Battleground Games Forum

Games Workshop => Warhammer 40K => Topic started by: Pat.H on May 27, 2014, 01:55:15 PM

Title: Da Orks iz a Coming!!!!
Post by: Pat.H on May 27, 2014, 01:55:15 PM
So it's confirmed. Orks coming out in June and it looks like one of the first new kits to be revealed is a big AV 13 walker called the Gorkanaut. Essentially a mini Stompa.

 http://www.belloflostsouls.net/2014/05/orks-confirmed-fear-gorkanaut.html?m=1

Rules him will be in White dwarf 18.
Title: Re: Da Orks iz a Coming!!!!
Post by: Mad Dok Rob on May 28, 2014, 12:14:48 AM
Not really all that impressed...

Think it is overpriced for what it gives the army.
Title: Re: Da Orks iz a Coming!!!!
Post by: Benjamin on May 28, 2014, 08:25:33 AM
So you want a Wraithknight/Riptide sized model, but you play Orks? "Problem" solved.
Title: Re: Da Orks iz a Coming!!!!
Post by: the_trooper on May 28, 2014, 11:24:21 AM
So you want a Wraithknight/Riptide sized model, but you play Orks? "Problem" solved.

That's what allies / unbound are for.
Title: Re: Da Orks iz a Coming!!!!
Post by: Mad Dok Rob on May 28, 2014, 04:56:22 PM
So you want a Wraithknight/Riptide sized model, but you play Orks? "Problem" solved.

That's what allies / unbound are for.

eh, when you are throwing 100 boyz on the table, it is not the easiest thing to have to deploy another model 12 inches away and keep it away the whole game.  Not that I have a problem Ork-ying up a Riptide, et al.   

And I still do not like the idea of "oh, your army isn't very good, well just throw some allies in".  I play Orks to play Orks.  :P

I personally do not want a Wraithknight/Riptide (we already have MegaDreads) sized model unless it adds something new to the faction.  The new dex is not out yet, so I will reserve judgement, but as it stands right now, I am not really impressed. 

An Orked up Knight (which is basically what I originally hoped the Pregnant Deff Dread was going to be) which have added something sorely needed to Orks.  Ranged AT and still been really good in melee.
Title: Re: Da Orks iz a Coming!!!!
Post by: MM3791 on May 28, 2014, 05:32:35 PM
From what I've read, the Gork/Morkanaut is a duel kit. The thing also has some beastly stats for a walker, similar to the Soulgrinder. Orks can ally with themselves now so just field 4 of those big boys along side 100 Orks swarming the board lol
Title: Re: Da Orks iz a Coming!!!!
Post by: Pat.H on May 28, 2014, 11:27:17 PM
http://grotorderly.blogspot.com.es/2014/05/white-dwarf-18-wycieki-czesc-3-leaks.html

A color photo of the Gorkanaut with new plastic Mega Nob models? People are also saying kustom force field gives models within 6 inches a 5+ invuln save against shooting as opposed to all units within 6" having 5+ cover. While having an invuln is better since everything has ignores cover these days, the whole models as opposed to units thing means it's going to be tough to put it on a green tide. Unless Kustom Force Field is a standard vehicle upgrade or some other weird thing.

The Gorkanaut is definitely pretty beefy and now that vehicles are a bit more survivable it might be worth taking. It would be an easier sell if it was a super heavy and as others have pointed out it's $105 and for fifteen more bucks you can get a Stompa. Maybe Big Meks will have an ability to soup up vehicles like they can in the Dread Mob so who knows. Speaking of Big Meks did anyone happen to notice the picture on page 91 of the Dark Millenium book of the Big Mek with Mega Armour and a Kustom Force Field? You can't currently do that now so thats interesting.
Title: Re: Da Orks iz a Coming!!!!
Post by: Chase on May 29, 2014, 12:31:25 AM
That thing looks AWESOME!

I love Orks!
Title: Re: Da Orks iz a Coming!!!!
Post by: Mad Dok Rob on May 29, 2014, 07:03:44 AM
http://grotorderly.blogspot.com.es/2014/05/white-dwarf-18-wycieki-czesc-3-leaks.html

A color photo of the Gorkanaut with new plastic Mega Nob models? People are also saying kustom force field gives models within 6 inches a 5+ invuln save against shooting as opposed to all units within 6" having 5+ cover. While having an invuln is better since everything has ignores cover these days, the whole models as opposed to units thing means it's going to be tough to put it on a green tide. Unless Kustom Force Field is a standard vehicle upgrade or some other weird thing.

