Posts Tagged ‘Decoded’

Wizards of the Coast Announces ‘GVYJTHQXGR’ – DECODED!



As you’re no doubt aware by now, Wizards of the Coast published last night a coded announcement, with the promise to publish the decoded, full announcement on Thursday. You can read the article, encoded, here. Within that article, these two little gems were revealed – nay, confirmed – to be real:


But, we’ve got one better for you. Here is the announcement in it’s entirety, decoded!

Pick. Plot. Play.

Experience a Magic format where the intrigues begin long before the first spells are cast! Revolutionary new abilities impact every part of the play experience, starting with the draft itself.


The first-ever multiplayer-focused booster set has new Magic cards with new mechanics that enhance multiplayer play. Returning favorites from throughout Magic’s history round out the set and cultivate an environment of deception and treachery. The Magic: The Gathering–Conspiracy set is designed to be drafted with six to eight players who then split into groups of three or four players for free-for-all multiplayer games.

Number of Cards: 210

Release Date: June 6, 2014

Three-letter abbreviation: CNS

Twitter Hashtag: #MTGCNS

Initial Concept and Game Design: Shawn Main (lead), Dan Helland, David Humpherys, Kenneth Nagle, and Matt Tabak

Final Game Design and Development: David Humpherys (lead), Dan Emmons, K. Joseph Huber, Sam Stoddard, and Gavin Verhey, with contributions from Matt Tabak

Languages: English, Japanese, Chinese Simplified

Available in: Booster Packs

Key Points:

Multiplayer Booster Draft Format

15 Card Booster Packs (MSRP $3.99)

36 Packs per Display

Black-Bordered Cards

Release event promo card at participating WPN locations.


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Posted in Blog, Card Games, Featured Post, Magic: The Gathering | 1 Comment »