Author Topic: fortifications, yes or no?  (Read 2805 times)

Librarian

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Re: fortifications, yes or no?
« Reply #30 on: July 01, 2012, 09:56:47 PM »
also its not like your going to be able to load up on anti aircraft useing bastions. your only allowed one fortification per primary detachment. From what i can see none of the fortifications can get more than one gun with skyfire limiting you to a single weapon from fortifications that can easily shoot at flyers.

that said they took away the old minus 12 inches on all shooting against flyers so any gun you have can in theory be shot at it. in some cases its almost a good thing.. so your heavy weapons platoon has been forced to move or be overrun by the necrons your forced to snap fire those autocannons anyways why not do so at the flyer. with glanceing hits being so effective at wrecking vehicles now super accurate fire wont be totally nessesary to take down flyers.

as to the original subject of fortifications, they dont bother me at all. so you spent your points on an immobile transport that I am allowed to throw grenades into, kill your squad and take for myself...I am oddly ok with that.

Grand Master Steve

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Re: fortifications, yes or no?
« Reply #31 on: July 01, 2012, 10:42:52 PM »
as to the original subject of fortifications, they dont bother me at all. so you spent your points on an immobile transport that I am allowed to throw grenades into, kill your squad and take for myself...I am oddly ok with that.

You forgot you can flame thrower into the fortification im ok with that too. I see lists using Flammers and Heavy Flammers in the near future too flush out infintry in cover.

keithb

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Re: fortifications, yes or no?
« Reply #32 on: July 02, 2012, 09:29:12 AM »
Personally I think BG should run one tournament at <2000 points with no restrictions before we start worrying about what is, and isn't allowed.

I completely disagree with Bill about the usefullness  of fliers.  Good players will be able to use fliers very effectively.

Sir_Prometheus

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Re: fortifications, yes or no?
« Reply #33 on: July 02, 2012, 10:09:59 AM »
I'd rather try it out at 2000 pts, frankly, just get all the rules out at once.

Yeah, flyers can pretty easily shoot for 3 rounds without "overshooting", it's pretty ridiculous. 

Hey, I think they got rid of "escorting" fleeing units off the board.  That's a nice change, tank shock was dumb enough already. 

Chase

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Re: fortifications, yes or no?
« Reply #34 on: July 02, 2012, 08:38:30 PM »
We have a Feast of Blades qualifier (2000 points) on August 4th.  We will not have any restrictions there unless they force us to.

I wish I could do 1750 with no restrictions, but they want 2000.
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Sir_Prometheus

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Re: fortifications, yes or no?
« Reply #35 on: July 02, 2012, 09:12:03 PM »
Yayyyyyyy!!!!!!!! can I reserve my spot now? 

Chase

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Re: fortifications, yes or no?
« Reply #36 on: July 02, 2012, 09:31:07 PM »
Not yet.  The event post will be going up either really late tonight or sometime tomorrow afternoon.  Probably tomorrow afternoon based on the rate at which I'm getting shit done today. :(
"In the absence of orders, go find something and kill it."
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Logan007

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Re: fortifications, yes or no?
« Reply #37 on: July 03, 2012, 01:02:06 PM »
Not yet.  The event post will be going up either really late tonight or sometime tomorrow afternoon.  Probably tomorrow afternoon based on the rate at which I'm getting shit done today. :(

Since everything is new, can we use forgeworld lists and models? :)

Chase

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Re: fortifications, yes or no?
« Reply #38 on: July 03, 2012, 01:04:19 PM »
Since everything is new, can we use forgeworld lists and models? :)

No.
"In the absence of orders, go find something and kill it."
- Field Marshal Erwin Rommel