The Gorkanaut is definitely pretty beefy and now that vehicles are a bit more survivable it might be worth taking. It would be an easier sell if it was a super heavy and as others have pointed out it's $105 and for fifteen more bucks you can get a Stompa. Maybe Big Meks will have an ability to soup up vehicles like they can in the Dread Mob so who knows. Speaking of Big Meks did anyone happen to notice the picture on page 91 of the Dark Millenium book of the Big Mek with Mega Armour and a Kustom Force Field? You can't currently do that now so thats interesting.

I have seen some stuff that says the german translation is off and the KFF might still apply to units.  And given the way orks work that would make sense, but i guess we will know in a couple of weeks.

All the mega-armoured stuff sounds pretty cool, but price/looks are going to be important.  Kromlech makes some really really sweet MA Orks that blow the current GW stuff out of the water.  And given the prices we have been seeing lately from GW, they are going to be about the same price.

If the pregnant deff dread was a super-heavy, i would be much happier and would actually think it had a place in my armies.  It does not help that from the pictures I think it looks kind of rubbish.  Way to clean and not really Orky enough.  Given the rules and points for this guy though, i do not see Kans and Dreads getting any kind of buff in the new dex (which is unfortunate),
Title: Re: Da Orks iz a Coming!!!!
Post by: Benjamin on May 29, 2014, 08:08:29 AM
It has a transport capacity. That's pretty neat. I was wondering where one would hide the KFF around the Nauts.
Title: Re: Da Orks iz a Coming!!!!
Post by: Pat.H on May 29, 2014, 01:17:38 PM
It has a transport capacity. That's pretty neat. I was wondering where one would hide the KFF around the Nauts.

You can also take a squad of five burna boyz and upgrade three of them to be Mek boyz. Stick em inside with Max oiler grots and a big Mek and you have four rerollable repair rolls a turn.
Title: Re: Da Orks iz a Coming!!!!
Post by: MM3791 on May 31, 2014, 12:14:08 PM
Looks like I was right(again), it's a duel kit. The Gorkanaut is piloted by a Nob and the Morkanaut is piloted by a Mek.. I assume there will be different strengths for each.
Title: Re: Da Orks iz a Coming!!!!
Post by: coolrick5 on May 31, 2014, 01:40:40 PM
They're also already out to buy on GW...
Title: Re: Da Orks iz a Coming!!!!
Post by: Chase on May 31, 2014, 04:14:16 PM
You can buy em through BG too, and we'll have em for you several days before GW will.  Just throwing that out there.
Title: Re: Da Orks iz a Coming!!!!
Post by: MM3791 on May 31, 2014, 04:17:10 PM
You can buy em through BG too, and we'll have em for you several days before GW will.  Just throwing that out there.

Yea that "early release" for 7th ed was really cool, good to know GW has laxed its policy & BG can release products even faster.
Title: Re: Da Orks iz a Coming!!!!
Post by: Pat.H on May 31, 2014, 05:04:51 PM
http://40kwarzone.blogspot.com/2014/05/new-orks-pictures-and-rules.html?m=1

Images of the new Flash Gitz.

They have Horton cheaper and they guns still roll d6 for their AP value. Gitfinderz let them shoot at BS 34 and they are still Nobs. It looks like you could make them using the kombi weapons from the current Nob box if you wanted. Possible new nob box that's you make nobs or Flash Gitz? Either way I suggest picking up one of the current Nob boxes before the inevitable price increase.
Title: Re: Da Orks iz a Coming!!!!
Post by: Mad Dok Rob on May 31, 2014, 10:43:04 PM
Possible new nob box that's you make nobs or Flash Gitz?

Doubt it.  The Gitz are on 40mm bases.  They look pretty ace, expensive (rumour 53$ for 5), but wow.  Might have to buy 5 and scratch build another 5 to go with them and then use my current flash gitz on 25mm bases as just nobs.

