-103).
       • This event will not use "Archotech Artefacts" (p 106).
       • This event will not use "Unique Terrain" (p. 107).
       • This event will not allow The Fortress of Redemption or Skyshield Landing Pad.
       • If Fortifications are taken, an opponent may request, at any point, that it function as if it were the GW default.




HOW THE TOURNAMENT WORKS:

• Competitors will participate in three (3) games over the course of the day. In each game, you will play a scenario and record the outcome of the battle on your results sheet. Each round you will play a different opponent.  Each round will last 2 hours.  There will be no additional time given for deployment.

• In the first round, players will be matched up randomly. After the first round, players will be matched up according to current rankings in the tournament (based on the number of points they've scored) e.g., the player in first place will play the player in second place and so on. We will try our best not to pair players that come to the event together or regularly play each other in the first round. If a player receives a BYE they will be awarded maximum points for the round.

• You will not play the same person twice.

• We will do our best to prevent a player from playing on the same table twice.

• The pairings for each round will be announced as soon as they are determined. Please be sure to arrive at your table ready to play right away.

• Slow playing will NOT be tolerated.  Players are expected to complete at least 4 rounds in each game.  If you suspect your opponent is slow playing PLEASE notify a Battleground staff member as soon as possible as we can not do anything about alleged slow play after the fact.

• Each game will be played on a 4' x 6' board.

• Players will receive Results Sheets and Player's Choice Sheets for each round at the beginning of the event. Each results sheet must be filled in properly to ensure that match-ups and point totals are correct. Once the sheets are completed they are to be turned in at the counter so the scores can be entered into the computer.




BATTLES:

The exact scenarios will not be posted before the event.  Players can expect the scenarios to reflect the fluff above.

The SIXTH Edition Rulebook and FAQ will be in use for all games and will be the definitive guide for all rules. The time limit for each game is 2 hours. At the end of this time limit, the round will be called; players will need to finish the round as quickly as possible.


What You Need to Bring with You:
-Your (hopefully painted) miniatures
-At least TWO copies of your army list
-Rulebooks are required as are any additional books you need
-Pen and paper
-Dice and templates
-Tape measure
-Something to transport your army from table to table



STORE CREDIT AWARDS WILL BE GIVEN OUT TO:
Store credit is good for any product in the store and all subsequent events.  It never expires and will be saved for you.

Best General
Second Best General
Third Best General
Fourth Best General (only awarded if the turnout is 36 players or higher)

Best Appearance - Army (individual)
Note:  Players MUST DISPLAY ALL of the models that are present in their army list.  Players may not omit models or display models that are not part of the list they are playing in the event.  If a player is found breaking this rule, he will forfeit his chance at this award.

Players Choice - The Players Choice award will go to the player that the others feel best reflects important aspects of the hobby.  Every team will score their opponents on sportsmanship, theme, appearance, and overall awesomeness.  **This award will be significant.**

Smokin' Boots - You got crushed... and you deserve an award for your epic failure.


A player may only win one award with the exception of Best Appearance, which may go to any player participating in the event, regardless of their finish / other awards.


• A note on the Appearance award - We will award the individual who we feel has the best looking army. We will use a scoring rubric that looks at painting, basing, display boards, and various other "extras" to determine the winner.  Here is a link to the rubric we will use. (http://www2.picturepush.com/photo/a/13393795/img/13393795.jpg)


(http://www1.picturepush.com/photo/a/11978579/img/11978579.jpg) (http://picturepush.com/public/11978579)
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Typhus on September 25, 2013, 10:50:02 PM
(http://skullkingsemporiumofthestrange.pbworks.com/f/1314874013/FUCKINGANGRY.jpg)

THIS IS HAPPENING.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Chase on September 25, 2013, 10:58:18 PM
That picture is amazing!  I may use it on the flyers and stuff.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Loranus on September 26, 2013, 12:23:40 AM
I'm Hyped.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: The_Chef on September 26, 2013, 03:11:06 AM
I need to see if I can get a day off for this.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: PhoenixFire on September 26, 2013, 09:46:14 AM
This and the 2500 are two good looking events Chase! Unfortunately i'm on duty for both  :(
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: shwnlyns on September 26, 2013, 09:54:18 AM
Is terminator or scout army allowed in this shindig?
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Grimwulfe on September 26, 2013, 10:24:25 AM
Are they wearing power armor?
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: andalucien on September 26, 2013, 10:34:24 AM
How about bloodletters?  Do they count?
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Grimwulfe on September 26, 2013, 10:36:21 AM
500 points on whatever you like I dig it.  750 in power armor I dig it.  2 Drop pods makes me a sad panda LOL
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: andalucien on September 26, 2013, 10:50:43 AM
Geez, I think I'm actually out of this one...  Amazing, with the amount of 40k stuff I have, I only have like 400pts of power armor... 2 units of plague marines!  LOL.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: NateT on September 26, 2013, 11:00:34 AM
You could spend 350 points on 2 power armored HQs...
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: andalucien on September 26, 2013, 11:03:52 AM
Oh, right, good point.
I could take a Chaos Lord... and actually, the Daemon Prince's 3+ armour upgrade is also listed as "Power Armour".  So that counts too, I guess.

And actually, I forgot about Sisters of Battle.  I got some Sisters too.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Pat.H on September 26, 2013, 11:36:08 AM
You may want to change AP 3 large blasts to AP 3 or less since Space Marine Vindicators have AP 2 large blast.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: NateT on September 26, 2013, 12:48:55 PM
Damn!  There goes my three vindicator list... :)
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: bradpowers on September 26, 2013, 01:51:24 PM
2 Drop pods makes me a sad panda LOL

Amen Brother, Amen.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: robpro on September 26, 2013, 01:52:10 PM
So whoever brings the most plague marines wins?

Can I go if I run 750 points of Immortals?
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Chase on September 26, 2013, 02:08:03 PM
You may want to change AP 3 large blasts to AP 3 or less since Space Marine Vindicators have AP 2 large blast.

Change was made.  The rule was in there to prevent Vindicator spam (and similar things).
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Chase on September 26, 2013, 02:08:42 PM
Is terminator or scout army allowed in this shindig?

Yes, but they both aren't wearing power armor.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Chase on September 26, 2013, 02:09:46 PM
How about bloodletters?  Do they count?

Bloodletters are demons, right?  If they're in the CSM book you can take them but they don't count towards the 750 points of power armor.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: andalucien on September 26, 2013, 02:34:04 PM
I was kidding Chase... bloodletters are about as far from Power Armor as you can get :)
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Chase on September 26, 2013, 03:14:56 PM
Can't ever be sure!
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: corporaptor primus on September 27, 2013, 01:37:26 PM
Will there be a future event for horde armies?  Like model count must be at least 100 our something like that?
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: PhoenixFire on September 27, 2013, 01:47:56 PM
Will there be a future event for horde armies?  Like model count must be at least 100 our something like that?

interesting idea but it would never work for a tournament. Horde armies you have what? Orks, IG, Nids, maybe a few other codexs that have the ability to hordes.

That severely limits the amount of people that could sign up for it and doesn't make sense for BG from a business perspective.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: andalucien on September 27, 2013, 02:13:41 PM
Well... how is that different from a Power Armour only tournament?    This tourney is explicitly limited to 7 out of the 15 armies.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: NateT on September 27, 2013, 02:20:30 PM
I agree, this is a neat premise, and there should be a way of doing this to favor "horde" armies without excluding too many other armies. 

