Archive for March, 2015

Stoneblade Entertainment, Makers of ‘Ascension,’ Announce New Game

Stone Blade Entertainment has announced the release of Bad Beets, its first physical card game product outside the popular Ascension deck-building game, for Summer 2015.

 

Designed by famed Magic the Gathering player Justin Gary (Ascension, Redakai), Bad Beets is a family-friendly, bluffing card game where players must eat their vegetables.  Players start with eight Beet cards that they must finish before they can leave the dinner table, and they can get rid of them in a variety of creative ways: Feeding the Dog, Sharing, or Eating Them.  The first player to successfully finish their beets wins.

The game is for 2 – 5 players, ages 8 and up. The game plays in 10-15 minutes. MSRP is $14.99.

Stone Blade Entertainment’s other non-Ascension release is the digital-only trading card game SolForge, which it produced with Richard Garfield in 2012.  Stone Blade’s latest Ascension release, Dawn of Champions, will arrive to Battleground Games & Hobbies this month.

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Bushiroad to Release ‘Love Live! DX’ Expansion for Weiss Schwarz

Bushiroad will release the new Love Live! DX booster expansion for its Weiss Schwarz TCG on June 26th, as originally reported by hobby news website ICv2.com.

 

The DX (deluxe) booster is a new release tied to the same property as last year’s Love Live! Trial Deck and Booster.  The set is based on the Love Live! School Idol Project multimedia property that includes manga, music CD’s, anime and video games about a group of school girls who become idols to save their school from shutting down.  The new Love Live! DX booster includes a special mix of cards from two Japanese releases: Booster Pack Love Live! feat. School Idol Festival and Extra Booster Love Live!.  Certain card specifications in this English set will differ from the Japanese edition cards.

The booster will include 107 cards including 28 parallel cards. Gold Foil/Hot Stamp chase cards featuring autographs (2 sets) from all nine members of the group “μ’s” (pronounced muse) will be randomly inserted into packs.  Each booster includes eight cards, with 20 boosters per display, and  16 displays per carton.  The English Edition does not include gold/silver campaign coupons.  With this set, English and Japanese cards may be played together in tournament formats (except in Japan).  Two PR cards out of 6 types and 1 Love Live! School Idol Festival Mobile Game serial code will be included in each display as a supplement.  Each carton will also include 4 rubber play mats (1 design).

This set will follow the May release of KanColle Trial Deck & Booster Pack. An exciting time to be a Weiss Schwarz fan!

 

Please don’t forget to join us every Saturday at Battleground Games & Hobbies in Abington, MA for our weekly Weiss Schwarz events! We look forward to seeing you.

 

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This week in Magic: Another set, another Fat Pack Challenge!

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Welcome back to “This week in Magic.” This week we’re going to tackle the upcoming Fat Pack Challenge. If you’ve never taken on one of these challenges, they are a fun spin on the 6-pack sealed events stores sometimes host. However, the spin on this even is that players will be opening the entire contents of a Fat Pack, which is nine booster [packs. Additionally, they’re also going to be confined to the contents of that Fat Pack. So, if there happens to be a very weird printing error where they don’t get a certain land in their land pack, well, they won’t have access to that land.

 

Fat Pack challenges can have huge upsides and downsides. A big upside is that you are given more options than normal. It may only be three more packs than normally opened, but it actually ends up being a lot. At the same time, this can also be a downside. This is where you, as a player, really need to know where to cut down on cards to play.

 

Another small challenge to the Fat Pack challenge is that there are no seeded packs. Gone is the head start in the color combination you wanted. So here you have nine packs and each of them is totally random – all other rules in regarding Sealed still apply. Once you’ve gotten your Fat Pack my advice is to lay all out you’re cards according to color. Some like to do it by converted mana cost, but I think by laying them out by color, you get a real good sense of what you’re working with.

 

Once I’ve got my colors sorted, I still go through each one to make sure I didn’t miss anything obvious like killer dragons or giant bombs. Looking through each pile, I can easily get a sense of what I have to play with. In most cases, the piles with the fewest cards I can easily set aside. The colors with the biggest stacks are the colors I tend to play with since they’ll usually have the most options for me to play around with.

 

There have been a few occasions where the biggest pile didn’t mean I was automatically playing that color. Something important to remember is the theme of the block. Remember, in Khans of Tarkir, players were introduced to five new clans – Abzan, Mardu, Temur, Jeskai, and Sultai. In Dragons of Tarkir, we now have the clans of Dromoka, Ojutai, Silumgar, Kolaghan, and Atarka. When putting your deck together, I think it’s important to keep these clans in mind. They were designed for a reason that goes beyond storytelling. Try to stick to two colors, and don’t got more than three.

 

Now that we’ve got some of the basic ideas behind deck building out of the way, let’s talk about some of the things I learned from this past weekend’s prerelease and how I can apply it to the Fat Pack Challenge. I finished with a final record of 3-1 this past weekend in my only prerelease event. To start things off, I chose Atarka as my clan. However, after building my deck, I ended up with a Mardu deck. I ended up losing my first match. Once that was over and done with, I took the deck apart to re-evaluate what I may have done wrong.

 

One of the games I had lost to my first opponent was to a vanilla 5/6 green creature. I got stuck in a loop where I had to play a creature to block it every turn and could not draw one of my removal spells. It was then I had realized that my deck was too small to compete against some of the silly dragons and larger creatures in the set. I reconfigured the deck to find the right balance. This was important because now I know I can’t build a deck like I was playing Khans of Tarkir sealed.