And a dedicated transport....and cheap (pointwise compared to the 4th ed ones).  With no painboy.....maybe we are getting painboys in an HQ slot we can attach to squads.  Do not like you cannot buy them heavy armour, but...not bad for 22points.
Title: Re: Da Orks iz a Coming!!!!
Post by: Pat.H on June 02, 2014, 12:39:27 PM
http://www.belloflostsouls.net/2014/06/orks-wave-2-minis-spotted.html?m=1

Here we have da good stuff. Another shot of killa Kans with 2 guns so it looks like they can be dedicated shooting platforms.  New Shokk Attack gun kit? A new Warboss kit possibly. Also new grot big gunz which look amazing.
Title: Re: Da Orks iz a Coming!!!!
Post by: Pat.H on June 09, 2014, 12:00:27 PM
http://grotorderly.blogspot.com/2014/06/plota-na-myn-rumour-mill-ork-mega-gun.html?showComment=1402325838027&m=1

More rumours. Claims Traktor kannons and bubble chukkas are coming back.
Title: Re: Da Orks iz a Coming!!!!
Post by: Chase on June 09, 2014, 01:17:56 PM
It would be fantastic to get the frigging book...
Title: Re: Da Orks iz a Coming!!!!
Post by: Mad Dok Rob on June 09, 2014, 04:57:45 PM
Just saw a rumors of stats (picture from next weeks WD) and points costs....

Oh my Gork...I am not buying anything until the book comes out...but I am pretty sure that I am going to get 2 boxes of these from Chase.  4 old trukks and these two kits are going to give me a nice bit of artillery...

Going to have to figure out what to do with all my old big gunz since I figure these are replacing those.  Maybe I need to scratch built another stompa.

Title: Re: Da Orks iz a Coming!!!!
Post by: Chase on June 09, 2014, 05:31:09 PM
Which kit specifically, Robert?
Title: Re: Da Orks iz a Coming!!!!
Post by: jhobin on June 09, 2014, 05:42:42 PM
They put the stat's up on Natfka:

http://natfka.blogspot.com/2014/06/ork-gunz-leaked-images-and-look-at.html

Points cost should be interesting.

I'm getting excited about this release as well. I've been getting the dust off some of my orks, and planning the conversion to make the final translation over from Fantasy to 40k for my units.
Title: Re: Da Orks iz a Coming!!!!
Post by: Mad Dok Rob on June 09, 2014, 08:58:20 PM
Which kit specifically, Robert?

Right now I am thinking 1-2 of the Mek gunz and 1 box of the flashy gitz.

Not going to commit to anything until I see the codex though.  Happy to see my 9 kannons are not useless since the option is still in the book.  But holy crap smasha guns are awesome.  ranged AP1 for orks...I am tearing up with joy.
Title: Re: Da Orks iz a Coming!!!!
Post by: Pat.H on June 11, 2014, 03:44:15 PM
http://www.belloflostsouls.net/2014/06/next-weeks-ork-releases-syringes-are.html?m=1

The next White dwarf is going to be about odd boyz (pain boyz and Mek boyz). I wonder if this means boyz squads will be able to take pain boyz. It also looks like we're looking at a week 4 possibly 5 release of the new Ork book.
Title: Re: Da Orks iz a Coming!!!!
Post by: Chase on June 11, 2014, 04:44:33 PM
(http://s29.postimg.org/62rhj47p3/Untitled.png) (http://postimage.org/)


The Librarium is actually pretty cool sounding.  It's a single book (I think) that contains the 7th edition rules and all 9 hard-backed codices.
Title: Re: Da Orks iz a Coming!!!!
Post by: Ian Mulligan on June 11, 2014, 06:29:29 PM
FOR THE LOW LOW PRICE OF ALMOST 400 FUCKING DOLLARS
Title: Re: Da Orks iz a Coming!!!!
Post by: Mad Dok Rob on June 11, 2014, 07:12:42 PM
wow...one artillery gun for 46$....250-ish$ for a single battery...
Title: Re: Da Orks iz a Coming!!!!
Post by: Benjamin on June 11, 2014, 07:21:35 PM
FOR THE LOW LOW PRICE OF ALMOST 400 FUCKING DOLLARS
I hate to point this out, as if it makes *anything* better, but the retail price on that lot separately would total about 530 fucking dollars, before fucking tax and whatnot.
Title: Re: Da Orks iz a Coming!!!!
Post by: Ian Mulligan on June 11, 2014, 09:54:52 PM
Knew about the savings, still amazed at the cost for rules.
Title: Re: Da Orks iz a Coming!!!!
Post by: Mad Dok Rob on June 11, 2014, 11:22:57 PM
Knew about the savings, still amazed at the cost for rules.

