Author Topic: Plainville Warmachine!  (Read 8662 times)

JoshL

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Re: Plainville Warmachine!
« Reply #15 on: April 21, 2013, 05:56:28 PM »
Coming right from work but ill remind him

kialindo

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Re: Plainville Warmachine!
« Reply #16 on: April 23, 2013, 11:40:03 AM »
Is it quittin time yet?  So wanna try out my new pieces ... who the F am I kidding ... 60% of my army is new :D

Chase

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Re: Plainville Warmachine!
« Reply #17 on: April 24, 2013, 09:45:53 PM »
Does anybody know the deal with the Mage Hunter Infiltrators?  They might be my favorite models period.
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keithb

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Re: Plainville Warmachine!
« Reply #18 on: April 25, 2013, 09:29:33 AM »
They are new. Sneaky unit that can kill casters.

jonm

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Re: Plainville Warmachine!
« Reply #19 on: April 25, 2013, 02:31:04 PM »
Does anybody know the deal with the Mage Hunter Infiltrators?  They might be my favorite models period.

They're a unit that's getting mixed reviews lately. Well, most people think they're somewhere between okay and awesome, but there's an entrenched faction out there that thinks they're redundant.

They're fast, hard to hit, have two attacks apiece and totally smoke warcasters, warlocks and other magic users. They're pretty solid and they look awesome. The only drawback is that they're in a faction that already has a lot of blue chip infantry and lacks the warcaster support to put them over the top.

MightyBooshy

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Re: Plainville Warmachine!
« Reply #20 on: April 29, 2013, 09:48:02 PM »
So I'll be in the store around 5:30 tomorrow.  Is anyone else coming tomorrow and if so what time?

JoshL

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Re: Plainville Warmachine!
« Reply #21 on: April 29, 2013, 09:53:56 PM »
Ill be there around 530 as well possibly earlier pending when i get out of work and my wife welll be there a little later round 7
« Last Edit: April 29, 2013, 09:56:16 PM by Loreshadow »

Neldar

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Re: Plainville Warmachine!
« Reply #22 on: April 30, 2013, 07:05:36 PM »
Does anybody know the deal with the Mage Hunter Infiltrators?  They might be my favorite models period.

Word on the street is Eiryss3 will be this unit's unit attachment. Unless they totally botch her, these guys are going to be awesome.

MightyBooshy

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Re: Plainville Warmachine!
« Reply #23 on: May 05, 2013, 03:15:49 PM »
So who is going to be in the store on Tuesday.  I'll be there around 6.

JoshL

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Re: Plainville Warmachine!
« Reply #24 on: May 05, 2013, 03:36:23 PM »
Amy and i will there by 3 or 4

canadianone

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Re: Plainville Warmachine!
« Reply #25 on: May 06, 2013, 05:49:37 PM »
I am going to try to make it down tomorrow, no promises, but i will try. Also, the full rules for the convergence battle box have been spoiled, so if any one is willing to oblige proxies, i would love to give them a try! If not, i will always have my pirates and other assorted Mercs.

(if any one is interested, here is the information)

Syntherion
5 9 6 5 13 18 10
6 warjack points.
Focus 6
Feat: While in his control area models in his BG can charge for free and gain weapon platform

Range 11 pow 11 gun
2x pow14 melee

Construct/Pathfinder
Clockwork Vessel
Field Marshal - Auto repair: Deal d3 during control phase
Repairable
resourceful

Spells:
Convection
Hot Shot
Magnetic Hold( cost 3, range 8 off, upkeep) -2 spd and Def, faction models with construct get +2" of movement when charging an affected model.
Synergy
Reconstruct(respawn for warjacks)

the box comes with a Cipher, galvanizer and a mitigator

Galvanizer
5 7 X X 12 16
Circular vision
Repair 9
Crit grievous wounds on pow 12 weapon

Mitigator
4 points
5 7 X X 12 16
Circular vision
range 7 pow - aoe 3
Puncture and quake on ranged weapon
bash Pow 0 melee attack

Cipher
4 12 X X 10 19
attack types for gun: models hit suffer pow 6 blast dmg. Aoe is rough terrain and stays in play. models hit suffer -2 def.
Steady
Arcing fire

I will have made mock up cards for damage grids if anyone is willing.

(all this information is available on the Privateer press website and moderators have confirmed that because it was revealed in an insider, they do not mind it being on the web, if this violates BG forum rules, i apologize!)
« Last Edit: May 06, 2013, 06:34:56 PM by canadianone »
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kialindo

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Re: Plainville Warmachine!
« Reply #26 on: May 28, 2013, 10:30:34 AM »
Roll Call ... anybody making it down tonight, I should be there around 5ish

MightyBooshy

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Re: Plainville Warmachine!
« Reply #27 on: May 28, 2013, 12:58:00 PM »
Ill be there around 6

kialindo

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Re: Plainville Warmachine!
« Reply #28 on: May 31, 2013, 10:44:19 AM »
I will be making an appearance around 6 or 6:30 if anybody else wants to come on down and play a game or two....

Loranus

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Re: Plainville Warmachine!
« Reply #29 on: June 04, 2013, 01:57:44 AM »
Trying to get back into Warmachine. What day is the Current day to head down to Plainville?
I ride in on my Bike with my Hat of awesome and say Nay this place should be on fire.

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