Battleground Games Forum

Role-Playing Games => Other RPGs => Topic started by: adriangunn on September 07, 2014, 09:43:52 PM

Title: Interested in running a weeknight Kerberos Club / Fate Game
Post by: adriangunn on September 07, 2014, 09:43:52 PM
Hi,

I'm looking to start running a weeknight campaign using Fate. The Campaign is based on the Fate edition of The Kerberos Club, but set in the 1930s instead of the 1860s. A Pulp / Noir / Supers kind of campaign. Mad Scientists, Lost Cities, Evil Cults, Weird Science, Airships, Tommy Guns, Secret Societies, etc.

No particular night set in stone, and any time after 5pm works for me (commuting from Boston).

I'm an experienced gamer / GM (30 or so years), though I'm a new to FATE (but have been dying to run it).

If anyone is interested please give me a shout. We'll need at least 2 players, though 3-4 is ideal.

Thanks!

Adrian


Title: Re: Interested in running a weeknight Kerberos Club / Fate Game
Post by: adriangunn on September 08, 2014, 07:36:18 PM
Probably should have mentioned "At the Abington Store location"....

That might help...
Title: Re: Interested in running a weeknight Kerberos Club / Fate Game
Post by: Chris on September 09, 2014, 03:30:35 PM
Depending on the night I would probably play.
Title: Re: Interested in running a weeknight Kerberos Club / Fate Game
Post by: adriangunn on September 09, 2014, 06:31:06 PM
I can be free Tue, Wed and Fri nights on a regular basis. I don't always get out of work the same time each day, but I should be able to be in Abington no later than 4:30pm any of those nights.