Maybe 750 points of 5+ armor saves? Marine armies are out, any others?

Actually, as a thought experiment, are there any armies that COULDN'T do 750 points of 4+?  Just a thought, I can't picture anyone buying that many marine scouts, but it is certainly possible!
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: PhoenixFire on September 27, 2013, 02:34:01 PM
I agree, this is a neat premise, and there should be a way of doing this to favor "horde" armies without excluding too many other armies. 

Maybe 750 points of 5+ armor saves? Marine armies are out, any others?

Actually, as a thought experiment, are there any armies that COULDN'T do 750 points of 4+?  Just a thought, I can't picture anyone buying that many marine scouts, but it is certainly possible!

this seems more doable than having a minimum of 100 models, however that will still be a large model count as cheap horde units dont generally have a lot of upgrades.

750 Points of space marines is easy to field as most people can make that number no problem with upgrades and such

having enough people with over 100 models of a particular army or even 750 of just cheap units to justify a tournament does not seem likely to me.

BG is a business and i'd be surprised if you could even get 20 people with enough of said units to show up to an event like that.

Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Chase on September 27, 2013, 03:28:15 PM
There are currently no plans to do a similar event for horde armies.

Although there are currently no plans for any 40k event after TANKSgiving in Novemeber... so... you never know.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Grimwulfe on September 27, 2013, 03:37:37 PM
Templcon practice?
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Chase on September 27, 2013, 03:45:48 PM
Im sure that'll happen, but this is the first I've thought about it.

There just aren't any plans for anything beyond November yet.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: The_Chef on September 27, 2013, 05:52:31 PM
Nothing beyond November? YOU LIE! The MEGABATTLE is in Jan. =p
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: robpro on September 27, 2013, 09:30:41 PM
Necrons can horde things up with a hilarious number of warriors.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Sir_Prometheus on September 28, 2013, 12:58:45 AM
Necrons aren't power armor.  Nothing is really power armor except marines (various) and sisters.  Sure, that includes (CSM) demon princes.

Artificer is a form of power armor though, isn't it?

Why the restriction skimmers, Chase?  If the goal is to see mostly marine armies, aren't landspeeders an honoured part of that?

I personally wouldn't mind a limitation on bikes, otherwise you're going to see a ton of all-bikes armies.  It's a bigger problem than drop pods, I think. 
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Loranus on September 28, 2013, 01:24:57 AM
Artificer is a Specially modified set of Power Armour. You have to actually replace Power Armour in the book so I don't think it should count as Power Armour.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Chase on September 28, 2013, 05:07:30 AM
High gravity world isn't conducive to proper skimmer use.  :)

Can't ban flyers (for fluff reasons /wink) and not skimmers.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Dan Bunker on September 28, 2013, 08:43:24 AM
I agree with Bennett this is going to be dominated by someone using bikes with grav guns. Most of the bike armies weaknesses aren't allowed for the tourney.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: andalucien on September 28, 2013, 10:45:34 AM
Yeah, I think that if this were going to be a repeatable and/or at all serious thing, you would have to ban grav guns.   The downside of grav guns "doesn't work great against targets without good armour" has been eliminated leaving them about twice as effective as Plasma, for the same price as Plasma.  But, really this is just for sh*ts and giggles, so, no big deal.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Chase on September 28, 2013, 04:31:24 PM
I'm not too worried about anything.

I suppose you could have said that NOVA was going to be dominated by people using some combination of Tau and Eldar with monstrous creatures.

I've heard that Plague Marines are going to dominate this event.  I've heard that bikes are going to dominate.  And I guess grav guns are too good here also.

So... Plan for that stuff if it's a giant concern?

The restrictions are mostly in place due to fluff.  If someone exploits a perceived flaw in the rules and ends up winning the event because of it, that's perfectly fine.  These weird, different events are done for a few reasons.  One of those reasons is to get people thinking about what might work and what might not.

I reasonably certain that there's a list or 5 or 10 that does very well against Plague Marines, bikes, and grav guns.  Very few things aren't allowed and at 1250 points a few bad die rolls can change the entire game.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Loranus on September 28, 2013, 06:26:06 PM
Well Said Chase. I already have a list that is going to incorporate and try to face all these threats. Waiting on my Boss's response to me getting that day off.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: shwnlyns on September 28, 2013, 06:42:52 PM
Not too sure about a battle of hordes armies, but an event for xenos armies would be along similar lines at includes the rest of the armies except IG.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Bill on September 28, 2013, 08:11:33 PM
I agree with Bennett this is going to be dominated by someone using bikes with grav guns. Most of the bike armies weaknesses aren't allowed for the tourney.

You guys are over thinking this and worrying too much. Just play some 40k. It's a 1250 tourney have some fun.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Ian Mulligan on September 28, 2013, 09:16:11 PM
I agree with Bennett this is going to be dominated by someone using bikes with grav guns. Most of the bike armies weaknesses aren't allowed for the tourney.

You guys are over thinking this and worrying too much. Just play some 40k. It's a 1250 tourney have some fun.

Every now and then, someone says something intelligent on the internet.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: King of the Elves on September 29, 2013, 04:28:44 AM
Chase, I'm digging these events you've been thinking up. It's making people think outside the box and not just go with the regular stuff that wins games. Good job bro.  :)
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Sir_Prometheus on September 29, 2013, 05:08:40 PM
at 1250 points a few bad die rolls can change the entire game.

Thats a feature not a flaw?   O_o
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Chase on September 30, 2013, 02:03:32 AM
at 1250 points a few bad die rolls can change the entire game.

Thats a feature not a flaw?   O_o

It's a fact.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Sam Butler on September 30, 2013, 05:08:45 AM
I'm not too worried about anything.

I suppose you could have said that NOVA was going to be dominated by people using some combination of Tau and Eldar with monstrous creatures.

I've heard that Plague Marines are going to dominate this event.  I've heard that bikes are going to dominate.  And I guess grav guns are too good here also.

So... Plan for that stuff if it's a giant concern?

The restrictions are mostly in place due to fluff.  If someone exploits a perceived flaw in the rules and ends up winning the event because of it, that's perfectly fine.  These weird, different events are done for a few reasons.  One of those reasons is to get people thinking about what might work and what might not.

I reasonably certain that there's a list or 5 or 10 that does very well against Plague Marines, bikes, and grav guns.  Very few things aren't allowed and at 1250 points a few bad die rolls can change the entire game.

Plague marines dominate very few things...  and mostly inanimate ones at that..
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Sir_Prometheus on September 30, 2013, 12:04:00 PM
wait, you're saying plauge marines are bad?  They're statistically as tough as a terminator most of the time, and they have plasma guns, which means they can't hurt almost everything. 
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Typhus on September 30, 2013, 02:22:51 PM
Might want to make an addendum for Plasma Cannon spam, since those are "small" blasts.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Sir_Prometheus on September 30, 2013, 03:10:14 PM
well, come on, we can't just rule out everything that might hurt a Space amrine, ar we?