And remember, they are just a models company....
Title: Re: Da Orks iz a Coming!!!!
Post by: Pat.H on June 13, 2014, 11:54:29 PM
I picked up the new White Dwarf and there's lots of interesting stuff in it. It gave some backstory on the new/old Mek Guns. The Smasha gun is actually the old school lifta droppa gun only without all the fun throwing tanks into other tanks rules. There's another picture of the new mekboy with the buzzsaw tool and mega blasta that was pictured in that painting guide. He's standing next to the mek gun battery so maybe you'll be able to take them outside of the force org chart like Astra Militarum tech priests? New Shok Attack Gun looks awesome and if I didn't already have four of them I'd pick one up myself.

Mek Gunz/ Big Gunz are definitely the highlight of issue. All the original Big Gunz are still there only they're cheaper and can be taken in squads of five. Which makes lobbas even better since for 90 points Orks basically get a Thunderfire cannon. Spend a few more points on ammo runts and Orks get a Wyvern. Since the guns don't have to all be the same type anymore you can throw a bubble chukka in with the battery of lobbas for some extra randomness.

The Smasha Gun is alright as a an anti-vehicle gun but you'll still have a hard time with AV 13 and 14 since you'll need to roll a 5 or 6 to effectively damage heavy armor with it. The kustom mega-kannons are amazing. They're orky plasma cannons only they're better because they're strength 8. The Traktor kannon is just a mean anti-air gun. Forcing immobilized results on glances, and grounding tests at -3 is just sick. You can shoot skimmers with it too thanks to the new sky fire rules.

At one point one of the designers was talking about the Blitza Bommer and mentioned the boom bomb was AP 2. It's currently AP 4. So this either means the Blitza Bommer is getting updated or GW needs to hire some damn editors.

At the end is a little column called "Codex: Apocrypha Notes from the Worlds of Warhammer. This week Orky invenshons." It talks about the Tellyportas. The Kustom Blasta-X which was a unique gun used by the Bad Moon Warboss Nazdreg. Bomb Squigs (Adam Troke did suggest to "get your Tanks Bustas out of mothballs") Da Vulcha which is the plane Boss Zagstruk and his storm boyz jump out of, and the Splatta Kannon which is a cannon that shoots chain shot. Now I don't know if this all stuff thats going to be in the new codex or if this is going to end up being like the Tyranids "come read about all the cool stuff you can't use anymore like Yum Garl Genestealers". Next weeks issue is about wierdboyz so maybe we'll see the new orky psychic powers.
Title: Re: Da Orks iz a Coming!!!!
Post by: Chase on June 14, 2014, 03:24:39 AM
They're really slow rolling the hell out of this codex, huh?  I bet they're quite happy with themselves.

Fortunately, it does sound awesome.
Title: Re: Da Orks iz a Coming!!!!
Post by: Mad Dok Rob on June 14, 2014, 09:15:45 AM
Looks good.  I eagerly await the new codex, when i can maybe buy some new stuff.  I would love the blitza bomma to get better because i would love an excuse to buy a new plane.

i have looked at the new sprues for the Mek Gunz, and a little dissapointed.  was expecting more bitz and stuff from a 50$ kit (especially when you can put 5 in a battery).  I may just end up buying 1 and scratch build/3rd party all the others.  Really happy that all my old Kannons are still good.

So Chase, are you able to order Kromlech items through your distributors?

Title: Re: Da Orks iz a Coming!!!!
Post by: Chase on June 14, 2014, 01:40:56 PM
So Chase, are you able to order Kromlech items through your distributors?

We opened an account with E-Figures last week, so I can get a bunch of Kromlech stuff, yeah.

Shoot me an email with what you're thinking about and I can let you know for sure.
Title: Re: Da Orks iz a Coming!!!!
Post by: Mad Dok Rob on June 16, 2014, 06:40:00 PM
So, rumor is that looted wagon is ripped from the codex and now is wd exclusive rules.  Just saw the screen shot.

