Author Topic: Psyker Battle Squad  (Read 1123 times)

StrategicCommand

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Psyker Battle Squad
« on: June 03, 2010, 01:50:43 PM »
Ok. Proxy Squad here.

My basic thought behind this squad was that psykic powers still remain if the brain is active... so each servo skull is a fallen pskyer kept alive with its abilites?   ???


Your thoughts?








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Grimwulfe

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Re: Psyker Battle Squad
« Reply #1 on: June 03, 2010, 02:24:16 PM »
I love it
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jesterofthedark

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Re: Psyker Battle Squad
« Reply #2 on: June 04, 2010, 10:38:44 PM »
I like it, would be great addition to a game.

Rurouni Benshin

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Re: Psyker Battle Squad
« Reply #3 on: June 04, 2010, 11:17:23 PM »
Trippy as Hell, dude... Love the paint job too!
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StrategicCommand

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Re: Psyker Battle Squad
« Reply #4 on: June 04, 2010, 11:57:49 PM »
Thanks... :) We will see how they do on the field!
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the_trooper

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Re: Psyker Battle Squad
« Reply #5 on: June 04, 2010, 11:58:47 PM »
I like the idea (and painting a lot) but my only issue is the whole TLOS thing.

Rob S

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Re: Psyker Battle Squad
« Reply #6 on: June 05, 2010, 01:23:33 AM »
I like the idea (and painting a lot) but my only issue is the whole TLOS thing.

The people who would create a conflict with TLOS if I was using those models are the people I wouldn't want to play in the first place.
It's the throwing phase now.

i was on the receiving end on occasion

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Re: Psyker Battle Squad
« Reply #7 on: June 06, 2010, 05:48:47 PM »
I like the idea (and painting a lot) but my only issue is the whole TLOS thing.

The people who would create a conflict with TLOS if I was using those models are the people I wouldn't want to play in the first place.

Agreed. Those models are great any one who gives you shit for floating psychic skulls shouldnt be playing 40k.

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Re: Psyker Battle Squad
« Reply #8 on: June 20, 2010, 02:49:16 PM »
I like it. Different and clever.