And don't forget sonic Blasters and all that.  Give the chaos guys a chance.  This would be the one time taking lots of sonic marines would be a good bet. 
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Chase on September 30, 2013, 03:22:39 PM
I'm okay with the small blast templates.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Benjamin on September 30, 2013, 06:58:59 PM
We should ban power armor for this tournament.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Typhus on September 30, 2013, 07:36:18 PM
*shrug*

Then I don't want people to complain when I bring 17 Plasma Cannons :D
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Sir_Prometheus on September 30, 2013, 08:03:17 PM
OH NOES, JARED'S BRINGING THE PLASMA SERVITORS, THERE IS NO WAY TO COUNTER!!!!!!!!
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Typhus on September 30, 2013, 08:13:58 PM
OH NOES, JARED'S BRINGING THE PLASMA SERVITORS, THERE IS NO WAY TO COUNTER!!!!!!!!

(http://3.bp.blogspot.com/-Nq2xgOQf-jw/T5RzkQyoMdI/AAAAAAAAAak/e7P5DPaiS5k/s1600/haters.jpg)
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Mike_k on October 01, 2013, 10:25:33 PM
This is a great idea.

A very great idea but it also sadden's me that marines are such shit this edition so far that they need a fluff event to feel viable and special.  Being the power armored fanboy I am though I dig it.

Also FYI at 1250 if your worried about bike armies you should be because I am going to smoke all of you bitches.  VROOOM VROOOM
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Typhus on October 02, 2013, 09:42:24 AM
Also FYI at 1250 if your worried about bike armies you should be because I am going to smoke all of you bitches.  VROOOM VROOOM

THIS.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Sir_Prometheus on October 03, 2013, 02:40:14 PM
Y'know I kinda feel like asking the community what I should take.

SHould I take:

1) My Grey Knights.  Probably like two full strike squads, Coteaz, some purifiers in a Redeemer, maybe some cultists with razorbacks on the side.  Good old fashioned 5th ed stuff.  I think it will smash other Marines if I can catch them, but might be outgunned at the 24" range by some lists (cuz GK are expensive, yo) and it will also have like no long range to sepak of.  But I have all the models and I miss playing them, they're pretty. 

2) Bike GK-ish guys.  I actually have Grey Knights on bikes, which look pretty bad compared to what I can paint now, but I still love 'em, cuz f'U, they're GK on bikes, and I think that's awesome.  I would be building some others to be more normal bikes, the GK guys might become a command squad. 

3)  Borrow my friends Black templar guys, and seriously put like 70 marine bodies on the table.  I am never likely to play that otherwise, and I think it could be awesome.  (Jared would enjoy shooting them up with his plasma bomb, I think too)
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Chase on October 03, 2013, 02:48:02 PM
70 marines sounds awesome!
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Sir_Prometheus on October 03, 2013, 03:03:57 PM
Heh, Chase #2 would have had me buying the most models.  ;)

But yes, #3 is tempting just for the purity of it.  We're 70 marines, Bolters, fists and couple plasma guns should be enough to do the job!
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Destecado on October 06, 2013, 07:28:45 PM
Just to double check, do dedicated transports count towards the 750 points in power armor?
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Benjamin on October 06, 2013, 08:54:47 PM
Just to double check, do dedicated transports count towards the 750 points in power armor?
Hmm, do dedicated transports wear power armor?
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Chase on October 06, 2013, 09:12:45 PM
I've been meaning to update that.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Sir_Prometheus on October 07, 2013, 11:33:39 AM
Just to double check, do dedicated transports count towards the 750 points in power armor?

I wouldn't think so....so far, in my head I have list on which counts as "power armor".

Almost all "marines" (Imperial, Chaos, DA, BA, SW, GK) with a 3+ save.

Sisters of battle. 

"Artificer armor" is still a form of power armor.

Marines on Bikes are still wearing power armor, as are assault marines. 

GK inquisitors that buy power armor (Coteaz with his artificer armor) and acolytes that wear power armor are.

Arguably, CSM demon princes that buy "power armor" are wearing power armor.  (this actually seems the most iffy, but I like the spirit of it)

All the guns and wargear on a unit or character would count towards the "power armor total", but no, transports would not. 

Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Grimwulfe on October 07, 2013, 11:44:49 AM
Quote
"Artificer armor" is still a form of power armor.

Ummm.  No.

Artificer armor is NOT power armor.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: andalucien on October 07, 2013, 01:15:17 PM
How about, anything where in the equipment of the unit entry, it says "Power armour"?   Seems pretty clear cut.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Sir_Prometheus on October 07, 2013, 02:50:33 PM
Quote
"Artificer armor" is still a form of power armor.

Ummm.  No.

Artificer armor is NOT power armor.

Page 126 of the new codex, "Embellished by the finest artificers, these lavish suits of power armour afford the wearers protection that rivals even terminator armor."

That seems pretty definitive, no?  Every other fluff reference to artificer makes clear that it is just extra special (or old) power armor, too.  Regardless, I'd like a clarification either from Chase or Sam exactly because some people might do a double take as you just did, and I could see it making a difference with 100-200 pt character in a list.


Also:  http://wh40k.lexicanum.com/wiki/Artificer_Armour#.UlL0lWRASiI

"Artificer Armour is the name given to individualised and heavily modified suits of Power Armour"
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Bill on October 07, 2013, 03:02:14 PM
Really people? Good god the intent is clear, just build a damn list and stop reading between the lines. These forums have been insane lately. If people keep making it this difficult to run events all the interesting stuff is not going to be run especially since the money is in the straight forward tourneys. Please try to keep these strange events as much fun for the people running them as possible. 750 pts on stuff in standard 3+ power armour.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Sir_Prometheus on October 07, 2013, 03:06:02 PM
*shrug*

I think what counts as power armour is important, or at least it mattered for a few lists I was thinking about. (btw, most GK HQs are either termie or artificer armor) I also obviously wasn't the only one.

 I really wish you wouldn't try to make me feel bad just for asking. 

Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Bill on October 07, 2013, 03:15:32 PM
The GK list I made doesn't count my HQ in the 750. The point I am getting at is these events are meant to be fun and different so the answer always will be the very clearly intended answer. I am not a rep of the tournament but I can say with almost 100% certainty that artificer armour and daemon princes wearing power armour will not count towards the 750.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Typhus on October 07, 2013, 03:19:27 PM
Fluff is not rules.  Fluff has never been rules.  This is not a "counts as Power Armor" tournament.  It is a "Power Armor".  If the entry says Power Armor, then its out of the 750.  If it says anything else, its 500 points.

If you want to be super specific and stick with Fluff as rules, then there is no such thing as Terminator Armor - it's true name is Tactical Dreadnought Armor and since no unit has Tactical Dreadnought Armor then it doesn't exist and you can never field Terminators because they have an illegal piece of wargear.

I have GK HQ's that are in not in Terminator or Artificer armor, so I'm not really sure what the problem is.

I will say for the sake of the event's feel, I would say that Dedicated Transports for a Power Armor unit should count as "Power Armor" because there is no other way to get Rhino's or Drop Pods for marines - you cannot buy them separately
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: PhoenixFire on October 07, 2013, 03:29:21 PM
Fluff is not rules.  Fluff has never been rules.  This is not a "counts as Power Armor" tournament.  It is a "Power Armor".  If the entry says Power Armor, then its out of the 750.  If it says anything else, its 500 points.