The bad
-still has dont press that
-still 11/11/10 on armour
-boomgun replaced with killkannon

the good
-37 points base
-can take stuff from ork vehicle list

the awesome
-10 point deffrollas

not the 3rd edition looted tanks that I wanted, but spamming 47pt deffrollas could be fun.  So many cool things to build
Title: Re: Da Orks iz a Coming!!!!
Post by: Chase on June 16, 2014, 06:49:53 PM
So, rumor is that looted wagon is ripped from the codex and now is wd exclusive rules.

It's fact.
Title: Re: Da Orks iz a Coming!!!!
Post by: Mad Dok Rob on June 16, 2014, 07:00:21 PM
So, rumor is that looted wagon is ripped from the codex and now is wd exclusive rules.

It's fact.

So how does that affect the "official-ness" of looted tanks?  Not that I have ever played a 40k tourney (well, at least until next weekend), but with the WD rules, does that mean looted wagons will be kosher?
Title: Re: Da Orks iz a Coming!!!!
Post by: Chase on June 16, 2014, 07:03:39 PM
Yup. Looted wagons, using the WD rules, will definitely be legal in any event we host.
Title: Re: Da Orks iz a Coming!!!!
Post by: jhobin on June 17, 2014, 10:48:15 AM
http://natfka.blogspot.com/2014/06/ork-army-information-separate-force-org.html

Finally a reason to take boarding planks!
Title: Re: Da Orks iz a Coming!!!!
Post by: Chase on June 17, 2014, 01:32:48 PM
Is it me, or do those rumors seems 100% awesome all the way around?

Quote
Ghazghgull is a lord of war
The stoompa is in the codex
Waaagh- They can run and charge same turn
Boarding planks adds 2inches to your move on disembarking te vehicle
Ere we go- reroll one charge die
In combat they are always fearless
Killa Kanz are now 6 a unit
Bikes are down 7 points  Can be 15 a unit
A seperate forceorg chart
9 troops
3 HQs
Title: Re: Da Orks iz a Coming!!!!
Post by: Pat.H on June 18, 2014, 09:42:52 PM
http://www.belloflostsouls.net/2014/06/40k-orks-ork-codex-details-and-armylist.html

Even more ork leaks including Kaptin Badrukk being an HQ now plus talk of new Ork specific Force Org charts that have three HQ's and nine troops choices. I wonder if Snikrot will be an HQ and he can do crazy stuff like infiltrate certain numbers of units.
Title: Re: Da Orks iz a Coming!!!!
Post by: Pat.H on June 19, 2014, 02:18:38 PM
http://www.belloflostsouls.net/2014/06/40k-fear-looted-wagon-warbosses-rejoice.html?m=1

More info on the new looted wagon rules. Supposedly kill kannons are strength 8 now according to one of the designers. Then again two separate designers said the Gork and Morkanauts had twin linked rokkit launchas (they don't) . If true my three looted wagon list might become a six looted wagon list. With four Shok Attack guns. So that Bitz bonanza still happening Chase?
Title: Re: Da Orks iz a Coming!!!!
Post by: Chase on June 19, 2014, 06:51:08 PM
So that Bitz bonanza still happening Chase?

The July schedule is weird due to the 4th being on a Friday, a Magic Prerelease the weekend after that, a Magic set release the weekend after that, and a bigger thing going on in the area the last weekend of the month.

Timing is important on our end though.  I don't want a looming Bitz Bonanza to steal or stifle the potential for new Ork sales.
Title: Re: Da Orks iz a Coming!!!!
Post by: Benjamin on June 19, 2014, 07:01:22 PM
I'm probably going to forget, but I have a post-Bitz Bonzana idea. Chase, it's your job to forget I mentioned this.
Title: Re: Da Orks iz a Coming!!!!
Post by: Mad Dok Rob on June 20, 2014, 11:50:41 AM
Apparently, BL let some people download the codex early, so information is flooding out.

Not liking a lot of what I am seeing.  No more mob rule, just the green mob table talked about in WD...basically a way to sneak fearless wounds back into the boys.  BWs have gone up 20pt, Deffrollas get AP4 but only d3 hits (do not know if they get an armour bump, doubt it...but 110pts for a basically arm 12 open topped transport kinda sucks).  Lootas are HS now (woohoo, there was nothing good to take in HS anyway...*sigh*) and have apparently gone down 5 pts (base unit).  There was word that Tankbustas and Burnas (word on burnas is +5pts (base unit)...wtf?) went up some points.