 

Something I learned is that you can never have too much removal. It seemed like everyone had a Roast in their hand just when they needed it. I’ve also come to the conclusion that I absolutely hate Morph creatures. To burn them or not to burn them, that is always the question and I’m always wrong. However, I guess it’s always better to be safe than sorry. Better to have a 1/1 rather than a 6/5 staring me down. Finally, there is no such thing as enough flying. There is nothing more annoying than playing against someone with mostly flyers for creatures. Just imagine yourself in a field being attacked by a wonderful flock of hummingbirds. Each one slowly pecking at you and there is nothing you can do about it except admire how cute they are and say, “ouch” out loud.

 

Well, that’s it for me this week. I have to admit, I’ve been struggling a bit to come up with some specific content. I am very open to suggestions you, the audience, may have though. With that said, if any of you reading this has something you’d like me to write about then let me know. You can either email me you ideas at Sims@Battlegroundgames.com or hit me up on Twitter via the Battleground Games Twitter handle. Until next time!

 

About the author

Simeon is now the Community Manager for Battleground Games & Hobbies. If you have any questions or inquiries, then you can reach him at Sims@battlegroundgames.com. He is also an avid gamer who loves to play board games and video games. He graduated college with a degree in Political Science, and now serves the public by writing about games. You can check that out here. Don’t forget to “like” him on Facebook as well. It’ll update you on all of his newest content. Best of all, you can follow Simeon on Twitter (@SimeonCortezano) for some real time hilarity. Thanks for reading!

 

 

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New ‘Magic’ Set ‘Battle for Zendikar’ Announced

Wizards of the Coast announced at this year’s PAX East, during the popular Magic panel, the title and details for the first release in the revamped two block set format  for its Magic: The Gathering CCG. Battle for Zendikar releases on October 2.

 

Battle for Zendikar is the first in the new two block, twice-a-year format announced last year.  The 274-card set will be released on October 2, with pre-release events held on September 26-27.  The official Battle for Zendikar Game Day is set for October 24-25, and Magic Online release is slated for October 12.

 

 

The set will be available in Booster Packs, Intro Packs, Fat Packs, and Event Decks. The initial concept and game design team was led by Mark Roasewater, and included Ian Duke, Dan Emmons, Ethan Fleischer, Dave Duskin, and Ari Levitch.  Erik Lauer was lead on the final game design and development team, which included Tim Aten, Kelly Digges, Ian Duke, Ben Hayes, Shawn Main, Yoni Skolnik and contributions from Matt Tabak.

 

This set will follow the new Modern Masters set arriving to Battleground Games & Hobbies in May.

Don’t forget – the new Magic The Gathering: Arena of the Planeswalkers board game arrives at Battleground Games & Hobbies this summer.

 

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MTG ‘Dragons of Tarkir’ Fat Pack Challenge – THIS Friday! Join us!

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The highly anticipated Fat Pack Challenge is back for Dragon’s of Tarkir!

Dragons of Tarkir (DTK) will be released on Friday, March 27th and we will have a full line-up of events for you to crack packs, build decks and play Magic at both of our stores!  The weekend will kick off with our flagship Sealed Deck-style event, but with a Fat Pack!

The Battleground Games & Hobbies Dragons of Tarkir Fat Pack Challenge is taking place THIS coming Friday night at both locations (run as our FNM).  These are the ultimate sealed events – where you open packs, build a deck and play with just the contents of a Dragons of Tarkir Fat Pack!

The concept of a Fat Pack Challenge is pretty simple.  Each player will receive an Dragons of Tarkir Fat Pack with which to build a 40-card deck.  Players may use ONLY what is inside of their Fat Pack to construct their decks.  23
We’ve got two of these events for you, one at each Battleground location:

Abington and Plainville:
Format: **Fat Pack Sealed**
Date: March 27th – THIS FRIDAY
Time: 7:00pm
Entrance Fee: $40.00

Abington:
1423 Bedford Street
Abington MA 02351
781.261.9669
Plainville:
25 Taunton Street
Plainville MA 02762
508.316.1195

 

Don’t forget to check out Battleground’s Online Store for Magic Product and Supplies!

 

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Announcing Details for ‘Warhammer 40k’ Conquest Store Championships @ Plainville, MA!

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We’re proud to announce details for the up-coming Warhammer 40K Conquest Store Championship! If you’re a Warhammer fan, you won’t want to miss this. We look forward to seeing you at our Plainville, MA location on March 28th!

 

Format: Standard
Date: March 28th, 2015
Time: Round 1 begins at 6:00pm
Entrance Fee: $15.00

Address:
25 Taunton Street
Plainville MA 02762
508.316.1195

The tournaments will follow the standard Fantasy Flight tournament rules.
Each round will last 65 minutes.
The number of rounds will be based on turnout.
Swiss pairings (each player will play in every round if they would like, barring byes).

Prizes will look like:

Champion: The winner receives a Store Championship plaque and a card granting one first-round bye at a Regional Championship of the player’s choice.
Top Four: The top four players each receive one Top 4 playmat.
Top Eight: The top eight players each receive one deck box.
Top Thirty-Two: The top thirty-two players each receive one alternate art card.

Additional, store credit, prizes will be awarded based on turnout. For every person beyond the 4th, $15.00 store credit will be added to the prize pool.

 

 

 

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