If you want to be super specific and stick with Fluff as rules, then there is no such thing as Terminator Armor - it's true name is Tactical Dreadnought Armor and since no unit has Tactical Dreadnought Armor then it doesn't exist and you can never field Terminators because they have an illegal piece of wargear.

I have GK HQ's that are in not in Terminator or Artificer armor, so I'm not really sure what the problem is.

I will say for the sake of the event's feel, I would say that Dedicated Transports for a Power Armor unit should count as "Power Armor" because there is no other way to get Rhino's or Drop Pods for marines - you cannot buy them separately

The only problem i see with allowing dedicated transports to count as part of the 750 is some codexs can take Land Raiders as a dedicated transport. It does make sense for Pods, Rhinos, and Razorbacks though
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Grimwulfe on October 07, 2013, 03:32:29 PM
You can only have 2 pods anyway so losing 70 pts from the 500 really isnt that big if a deal.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: keithb on October 07, 2013, 03:33:50 PM
Hey, does anyone want to have a game where my space marine dudes shoot at your space marine dudes and vice versa?  No Bennett, you don't?  Ok cool, maybe next event.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Sir_Prometheus on October 07, 2013, 03:51:49 PM
Hey, does anyone want to have a game where my space marine dudes shoot at your space marine dudes and vice versa?  No Bennett, you don't?  Ok cool, maybe next event.

Hey, SCREW YOU GUYS.

Artificer armor, according to everything I know, is absolutely absolutely power armor.  An yeah, btw, fluff certainly is rules, all the time, as far as GW is concerned.

Maybe that's not what Chase meant when he said "power armor".  Maybe he doesn't want Bikes to count towards that 750 either, despite them wearing power armor.  I HAVE NO IDEA, THAT'S WHY I ASKED.

It's simple fffing question. I would like the answer to the question, it's not a big deal, one way or another, as yes, it's fun fluffy tournament, but it still matters, every SM HQ can take artificer armor, and a lot of the GK HQs have it to start, as well as all techmarines. 

You guys are making it sound like I'm being an a-hole for asking.  Well, I'm not, I think you all are being a-holes for making a big deal of it.   If your opinion on the matter is some variation of "how dare you ask that" then shut it, I basically think you're a crazy person.  If you're opinion is some variation of "Bennett, maybe this isn't the tournament for you" then screw you, your jerk-face.

It's a simple, straight forward question.  I'm allowed to ask a simple question without being made to feel like a jerk.  God-DAMN!
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: andalucien on October 07, 2013, 03:51:59 PM
I actually don't think these are silly questions, I think they need answers, but I think that the simplest (and what I recommend) answer is that it should go based on the name of the armour in the equipment section.

I'm not trying to find a loophole here or even be combative, it's just that I can't attend at all unless Daemon Princes wearing power armour count, because otherwise I don't have enough guys wearing power armour to equal 750 (most of my sisters army is not actually wearing power armour either).   If Sam or Chase says this is not allowed, that's cool, but I hope you can see why I would ask.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Sir_Prometheus on October 07, 2013, 03:59:12 PM
I actually don't think these are silly questions, I think they need answers, but I think that the simplest (and what I recommend) answer is that it should go based on the name of the armour in the equipment section.

I'm not trying to find a loophole here or even be combative, it's just that I can't attend at all unless Daemon Princes wearing power armour count, because otherwise I don't have enough guys wearing power armour to equal 750 (most of my sisters army is not actually wearing power armour either).   If Sam or Chase says this is not allowed, that's cool, but I hope you can see why I would ask.

Matt, that rant wasn't really addressed at you.

I think Demon princes wearing power armor should count, I think that is cool and fluffy.  'Course, he'd count as your one MC.

I also think artificer should count.  It is, in all descriptions, power armor.  It also matters to my lists.  Say I want have GK (power armor) led by a Brotherhood Champion?  I don't think anyone would argue that's unfluffy, but he's wearing artificer armor.  The only GK HQs that have "regular" power armor are Inquisitors that buy it special. 

I'll be OK either way, but it does matter, and again, I'm pretty pissed at being ganged up for asking a straight forward question. 
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Grimwulfe on October 07, 2013, 04:06:26 PM
Andalucien I dont see any issues with your question DP's can take Power armor so that is a very valid question in my opinion.  And im sure someone soon will answer it  :)



Ok Bennett I think the reason you get such backlash when asking these types of questions is your always looking for a loop hole.  Your past dicates how people treat you.  Being argumentative that a 2+ save is by any means equaling power armor just isnt sitting well with the community.  And in my opinion is not even worth questioning because its a 2+ save.  Power armor by definition is a 3+ save and thats about it.

However you are obviously upset and hey Keith can do that to anyone LOL so why dont we look at this logically. Lets read the rule as RAW

What is power armor?  Exactly that Power armor.  Not artificer armor not Runic armor not Terminator armor not wraith armor not imoortal armor but purely RAW power armor which by definition is a 3+. 

So if were taking RAW into account by all rule disputes and so on that we do go by on the regular and Sam has officated on many times power armor can only equal 1 thing and that is 3+ power armor as defined in the SM codex, GK codex, SW codex, BRB and all the other power armor codexes.  So if it says artificor armor by RAW that is not power armor and there for can not count towards the 750.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: keithb on October 07, 2013, 04:16:29 PM
Hey, does anyone want to have a game where my space marine dudes shoot at your space marine dudes and vice versa?  No Bennett, you don't?  Ok cool, maybe next event.

Hey, SCREW YOU GUYS.

Artificer armor, according to everything I know, is absolutely absolutely power armor.  An yeah, btw, fluff certainly is rules, all the time, as far as GW is concerned.

Maybe that's not what Chase meant when he said "power armor".  Maybe he doesn't want Bikes to count towards that 750 either, despite them wearing power armor.  I HAVE NO IDEA, THAT'S WHY I ASKED.

It's simple fffing question. I would like the answer to the question, it's not a big deal, one way or another, as yes, it's fun fluffy tournament, but it still matters, every SM HQ can take artificer armor, and a lot of the GK HQs have it to start, as well as all techmarines. 

You guys are making it sound like I'm being an a-hole for asking.  Well, I'm not, I think you all are being a-holes for making a big deal of it.   If your opinion on the matter is some variation of "how dare you ask that" then shut it, I basically think you're a crazy person.  If you're opinion is some variation of "Bennett, maybe this isn't the tournament for you" then screw you, your jerk-face.

It's a simple, straight forward question.  I'm allowed to ask a simple question without being made to feel like a jerk.  God-DAMN!

Someday Matt, you might figure it out, that it isn't always what you do, but how you do it that generates the response you see.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Moosifer on October 07, 2013, 04:21:13 PM
I am terribly upset that you will not allow me to use my necrons in this tournament.  According to GW Cannon, power armor and all the current space marine technology is based off stuff stolen from a Ctan stranded on Mars.  I DEMAND that you allow me to play all 3+ necrons in this tournament!
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Sir_Prometheus on October 07, 2013, 04:23:38 PM
What is power armor?  Exactly that Power armor.  Not artificer armor not Runic armor not Terminator armor not wraith armor not imoortal armor but purely RAW power armor which by definition is a 3+. 

I would think Runic armor would ALSO count as power armor. 