Hopefully it is all a lie....or there is some good stuff in the book to mitigate some of this (I mean seriously...why are ANY orks going UP in cost?)
Title: Re: Da Orks iz a Coming!!!!
Post by: Pat.H on June 20, 2014, 12:55:11 PM
http://www.warseer.com/forums/showthread.php?394043-Ork-Rumours-MorK-II/page96

Apparently some guys at Warseer got the codex early.
Title: Re: Da Orks iz a Coming!!!!
Post by: jhobin on June 20, 2014, 02:08:20 PM
The new chart isn't to bad its essentially fearless with taking some wounds. There is a perk in not being fearless now, you can actually go to ground now with the mobz. This is actually better for model's under 10, like meganobz, loota's, etc... when they fail a leadership check now they have a chance to stay put.
Title: Re: Da Orks iz a Coming!!!!
Post by: Mad Dok Rob on June 20, 2014, 03:07:24 PM
Wow...just wow.  I am so glad I did not buy any of the new kits.  If these new rules are true, Orks must have been crushing everyone they played with how hard they got hit with the Nurf bat.  Shoota boyz UP a point, Kanz up 25% and can panic when kanz are killed.  The huge nurf to trukks does not bother me, but if I used them I would be pissed.  Oh, and KFF only working for the vehicle instead of bubbling like they used to.

Orks, the only army that gets an update where all their units go UP in points.

I have not seen anything out of the new rules that has made me go "cool, that is awesome"...everything has been "really, I mean really...."

The codex isn't out yet, but maybe shoota boyz have heavy armour and kanz are armour 12, etc.
Title: Re: Da Orks iz a Coming!!!!
Post by: Pat.H on June 20, 2014, 07:44:53 PM

 http://www.belloflostsouls.net/2014/06/40k-breaking-ork-codex-rules_20.html?m=1

Stormboyz are cheaper and can use their jump packs to move 2d6 in the assault phase. Bikes got cheaper too. Weird boyz can generate more warp charges if they are close to units of ten or more. Nobs are supposedly cheaper and pain boyz can go with any unit. So far its a pretty mixed bag . There's good stuff and not as good stuff but and people can't seem to agree if there's a detachment that lets you WAAGHH! every turn. Where did you see that shoota boyz went up in points?
Title: Re: Da Orks iz a Coming!!!!
Post by: Mad Dok Rob on June 20, 2014, 11:18:14 PM

 http://www.belloflostsouls.net/2014/06/40k-breaking-ork-codex-rules_20.html?m=1

Stormboyz are cheaper and can use their jump packs to move 2d6 in the assault phase. Bikes got cheaper too. Weird boyz can generate more warp charges if they are close to units of ten or more. Nobs are supposedly cheaper and pain boyz can go with any unit. So far its a pretty mixed bag . There's good stuff and not as good stuff but and people can't seem to agree if there's a detachment that lets you WAAGHH! every turn. Where did you see that shoota boyz went up in points?

stormboyz also take a dangerous terrain test, so you loose a chunk of boyz for just playing (common theme here).  Weird boyz also have to take a test to not be wounded from those extra boyz.  Shootaboyz and everything else I know is from that warseer thread.  oh yeah, new LOW Gazzy losing to 4th ed Gazzy in a fight.

At first blush, it looks like the boyz got the crap kicked out of them with the nerf bat (good thing too since they were so overpowered).  Trying to reserve judgement until I see a real codex, but...it is hard.  The old codex looks a mile better than this one (and the old codex was not all that great...fun, but not really good).

6/7th ed pretty much got me to stop playing 40k for the most part.  This new stuff might have me pack up 40k and concentrate on Star Wars and Warmachine until the Ork Codex is revamped again (in 2-8 years)
Title: Re: Da Orks iz a Coming!!!!
Post by: Chase on June 20, 2014, 11:49:30 PM
Safe money is on that it's a lot better than your impressions makes it seem, Rob.
Title: Re: Da Orks iz a Coming!!!!
Post by: Mad Dok Rob on June 21, 2014, 12:19:20 AM
Safe money is on that it's a lot better than your impressions makes it seem, Rob.

