Author Topic: Floating Kingdom 5th Edition!!!  (Read 53341 times)

cryptoron

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Re: Floating Kingdom (Drew, Murph, Kurt, Micah)
« Reply #15 on: July 24, 2011, 11:38:57 AM »
Just to make sure it's clear, if you have a divine source power, it's source is "The Blessed Angel". 
"A Thunderhawk full of Necrons...WHERE'S YOUR GOD NOW!!!!!"

KingElthur

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Re: Floating Kingdom (Drew, Murph, Kurt, Micah)
« Reply #16 on: July 24, 2011, 12:10:25 PM »
Great news, I just made a Dwarven Warlord. Somebody in the party is gonna die lol and it'll probably not be me, just like before!

cryptoron

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Re: Floating Kingdom (Drew, Murph, Kurt, Micah)
« Reply #17 on: July 24, 2011, 07:47:21 PM »
Can you all post what you are taking for starting magic items, so I can pick treasure for the first adventure.
"A Thunderhawk full of Necrons...WHERE'S YOUR GOD NOW!!!!!"

Eastie04

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Re: Floating Kingdom (Drew, Murph, Kurt, Micah)
« Reply #18 on: July 24, 2011, 09:39:31 PM »
Here we are!   Thats a list of all my Gear


ITEMS
Ritual Book
Hand of Fate
Comprehend Language
Amulet of Protection +2 x1
Silence
Cure Disease
Make Whole
Shield of Silver Light Light Shield (heroic tier) x1
Astral Fire Finemail +2 x1
Staff of Ruin +2 x1
Adventurer's Kit
Everburning Torch
Leomund's Secret Chest

  Booya!  Who is Prepared!?   This Guy!

     Kurt
« Last Edit: August 27, 2011, 10:28:16 AM by Eastie04 »

The_Chef

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Re: Floating Kingdom (Drew, Murph, Kurt, Micah)
« Reply #19 on: July 25, 2011, 01:44:00 AM »
I sadly do not own the character generator. Or all the books i need
Quote
I do have a problem with Vulcan twin-linking every non-UltraMarine whatever-gun on the table.
Thank you for this Chase

KingElthur

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Re: Floating Kingdom (Drew, Murph, Kurt, Micah)
« Reply #20 on: July 25, 2011, 01:53:07 AM »
How many and what level items are allowed? Right now I only have one level 2 magic weapon. Everything else is mundane.

Eastie04

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Re: Floating Kingdom (Drew, Murph, Kurt, Micah)
« Reply #21 on: July 25, 2011, 07:39:20 AM »
If I recall correctly since we are Lvl7.   One item our level+1, one item our level, One item our level-1 and 1800 gold.   

  Kurt

Pacifist_Farmer

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Re: Floating Kingdom (Drew, Murph, Kurt, Micah)
« Reply #22 on: July 25, 2011, 08:57:33 AM »
veteran drakescale +2
amulet of protection +2
vanguard waraxe +2

and all the other commodity items (ropes, kit, etc.)

KingElthur

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Re: Floating Kingdom (Drew, Murph, Kurt, Micah)
« Reply #23 on: July 25, 2011, 05:08:14 PM »
Adamantine Waraxe +2
Dwarven Chainmail +2
Flamedrinker Shield - Light

KingElthur

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Re: Floating Kingdom (Drew, Murph, Kurt, Micah)
« Reply #24 on: August 21, 2011, 08:42:30 AM »
GAME ON!!!!! Next week we go forth once again, and follow your noble leader to VICTORY!!

cryptoron

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Re: Floating Kingdom (Drew, Murph, Kurt, Micah)
« Reply #25 on: August 25, 2011, 04:34:41 PM »
Yes, as long as The BG-A survives the big blow, we will be meeting monday.
"A Thunderhawk full of Necrons...WHERE'S YOUR GOD NOW!!!!!"

Pacifist_Farmer

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Re: Floating Kingdom (Drew, Murph, Kurt, Micah)
« Reply #26 on: August 31, 2011, 04:28:28 PM »
SO we were confirming that Oct. 24th was a good night to play, rather than Halloween.

I am good for that date.

cryptoron

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Re: Floating Kingdom (Drew, Murph, Kurt, Micah)
« Reply #27 on: August 31, 2011, 10:45:54 PM »
That's what I now have on my calendar.
"A Thunderhawk full of Necrons...WHERE'S YOUR GOD NOW!!!!!"

KingElthur

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Re: Floating Kingdom (Drew, Murph, Kurt, Micah)
« Reply #28 on: September 01, 2011, 01:02:22 PM »
I'm good with whatever, but I will say gaming on Halloween would be sick, in my opinion.

Eastie04

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Re: Floating Kingdom (Drew, Murph, Kurt, Micah)
« Reply #29 on: September 01, 2011, 06:48:18 PM »
the 24th of October works for me! 

  K