Look, fluff is Rules in lots of places with GW, contrary to Jared's point.  GW does not write technical rules, "power armor" has no hard definition.  Both Artificer and Runic armor are "power armor" as far as I'm concerned.  3+ doesn't make it power armor, lots of things have a 3+ that'd aren't power armor, conversely, having a 2+ doesn't make it not power armor.

Again, I'll be fine either way, but it actually seems to me like Artificer (and runic) armor is more clearly power armor than a DP's armor is (and I want that to count too).

Sam has officated on many times power armor can only equal 1 thing and that is 3+ power armor

When, where?  Did I miss something?  I really wasn't trying to argue with an established ruling, I just figured this was a new one-off rule.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Chase on October 07, 2013, 04:28:19 PM
Really people? Good god the intent is clear, just build a damn list and stop reading between the lines. These forums have been insane lately. If people keep making it this difficult to run events all the interesting stuff is not going to be run especially since the money is in the straight forward tourneys. Please try to keep these strange events as much fun for the people running them as possible. 750 pts on stuff in standard 3+ power armour.

FACT.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Grimwulfe on October 07, 2013, 04:29:14 PM
Lets not take pieces of my response and incorrectly quote them.

Quote
So if were taking RAW into account by all rule disputes and so on that we do go by on the regular and Sam has officated on many times power armor can only equal 1 thing and that is 3+ power armor
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Sir_Prometheus on October 07, 2013, 04:32:15 PM
OK, so Chase, it has to be 3+?  I'd like a simple yes/no.


Troy, I just cut&pasted what I thought was relevant, I'm not sure why you think the longer quote says something different?
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Chase on October 07, 2013, 04:33:42 PM
So here's what I meant, which I think I've said here before (or maybe it was FB)...

If your dudes are wearing POWER ARMOR, they count towards the 750 points of stuff in Power Armor.

If you dudes (or models, or other units) are listed as having something that is different than Power Armor (like Artificer Armor, or a tank they ride in), then it will not count towards the 750 points of stuff that needs to be wearing Power Armor.

Demon Princes can upgrade to wear Power Armor, so they're okay this time around.


Like seriously...  It's real simple, folks.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: keithb on October 07, 2013, 04:34:50 PM
Really people? Good god the intent is clear, just build a damn list and stop reading between the lines. These forums have been insane lately. If people keep making it this difficult to run events all the interesting stuff is not going to be run especially since the money is in the straight forward tourneys. Please try to keep these strange events as much fun for the people running them as possible. 750 pts on stuff in standard 3+ power armour.

FACT.

NOOOOOOO, blarhg,  fluff, it says POWER somewhere!!!111!!  And ARMOR somewhere else, therefore Powered armorz!!!

I can take it, it countz!!!  WINNAR!
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Chase on October 07, 2013, 04:35:07 PM
OK, so Chase, it has to be 3+?  I'd like a simple yes/no.

It just has to be Power Armor.

I'm not going to give a yes or no because I'm sure somewhere someone is going to find an example of a model in Power Armor that doesn't have a 3+.  Then we get to do this all over again.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Grimwulfe on October 07, 2013, 04:36:20 PM
I think Keith is having a siezure!

Quote
Troy, I just cut&pasted what I thought was relevant, I'm not sure why you think the longer quote says something different?

Because it does.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Sir_Prometheus on October 07, 2013, 04:37:22 PM
So here's what I meant, which I think I've said here before (or maybe it was FB)...

If your dudes are wearing POWER ARMOR, they count towards the 750 points of stuff in Power Armor.

If you dudes (or models, or other units) are listed as having something that is different than Power Armor (like Artificer Armor, or a tank they ride in), then it will not count towards the 750 points of stuff that needs to be wearing Power Armor.

Demon Princes can upgrade to wear Power Armor, so they're okay this time around.


Like seriously...  It's real simple, folks.

I don't think it was here.  I dunno, if I thought it was simple, I wouldn't have asked.  Anyway, thanks for the answer. 

Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Chase on October 07, 2013, 04:37:35 PM
Coming to the forums used to be one of my favorite parts of the day... Now I legitimately dread it.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Ian Mulligan on October 07, 2013, 04:38:10 PM
Coming to the forums used to be one of my favorite parts of the day... Now I legitimately dread it.

lol'd.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Chase on October 07, 2013, 04:46:07 PM
"Is my dude wearing Power Armor?"

"Yeah dude, he is."

"Okay, it's legal."




"Is my dude wearing Power Armor?"

"Well dude... It says that he's got Artificer Armor on."

"Well I read somewhere that Artificer Armor IS Power Armor.  Hahaha!"

"Bro... Power Armor is Power Armor, Artificer Armor is Artificer Armor."




"Is my dude wearing Power Armor?"

"Dude, that's a Rhino."

"Yeah, true.  Lololololol."


I dunno... It seems SO simple to me...

I get why the Artificer Armor question comes up.  It's not a bad question. I'm not writing a rulebook here, I'm trying to communicate the obvious intent.  Please don't over complicate it.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Grimwulfe on October 07, 2013, 04:48:49 PM
Chase what about all the different Mark's of Power armor?

Like Mark 1-7 LOL..   I couldnt resist...

Chase your the man and by far one of the more patient people I know.  You always do your best to give us the best and I for one just want to say we appreciate you!!!

Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Chase on October 07, 2013, 04:51:19 PM
I really hope I won't regret saying this...

All Marks of Power Armor are fine, so long as they are called Power Armor.


And thanks.  :)

I do understand why people want clarification.  It's fine.  I just don't want a laundry list of exceptions and rules and this and that...  I also don't want to have a discussion / argument about it.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Grimwulfe on October 07, 2013, 04:53:26 PM
Considering that was a Rogue Trader rule for the most part I think your good on that one Chase!
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: andalucien on October 07, 2013, 05:23:38 PM
I keep hearing all these snippets of Rogue Trader rules that make me curious... so they actually had different rules for the different marks of armour back then?   
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Sir_Prometheus on October 07, 2013, 05:32:38 PM
I never played Rogue Trader, I started early in 4th.  Maybe that's why this seemed obvious to you all, not to me. 
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Benjamin on October 07, 2013, 06:43:58 PM
Dreadknights are piloted by Grey Knights wearing Power Armor, clear as day on the model, so Dreadknights MUST count toward the 750 requirement or my head will explode.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Sir_Prometheus on October 07, 2013, 07:18:00 PM
Dreadknights are piloted by Grey Knights wearing Power Armor, clear as day on the model, so Dreadknights MUST count toward the 750 requirement or my head will explode.

Actually, it's terminator armor.  And when the codex came out, whether it counted as terminator armor, etc, was important for interactions with teleport homers.  Because it really was apparent that the writers treated it in some ways as up-scaled terminator armor, and written rules around it being so. 

