Author Topic: D&D Encounters Season 2: Fury of the Wastewalker (Dark Sun)  (Read 11257 times)

Jess

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Re: D&D Encounters Season 2: Fury of the Wastewalker (Dark Sun)
« Reply #15 on: June 11, 2010, 09:46:57 AM »
The pregens are fun, I died so much in the last enocounters I don't mind not having to make a character (or 3...)

Everyone should check it out. It's fun and the GM is a great guy.
Me: Mending isn't healing, if Todd's shirt rips I can "mend" it.
Kurt: That's just a racial ability you have.

filthgrinder

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Re: D&D Encounters Season 2: Fury of the Wastewalker (Dark Sun)
« Reply #16 on: June 11, 2010, 11:47:07 AM »
Yep, they only allow pregens, as the Dark Sun books are not out yet for character creation. The pregens aren't too bad, so I wouldn't worry there.

They have them posted on wizard's website, but it is down at the moment so I don't have the link. I'll grab it as soon as their site is back.

filthgrinder

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skavengear

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Re: D&D Encounters Season 2: Fury of the Wastewalker (Dark Sun)
« Reply #18 on: June 11, 2010, 03:59:24 PM »
can we keep em chase?  ::)

Chase

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Re: D&D Encounters Season 2: Fury of the Wastewalker (Dark Sun)
« Reply #19 on: June 11, 2010, 06:19:51 PM »
You can't keep the character cards as we may need them for others to use over the course of the season.

Todd has posted the link to the characters so you can either print them out or have me print them out for you.

Thanks, Todd.
"In the absence of orders, go find something and kill it."
- Field Marshal Erwin Rommel

Eastie04

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Re: D&D Encounters Season 2: Fury of the Wastewalker (Dark Sun)
« Reply #20 on: June 12, 2010, 11:52:33 AM »
Brian,
  I sent you a PM please check your Inbox.   Thanks!

    -Kurt

jbtowers

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Re: D&D Encounters Season 2: Fury of the Wastewalker (Dark Sun)
« Reply #21 on: June 21, 2010, 10:21:55 AM »
Great to see the return of the best non-standard game world (i.e. other than Greyhawk).
Welcome Comrad! My friends are in the woods!

filthgrinder

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Re: D&D Encounters Season 2: Fury of the Wastewalker (Dark Sun)
« Reply #22 on: July 01, 2010, 11:10:38 AM »
Next week is the conclusion of Chapter 1. The journey through the desert fleeing the sandstorm has been particularly brutal. Our heroes are beaten and worn down, will they survive the harsh landscape and those who chose to call it their home?


Jess

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Re: D&D Encounters Season 2: Fury of the Wastewalker (Dark Sun)
« Reply #23 on: July 01, 2010, 12:49:20 PM »
With zero healing surges on the healer and the tank...
Not likely.
Me: Mending isn't healing, if Todd's shirt rips I can "mend" it.
Kurt: That's just a racial ability you have.

filthgrinder

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Re: D&D Encounters Season 2: Fury of the Wastewalker (Dark Sun)
« Reply #24 on: August 09, 2010, 12:32:07 PM »
This Wednesday is the exciting finale to Chapter 2 of Season 2 of D&D Encounters. Our heroes have made there way into a lost temple and dealt with its crystal guardians and some other folks who found their way inside. What else will their discover (or discover them?) and will the party make it out?

Who will survive and what will be left of them? This week sets up chapter three of Dark Sun: Fury of the Wastewalker!

On a side note: the Dark Sun Campaign Guide and Creature Catalog are out. I read them over the weekend, and they are really good. Lots of good stuff. I've got alot ideas now for adventures and possible campaigns.

Jess

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Re: D&D Encounters Season 2: Fury of the Wastewalker (Dark Sun)
« Reply #25 on: August 10, 2010, 11:18:00 AM »
We may actual have 6 players this week!
Me: Mending isn't healing, if Todd's shirt rips I can "mend" it.
Kurt: That's just a racial ability you have.

filthgrinder

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Re: D&D Encounters Season 2: Fury of the Wastewalker (Dark Sun)
« Reply #26 on: August 10, 2010, 07:02:32 PM »
Rejoice!
http://www.wizards.com/dnd/Article.aspx?x=dnd/4dnd/20100810

Create Your Own Character in Chapter 3 of D&D Encounters: Dark Sun
The Dark Sun books have hit the shelves at your local WPN store, and players have been waiting eagerly to dive into the cool new options and create their own characters. Rather than wait to fire up a home campaign, test drive the new options at your store first! Starting with Chapter 3 of D&D Encounters: Dark Sun on August 18, all players may create their own 3rd-level Dark Sun character instead of using the provided pre-generated ones. Here are the rules:

No divine character classes or options
No material from the Forgotten Realms Player's Guide or the Eberron Player's Guide
Allowed character races are dragonborn, dwarf, eladrin, elf, half-elf, halfling, human, tiefling (PH1); goliath (PH2); minotaur (PH3); mul, thri-kreen (DSCS)
Pick a character theme from the Dark Sun Campaign Setting
Characters start at 3rd level with 620 gold to purchase equipment and receive their choice of a +1 magic weapon, +1 magic implement, +1 magic armor, or a +1 amulet of protection
Have fun playing the last chapter of this season of D&D Encounters, and don’t forget that a new season starts up on September 22: Keep on the Borderlands!

Jess

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Re: D&D Encounters Season 2: Fury of the Wastewalker (Dark Sun)
« Reply #27 on: August 11, 2010, 10:15:20 AM »
What no gnome??? How will I make a bard????
Me: Mending isn't healing, if Todd's shirt rips I can "mend" it.
Kurt: That's just a racial ability you have.

filthgrinder

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Re: D&D Encounters Season 2: Fury of the Wastewalker (Dark Sun)
« Reply #28 on: August 11, 2010, 12:06:22 PM »
Gnomes were destroyed in the Cleansing Wars in the distant secret past. They are lost to history.

(Nibenany was known as the Bane of Gnomes, so it's assumed he was tasked with their elimination, but no one on Athas apart from the SKs would know that).

Eastie04

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Re: D&D Encounters Season 2: Fury of the Wastewalker (Dark Sun)
« Reply #29 on: August 11, 2010, 12:13:44 PM »
DUH!  How did you not know that obscure piece of fictional history Jess?! 

  -K