That is what I am hoping.  Pessimistic right now, but I have not personally seen the codex.
Title: Re: Da Orks iz a Coming!!!!
Post by: AstartesXXVI on June 21, 2014, 10:47:45 AM
It's never as bad as it seems, you just need to consider the context of the game. I heard, for example, that tankbustas and burned can take dedicated trucks now, for one thing.
Title: Re: Da Orks iz a Coming!!!!
Post by: jhobin on June 22, 2014, 03:55:50 PM
The formation sounds instesting. Being able to waagh every turn after the first especially with mechanized orks.
Title: Re: Da Orks iz a Coming!!!!
Post by: Pat.H on June 24, 2014, 01:49:42 PM
http://natfka.blogspot.com/2014/06/where-is-warboss-grukk-leaks-hold.html?m=1

Looks like the Ork release is stretching into July with the Ghazgull book and supposedly a new Warboss model. White Dwarf is also supposed to be about Warboss Grukk and the Red WAAAGH!!!
Title: Re: Da Orks iz a Coming!!!!
Post by: Chase on June 24, 2014, 02:00:37 PM
(http://s27.postimg.org/z120xg56r/Untitled.png) (http://postimage.org/)


Deff Dread Mob isn't new, it's just 2 Deff Dread in one box.

Deff Rolla Battle Wagon is a "special order only" item that's just got a Battle Wagon + the Deff Rolla add on sprue.
Title: Re: Da Orks iz a Coming!!!!
Post by: the_trooper on June 24, 2014, 02:18:26 PM
Ghazghull is getting his own book? :o
Title: Re: Da Orks iz a Coming!!!!
Post by: Chase on June 24, 2014, 03:02:20 PM
Seems like they're going to do a codex supplement for at least a few of the popular "WAAGHs" or Warbosses.

Title: Re: Da Orks iz a Coming!!!!
Post by: Pat.H on June 24, 2014, 10:41:40 PM
Ghazghull is getting his own book? :o

Yep and it looks like there's going to be some formations in it too.

http://grotorderly.blogspot.com/2014/06/white-dwarf-22-wycieki-czesc-2-leaks.html#more

The Vulcha Skwad is the name of Zagstrukks stormboyz squad. The blitz brigade looks like a multiple battlewagon formation similar to the Battlewagon Steamrolla squad formation from Apocalypse.

So it appears this supplement will be more substantial than say Ianden and Farsight IE 8 pages of rules and 50 pages of fluff and pictures. If written well this could add a lot more options for the Orks plug any potential holes in the new book (which honestly doesn't seem as bad as people are making it out to be. Kustom Force Field on a bike is now a thing.) I might have to pick up a copy depending on what the early reviews say.
Title: Re: Da Orks iz a Coming!!!!
Post by: Pat.H on June 27, 2014, 12:17:05 AM
http://www.belloflostsouls.net/2014/06/40k-ork-kustom-gubbins-unveiled.html

The relic wargear from WAAAGH!!! Ghazgul!!! I like that Choppa of da Ragnarork. Also that Mega force field is pretty good too if a bit pricy. You give it to a Big Mek and put him next to or in a Stompa or Gorkanaut with a mek-boy repair crew and you'll have a pretty scary walking monstrosity. Put it on a bike and have him ride down next to your trukks and battlewagons. I'm curious to see what the detachment is and how many different formations there actually are.
Title: Re: Da Orks iz a Coming!!!!
Post by: Sam on June 27, 2014, 07:59:26 PM
Stuff that's cheaper in the new book:

Weirdboy (-10)
shokk attack gun (-10)
warbike upgrade (-15)
rokkit upgrade (-5)
grots (-5 for the mob)
tankbustas (-10)
nobs (-6 for the mob; -2 per model)
Boss Snikrot (-25)
trukks (-5)
stormboyz (-15 for the mob)
deffkoptas (-5 for normal flavor, -15 for a rokkit kopta)
warbikers (-21 for the mob)
buggies (-5)
big gunz (-2)
lootas (-5)

Also, Tankbustas and Flash Gitz aren't worthless anymore. Stormboyz can be phenomenal on a Waaagh. Trukks can take rokkits for free. You can zoom your shokk attack gun around on a bike. And if it rolls a double 6, it makes a strength D vortex that scatters around for the rest of the game.