So there, Ben.  Your snideness was not only uncalled for, it was also incorrect in a very ironic and illustrative fashion.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Benjamin on October 07, 2013, 07:31:07 PM
So there, Ben.  Your snideness was not only uncalled for, it was also incorrect in a very ironic and illustrative fashion.
It seems like you took that personally. I don't know why you would.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Sir_Prometheus on October 07, 2013, 08:10:58 PM
[quote author=Sir_Prometheus link=topic=7100.msg56818#msg56818 date=1381184280So there, Ben.  Your snideness was not only uncalled for, it was also incorrect in a very ironic and illustrative fashion.
It seems like you took that personally. I don't know why you would.
[/quote]

passive-aggressive much? 
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Loranus on October 07, 2013, 08:13:05 PM
(http://fim.413chan.net/fim/src/131342341297-130787990605.jpg)
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Benjamin on October 07, 2013, 09:22:04 PM
passive-aggressive much?
I guess, if you think so.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: robpro on October 07, 2013, 09:37:34 PM
Since we're being passive aggressive, I'd like to say it would be super nice if whoever keeps using the cutting board and the wooden bowl that are too big to fit in the dishwasher would handwash them himself instead of leaving them in the sink until I do it.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Grimwulfe on October 08, 2013, 09:07:43 AM
Hey Matt if you ever want to read through the Rogue Trader rules let me know.  I still own 2 of the Old School rule books.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Sir_Prometheus on October 08, 2013, 09:55:02 AM
Thanks, I might. 
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Grimwulfe on October 08, 2013, 10:17:52 AM
That was meant for Matt Forsythe who asked about Rogue Trader rules :)  But I have no issues with anyone wanting to look at them.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: andalucien on October 08, 2013, 10:24:48 AM
Hehe, me too :)  yes, I'm quite curious indeed.

I once bought a Warhammer Armies I really early edition book at a used bookstore for like $2... all armies were all in the one book.  There were Zoats and things like that... was interesting to flip through.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Tharcil on October 08, 2013, 10:28:16 AM
The really cool posters all over the store advertising the Power Armor event, have a GK in Termy Armor...just saying ;)
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: keithb on October 08, 2013, 11:17:14 AM
The really cool posters all over the store advertising the Power Armor event, have a GK in Termy Armor...just saying ;)

Chase doesn't know anything about 40k other than when things "look like a gun"
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Grimwulfe on October 08, 2013, 11:27:02 AM
I tell ya what ill do.  Ill bring a copy of Rogur Trader to the store and give it to Chase and Co if they want, so anyone can look it over.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Chase on October 08, 2013, 01:21:52 PM
The really cool posters all over the store advertising the Power Armor event, have a GK in Termy Armor...just saying ;)

Chase doesn't know anything about 40k other than when things "look like a gun"

Fact.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Sir_Prometheus on October 08, 2013, 02:52:06 PM
The really cool posters all over the store advertising the Power Armor event, have a GK in Termy Armor...just saying ;)

I noticed that to...though it is a really cool picture.

I will now insist that this is fluff evidence that terminator armor = power armor. 
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Benjamin on October 10, 2013, 09:56:28 PM
Interesting question regarding a very specific circumstance came up while list-building.

Does Chronus count as a model in Power Armor? (This is the dude who starts the game piloting a vehicle, but if the vehicle is destroyed, has a chance run around as a model in power armor.)
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: NateT on October 11, 2013, 08:33:31 AM
I would think that he fulfills 50pts of the 750pts "of models in power armor."

He is classed as "infantry (character)," not as wargear or anything... Do they use vehicle upgrade in his description?  I think they used to...
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: shwnlyns on October 11, 2013, 10:06:28 AM
Yea, I think he should count toward the 750 points of power armor. The rules say to treat him as a model embarked in a transport, even if the tank doesn't have a transport capacity. And when the tank blows up, he disembarks and walks around in power armor.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Chase on October 11, 2013, 07:34:29 PM
Since Chronus listed as infantry he will count.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: The_Chef on October 11, 2013, 08:03:11 PM
I am in. ANYONE else from Abington coming?
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Chase on October 21, 2013, 05:07:15 PM
I am in. ANYONE else from Abington coming?

Nope.

If they're planning to, they certainly haven't emailed me.  Feel free to rally Cookie, Capone, and the others to come play.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Chase on October 21, 2013, 05:07:43 PM
Lists are due today, people!  Please send them to ChaseLaq@gmail.com
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Chase on October 21, 2013, 05:25:14 PM
Also, looks like a few people who have been active in this thread haven't signed up.  If you're planning to play please email me a list ASAP.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: keithb on October 22, 2013, 01:45:45 PM
I have 0 models with power armor =[
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: andalucien on October 22, 2013, 02:38:39 PM
Haha... let's start a support group keithb... i'm not at zero, but I can say that approximately 0.3% of my models are in power armour
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Chase on October 22, 2013, 03:11:15 PM
Scenarios are done and I'm very happy with them.

If I had all the lists I'd post em up... but I don't, so I can't.

It's a small turnout (16 players), but I think it's going to be an awesome event.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Sir_Prometheus on October 22, 2013, 04:07:01 PM
Anyone feeling bold and want to tell us the lists they brought?  If you brought bikes, raise your hand!
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Chase on October 22, 2013, 07:53:15 PM
I can tell you for sure that bikes will be on tables this weekend.

I can also tell you that models in Power Armor will be all over the place.

Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Loranus on October 22, 2013, 07:56:42 PM
(http://1-media-cdn.foolz.us/ffuuka/board/tg/image/1340/35/1340352581635.jpg)
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Bill on October 22, 2013, 08:17:42 PM
Doomrider reminds me of Joe Rogan.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Ian Mulligan on October 22, 2013, 09:20:42 PM
Joe Rogan reminds me of Doomrider.

ftfy
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Chase on October 24, 2013, 02:47:41 AM
I've got all the lists so here's a look at the scenarios Sam and Ben have done up for the event.  Sorry so many of you have to miss it.

There will be one little bit of clarification in the mission packet.

I am not going to be answering questions about the scenarios.




Mission 1: Find the Armour.

Pieces of the Emperor's holy armour had fallen to far-flung regions of the planet Rigellon, but the gravitic anomolies made precise tracking difficult. The forces of the Space Marines, along with their Chaos rivals, would need to establish a foothold on the planet's surface before venturing out in search of their goal. Key points of stability in the world's unstable surface would be ideal for defensive positions, and thus highly prized by any force. Only with this necessary task complete could the true work begin.

The Battlefield: Vanguard Strike deployment. Before deployment, place 3 objectives in No Man's Land along the center diagonal: one in the center, and one near each corner, 18" from the short table edge and 12" from the long table edge. Each player also places one objective in their deployment zone, not within 6" of any table edge or within 12" of another objective.

Primary Objective: The player who controls the most objectives in No Man's Land at the end of the game wins this objective.

Secondary Objective: The player who controls the most objectives in player deployment zones wins this objective.

Tertiary Objective: Linebreaker earns 2 points. Slay the Warlord earns 1 point.

Mission Special Rules: Night Fighting, Reserves.




Mission 2: The Relic?

The crusaders on Rigellon soon discovered that the fragments of armour had fallen near certain small shrines that had remained untouched by the general upheaval on the world. Scouting parties were ordered to collect intelligence about these locations as they secured the artifacts; a dangerous proposition, when enemies might stumble upon the site at any moment. Regardless of the danger, the Chaplains were united in recommending caution, for a lurking dread remained behind the hunt: would the relic indeed be a holy artifact, or a trap laid by the forces of Chaos?

The Battlefield: Hammer and Anvil deployment. The Relic will be placed in the center of the table. Two more objectives will be placed along the center line, 12" from each long table edge. Each player MUST designate one power armor unit to be deployed using the rules for Infiltrators, though the unit does not gain that special rule and may not Outflank.

Special Rule: Uncertain Artifact. When the Relic is seized for the first time, the seizing player must roll a d6. On a roll of 1-3, it is a false Relic: for the rest of the game, any unit holding the Relic gains the Daemon special rule. On a roll of 4-6, it is a true Relic: for the rest of the game, any unit holding the Relic gains the Zealot special rule.

Primary Objective: At the end of the game, whoever controls the Relic wins this objective.

Secondary Objective: At the end of each game turn, a player earns one Victory Point for each objective they control (apart from the Relic). The player with the most Victory Points at the end of the game wins this objective.

Tertiary Objective: Linebreaker earns 2 points. Slay the Warlord earns 1 point.

Mission Special Rules: Night Fighting, Reserves.




Mission 3: Prepare for Extraction!

As the forces on Rigellon claimed their prizes and made them safe, a new danger appeared in the skies above. The Black Ships of the Inquisition arrived in the hundreds. Seeing the malformed nature of the planet and the presence of Chaos, the Inquisitors deemed that the planet was lost, and that the safest course would be to prepare a holy Exterminatus and purge the world of all who might be tainted by the Enemy. Learning of this, commanders on the ground placed beacons to guide transport ships for immediate extraction. But the fighting would not stop, even in the face of annihilation. If this were indeed the end, the mighty warriors on the planet would ensure their foes would lead the way into oblivion.

The Battlefield: Dawn of War. Each player places one objective in their deployment zone to serve as the extraction beacon.

Special Rule: Bearers of the Armour. Before deployment, each player nominates one unit to bear a fragment of the Emperor's armour. This unit may not be an Independent Character or a Monstrous Creature.

Primary Objective: At the end of the game, each player receives 1 Victory Point for each enemy unit that has been completely destroyed. Units that are falling back or not on the board when the game ends count as destroyed for the purposed of this mission. Any unit killed by the Bearers of the Armour grants 2 Victory Points, instead of 1. The player who scores the most Victory Points wins this objective.

Secondary Objective: Protect the extraction beacon. These objectives may not be targeted by either side. An enemy Infantry unit can destroy the opposing beacon by spending an entire game turn in base contact with it. If a player has the only remaining beacon at the end of the game, they win this objective. If both players have intact beacons, this objective is a draw. If neither player has a beacon at the end of the game, both players lose this objective.

Tertiary Objective: Slay the Warlord earns 2 points. Linebreaker earns 1 point.

Mission Special Rules: Night Fighting, Reserves.

Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Sir_Prometheus on October 24, 2013, 11:11:00 AM
Bwahahaha!  But I didn't tell you which chapter tactics I was going to choose, Chase!  And now.....I maximise based on the scenarios you have described!

j/k.  Bikes = whitescars, duh.  Though I flirted with the idea of iron hands cuz IWND LR is awesome. 

Missions look fun.  I like what you did there with the infiltrating unit in the Relic mission.  Unfortunately, I think scoring bikes just pwn Relic missions.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Bill on October 24, 2013, 11:41:01 AM
Joe Rogan reminds me of Doomrider.

ftfy

Why don't we have like buttons on this forum?
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: spoonsaur on October 25, 2013, 11:53:11 PM
http://www.youtube.com/watch?v=1xI2rDzkqmA

i can't wait
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: spoonsaur on October 26, 2013, 05:29:05 PM
I doubt I will play another tournament. Forced buy the first round, tabled the second game but at least I had a chance. Third game was another story, Sam rules thunder fire cannon can hold the relic piece giving him crazy bonuses. Guy sets the beacon on level 4 where I can't go or reach with range. Thunder fire cannons my whole army not very fun. On top of that I don't even get smoking boots because of the buy.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: PhoenixFire on October 26, 2013, 05:49:35 PM
I doubt I will play another tournament. Forced buy the first round, tabled the second game but at least I had a chance. Third game was another story, Sam rules thunder fire cannon can hold the relic piece giving him crazy bonuses. Guy sets the beacon on level 4 where I can't go or reach with range. Thunder fire cannons my whole army not very fun. On top of that I don't even get smoking boots because of the buy.

Sorry you had a bad experience this time around. Unfortunately sometimes there is a bye and someone has to take it, BG is really good about it though and i seriously doubt you will ever get it again.

Don't judge all tournaments at BG by one tough day, i've had a good time at almost every tournament i've ever been to here.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Typhus on October 26, 2013, 07:01:36 PM
I doubt I will play another tournament. Forced buy the first round, tabled the second game but at least I had a chance. Third game was another story, Sam rules thunder fire cannon can hold the relic piece giving him crazy bonuses. Guy sets the beacon on level 4 where I can't go or reach with range. Thunder fire cannons my whole army not very fun. On top of that I don't even get smoking boots because of the buy.

Odd, because the Thunderfire Cannon is not a scoring unit, so how can it hold the relic?
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: spoonsaur on October 26, 2013, 08:12:20 PM
that's what i said
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Sir_Prometheus on October 26, 2013, 09:48:29 PM
You're not actually talking about the relic, you're talking about round #3, where any non-MC, non-IC unit could take it and reap double kill points.

Look, you have weird, "cinematic" missions with odd rules, odd niche situations will occur.

I'll argue that having a thunderfire use the "bit O'emperor's armor is less weird than Mephiston being able to....He is neither an MC nor an IC but he is very close to being both. 
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: The_Chef on October 26, 2013, 10:04:02 PM
Having been on the receiving end of the Mephiston train wreck, might I offer up the following: Owwie.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: robpro on October 27, 2013, 02:36:01 PM
So what ended up taking the day? Bikes? Plague marines? White scars? Money? Women? ...Men?
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Benjamin on October 27, 2013, 08:09:29 PM
I doubt I will play another tournament.
This tournament was designed to have some interesting rules, and was an outside-the-box experience. If it's your first experience, know that it's not a "normal" one. Many of the other tournaments are strictly by the book, and those are the events that get people coming from far and wide.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Sir_Prometheus on October 27, 2013, 08:58:15 PM
So what ended up taking the day? Bikes? Plague marines? White scars? Money? Women? ...Men?

I came in second, had chap master in a bike, two bike squads, tax squad, sniper troops and a redeemer with Honour guard inside. I thought it was a relatively balanced list

Dunno what Nate had, but I didnt see anything too crazy in one direction
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: shwnlyns on October 27, 2013, 09:38:54 PM
I came in second, had chap master in a bike, two bike squads, tax squad, sniper troops and a redeemer with Honour guard inside. I thought it was a relatively balanced list

Dunno what Nate had, but I didnt see anything too crazy in one direction

I'm curious to know how the honor guard faired. 25 points for a marine in artificer armor with a power weapon seems to me to be the most point efficient model in the book.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Sir_Prometheus on October 27, 2013, 10:42:48 PM
I came in second, had chap master in a bike, two bike squads, tax squad, sniper troops and a redeemer with Honour guard inside. I thought it was a relatively balanced list

Dunno what Nate had, but I didnt see anything too crazy in one direction

I'm curious to know how the honor guard faired. 25 points for a marine in artificer armor with a power weapon seems to me to be the most point efficient model in the book.