As an Ork player, I'm kind of pleased.
Title: Re: Da Orks iz a Coming!!!!
Post by: Pat.H on June 28, 2014, 12:06:44 AM
I think tankbustas are going to replace lootas as the auto include unit in ork lists this edition. The bomb squigs hit on 2's when they're released and each model is armed with melta bombs now and have tank hunter on top of that now. Even though most of the shots are strength 8, with tank hunter and the sheer volume of shots you should be able to glance even AV14 vehicles to death semi-reliably.

Also it's worth noting that tukks are in the fast attack slot now. So if for whatever reason you just wanted a trukk you don't have to take it as a dedicated transport with another unit.
Title: Re: Da Orks iz a Coming!!!!
Post by: Mad Dok Rob on June 28, 2014, 09:26:26 AM
Personally, I do not like the new codex.  The morale system and the whole "no way to get invul saves in CC" kind of kill it for me.  Dakkajets getting more expensive (seriously?), Ghaz getting worse, Kanz getting much worse, trukks getting much worse (even though I do not use them), etc.  And then the supplement looks really bad too...having to challenge, even worse morale system, etc.  Was just going to shelve the boyz because they did not look like fun to play...not really interested in "forging the narrative" and being an NPC to let SM players feel good about watching the way my LD7 hordes kill each other off...

Then, I started seeing some snipits about the formations in the Ghaz book.  Scouting battlewagons, Snikrot Commandos, and a possibly effective green tide.  Ok, GW, you have piqued my interest a little bit.
Title: Re: Da Orks iz a Coming!!!!
Post by: Pat.H on June 28, 2014, 02:16:12 PM
With the Finkin Cap you can pull some pretty serious shenanigans. It gives you a strategic warlord trait in addition to your normal one. One of the warlord traits on that table is infiltrate your warlord and three non-vehicle units of your choice. So if you take a combined arms detachment that lets you reroll the warlords traits table results and take the Finkin cap for only ten points then there's a good chance you can get the infiltrate three units trait. You take four units of thirty boyz and stick your warlord with one of them. You can now infiltrate one-hundred boyz.
Title: Re: Da Orks iz a Coming!!!!
Post by: coolrick5 on June 28, 2014, 03:52:13 PM
The finkin caps like you can pull some pretty serious shenanigans. It gives you a strategic warlord trait in addition to your normal one. One of the warlord traits on that table is infiltrate your warlord and three non-vehicle units of your choice. So you take a combined arms detachment that lets you reroll the warlords traits table results and take the Finkin cap for only ten points there a good chance you can get the infiltrate three units trait. You take four units of thirty boyz and stick your warlord with one of them. You can now infiltrate one-hundred boyz.

oh god the horror....
Title: Re: Da Orks iz a Coming!!!!
Post by: Pat.H on June 30, 2014, 10:10:12 PM
http://natfka.blogspot.com/2014/06/waagh-ghazghkull-contains-quite-few.html

More info on WAAAGH!!! Ghazgull. Lots of cool stuff it sounds like. A meganob formation that gives them WS5 Fearless, and Fear, the green tide, a dread mob type formation and some weird deathstar with Ghaz.
Title: Re: Da Orks iz a Coming!!!!
Post by: Mad Dok Rob on July 01, 2014, 07:38:08 AM
After the craptactular codex...this supplement makes it seem that maybe I will get to keep playing da boyz...too bad they did not just put it into a single book.

Title: Re: Da Orks iz a Coming!!!!
Post by: jhobin on July 03, 2014, 09:41:20 AM
I picked up the ork cards over the weekend. I was surprised for $8 it came with the psychic cards and all the strategy cards including the new "ork"ified one's. Pretty good deal.

I can't wait to try a game with them.
Title: Re: Da Orks iz a Coming!!!!
Post by: Chase on July 07, 2014, 07:29:57 PM
I can't wait until they restock them all.
Title: Re: Da Orks iz a Coming!!!!
Post by: coolrick5 on July 08, 2014, 12:17:38 AM
I can't wait until they restock them all.

I can't wait to play another game against them...played Pat thursday and was a lot of fun with the Maelstrom of War missions