Medium to well.  Kinda work the way termies are supposed to: very Killy, durable, still die to plasma. Usually the LR would die just after delivering them, about half would die to plasma, then they'd murder tons of marines.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Destecado on October 27, 2013, 11:30:38 PM
I doubt I will play another tournament. Forced buy the first round, tabled the second game but at least I had a chance. Third game was another story, Sam rules thunder fire cannon can hold the relic piece giving him crazy bonuses. Guy sets the beacon on level 4 where I can't go or reach with range. Thunder fire cannons my whole army not very fun. On top of that I don't even get smoking boots because of the buy.

About setting the beacon on the fourth floor,  I pointed out it's placement before the start of the game, right behind one of my thunderfire cannons that was on the same level.  I also offered to move it down a floor when you raised the issue during the game.  As has also been pointed out, this was not a relic mission, so having my second Thunderfire hold the piece of the emperor's armor was perfectly allowable given the scenario.  Just to be sure, I double checked with Sam before proceeding.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Chase on October 28, 2013, 03:13:00 AM
I'll throw up the winning lists later today (tomorrow).

Matt asked me to send them to him the other day, but I decided to ignore "work" for the weekend.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Grimwulfe on October 28, 2013, 08:50:33 AM
Buildings should never go above 2 floors. 
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: keithb on October 28, 2013, 09:05:16 AM
I doubt I will play another tournament. Forced buy the first round, tabled the second game but at least I had a chance. Third game was another story, Sam rules thunder fire cannon can hold the relic piece giving him crazy bonuses. Guy sets the beacon on level 4 where I can't go or reach with range. Thunder fire cannons my whole army not very fun. On top of that I don't even get smoking boots because of the buy.

I've mentioned this to chase et al. After almost every event.   Have a ringer so everyone gets a game.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Moosifer on October 28, 2013, 11:31:31 AM
Buildings should never go above two floors (6").  This is why you discuss terrain with your opponent before the game is played.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Sir_Prometheus on October 28, 2013, 12:17:32 PM
I thought it was three.  Anyway, I thought GW had a standing rule that all objectives had to be ground floor....in fact LR mike Rage-quit over it once. 
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: PhoenixFire on October 28, 2013, 12:26:35 PM
I thought it was three.  Anyway, I thought GW had a standing rule that all objectives had to be ground floor....in fact LR mike Rage-quit over it once.

They're not supposed to be placed in buildings, impassible terrain or fortifications.

Not sure if the mission packet superseded the BRB though
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Sir_Prometheus on October 28, 2013, 01:11:38 PM
We're talking about ruins, here, which are none of those things. 
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Tharcil on October 28, 2013, 01:25:01 PM
Fun event + nitpicking before and after the fact, about lots of details = missing the point?
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: robpro on October 28, 2013, 04:52:55 PM
Guys, guys... I think I know what everyone is trying to say here. We need to build and outer-space helicopter.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Chase on October 28, 2013, 04:56:20 PM
The missions were posted earlier in this thread.  There was no mention of where and how to place objectives / other things other than what you can see there.

If people asked Sam about what was okay and he gave an answer, I think going with that was probably the reasonable and right choice.


The real issue is people no-call, no-showing.  I guess I don't quite understand why someone would email me to register, then email me their list the week of the event, and then no-call, no-show.

TONS of people drop from every 40k event we do.  It's life and it's totally fine.  A lot of the time I'm adding and dropping people the night before the event.  It's just a total bummer when we plan to have an odd or even number of people and then it changes, without anyone knowing, that morning.

For this event I got in touch with the guy who had the round one bye and told him he didn't need to be here until 1230.  He was fine with that.  Unfortunately, someone still got hosed....  And it was a new'ish player too.  LAME.

There are pros and cons with having a ringer.  I won't get into them here.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Chase on October 28, 2013, 05:09:15 PM
Results:

(http://www2.picturepush.com/photo/a/13808680/img/13808680.png) (http://picturepush.com/public/13808680)



Here's a look the winning lists from this weekend.

Nate's Blood Angels (https://drive.google.com/file/d/0B-AzuwQYWKDLd3VPU2hoZi1QQlU/edit?usp=sharing)

Matt's Space Marines (https://drive.google.com/file/d/0B-AzuwQYWKDLZHJiYkxyWS1pa00/edit?usp=sharing)

James' Space Marines (https://drive.google.com/file/d/0B-AzuwQYWKDLVGlTczI4eFF6WEU/edit?usp=sharing)
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Chase on October 28, 2013, 05:15:05 PM
Awesome things to see:

Land Raiders in the top 2 lists.

Dev Centurions in the 3rd place list.

Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Bill on October 28, 2013, 06:02:29 PM
Well done Nate!
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Sir_Prometheus on October 28, 2013, 06:45:55 PM
It's actually really nice to see Blood Angels doing well again, I hope it wasn't JUST because of mephiston, maybe Nate can tell the tale.

I really liked this tournament, it allowed people to have fun with models they might not have used for a while.  I'm not exactly a comp sorta guy, but....let's face it, the meta has become a bit monoculture lately, so much so that my Tau are divergent just because they don't have 2+ riptides or 3 Missile squads.

Maybe we could have more tournaments with fairly random restrictions (well, cinematic and thematic, but game mechanically I think they will be random)?  Just to shake things up, have people bring lists they wouldn't otherise.  I'm think less comp and more "list turbulence".

Like I said, I really liked it, but I did have one criticism -- I think it was a mistake that First Blood was not present in these scenarios at all.  Yes, I understand people don't like it, but it's about the math.  I heard that something like 86% of wins at NOVA were people who went second (I could very well be misremembering, but anyway, it was high).  I'd argue that was probably because first blood was minimized as much as it was.  Basically, first blood counters both the fact that most missions are objectives, so it's better to go second.  I understand why people don't think it's fun....that doesn't keep it from being good for game balance. 
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Benjamin on October 28, 2013, 07:24:56 PM
A space helicopter is impossible, but we do need an island of wayward kitties.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Benjamin on October 28, 2013, 07:41:14 PM
I do expect some future flavor-driven tournaments like this, with some very basic comp-style limitations. It doesn't matter where the idea comes from, but if either Chase, Sam or I like it, it'll get the old college try.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: PhoenixFire on October 28, 2013, 07:49:44 PM
I do expect some future flavor-driven tournaments like this, with some very basic comp-style limitations. It doesn't matter where the idea comes from, but if either Chase, Sam or I like it, it'll get the old college try.

i loved the idea of the tournament and wish i hadn't been working. Hopefully if BG does another one of these in the future they can pull in more than 14 people
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Chase on October 28, 2013, 07:53:14 PM
I figured we'd get somewhere in the 15 player range.

I'm told that at least a few of the Thursday guys would have liked to play but couldn't make it for whatever reason.

Chances are good that we'll do it again.
Title: Re: [Plainville MA] "ARMOR WAR" 1250pt 40k Tournament - 10/26
Post by: Nate278 on October 28, 2013, 11:27:29 PM
Thanks Bill!

Mephiston did help a lot in the tournament, but I would say the biggest thing for me was using my two assault squads in reserves and deep-striking them down on the targets that could actually hurt my Landraider. The Landraider in all three games only lost two hull points in total, so that I would say is a big reason. But Mephiston drew most of the fire and survived all but one game with full wounds left.