Posts Tagged ‘Modern’

TODAY – ‘MTG’ Grand Prix Las Vegas Trial @ Abington, MA

GPTRIAL_BANNER

 

 

Join us TODAY at Battleground Games & Hobbies in Abington, MA for your chance to earn a 2-round Bye to Grand Prix Las Vegas!

 

Format: Modern
Date: April 25th, 2015 a Saturday
Time: Doors at 10:00am, Round 1 pairings at 12:00pm
Entrance Fee: $25.00 per person

Address:
1423 Bedford Street
Abington MA 02351

This event is being run as a Grand Prix Trial for Las Vegas:
• Decklists required
• Cut to top 8

Prizes:
Prizes will be paid to the top finishers in Store Credit usable in store or online!

 

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This week in Magic: Naya Burn for Modern

GPT Vegas 4252015

 

Welcome back for another edition of “This week in Magic.” With Grand Prix Las Vegas quickly approaching, GPTs have sprung up in the area to help those going get their byes for what will be one of the most massively attended card tournaments ever (even more than World Series of Poker). I’ve even heard numbers as crazy as 10,000 people attending. This weekend, the Abington location will be hosting a Modern format GPT.

 

As you may all know by now I’ve been playing Mono Red for almost a year now in Modern and have had moderate success with it. However, since the introduction of Khans to the format, it has evolved from Mono Red, to what is now Naya Burn. I’m sure you can still play Mono Red, however, for this week’s discussion, we’re going to go over some of the reasons to play Naya Burn over Mono Red Burn.

 

In case you’ve been wondering, here is what I’ve been playing lately:

 

Main Board
4x Goblin Guide
4x Monastery Swiftspear
4x Eidolon of the Great Revel
2x Grim Lavamancer
4x Lightning Bolt
4x Lava Spike
3x Rift Bolt
2x Skullcrack
4x Boros Charm
4x Atarka’s Command
2x Lightning Helix
2x Shard Volley
2x Searing Blaze

 

3x Mountain
4x Scalding Tarn
4x Wooded Foothill
4x Bloodstained Mire
1x Stomping Ground
3x Sacred Foundry

 

Side Board:
3x Destructive Revelry
1x Lightning Helix
2x Path to Exile
2x Deflecting Palm
2x Skull Crack
3x Molten Rain
2x Kor Firewalker

 

Why play Naya over Mono Red?

One of the best additions to the deck has been Atarka’s Command. With the current creature package Burn plays with, this is one of the most back breaking spells in the deck. Imagine this, on turn one you play a fetch land, sac the land getting a Stomping Ground, play a Goblin Guide and swing for two damage. On your second turn you play another land, cast a Monastery Swiftspear, cast a Lava Spike triggering the Swiftspear’s prowess ability and attack with both creatures. By now you’ve done nine damage. One your third turn, with Atarka’s Command, the potential to kill your opponent is extremely high as opposed to not having the command.

 

Green also allows you to play Destructive Revelry. This card has really changed the way the deck plays and how other play against the deck post-board. While Leyline of Sanctity is still very painful to watch hit the battlefield against you, thanks to Destructive Revelry, it doesn’t mean an auto loss. The fact that Destructive Revelry has the ability to hit both artifacts and enchantments makes it more versatile than something like Smash to Smithereens.

 

White is provides even more reach thanks to spells like Path to Exile and Kor Firewalker for the mirror. The other week, I played against someone who was able to land a turn two Kor Firewalker against me. Needless to say, they weren’t happy when I play a Path on my following turn and then proceeded to win the match because of it. Path answers so many problems that conventional burn spells can’t. For example, Siege Rhino, a 4/5 which has been running rampant in the Modern format, is something that a Lightning Bolt can’t handle. However, a Path can answer it without any problem. Add to the fact that Path only costs one white to cast, and now Burn players can breath a sigh of relief.

 

Playing white in the main board means that Burn players can have access to better burn spells such a Boros Charm and Lightning Helix. Charm has easily replaces Flames of the Blood Hand as the better four damage burn spell thank to the fact that it only costs two mana to play. Lightning Helix’s ability to gain you life is such a big life swing it makes it worth playing. However, that’s all it has going for it. That’s why people tend to only play a couple copies of the spell as opposed to a full set of four. Gaining life is almost not worth the inconsistency the card adds to the deck thanks to the two colors needed.

 

For what it’s worth, I’d suggest playing the Naya Burn list over Mono Red because of the amount of options the colors open up for the player.

 

Who made the cut?

Of course with the introduction of a full playset of Atarka’s Command, we had to find room in the deck somewhere. It’s hard to tell, but some of the major cuts I’ve made have been to Rift Bolt, Searing Blaze, and Skull Crack. First of all, let’s start with why I made a cut to one of the best “one mana” spells in the deck.

 

First of all, it doesn’t cost one mana. It never has cost one mana. It will never cost one mana to cast. Unless it’s in your hand within the first couple of turns, Rift Bolt costs three mana to play. However, there are certain situations where the spell will costs you one mana late in the game, but at this point you’re so far in control is doesn’t matter. I felt that because it really doesn’t cost you one mana to cast that I could afford to cut one, but only one.

 

The next spell on my list was Skull Crack. I felt like having a full set of both seemed redundant, but thanks to the pumping effects of the the Command, it garnered enough attention to play a set. For now, I’ve split up the Skull Cracks with two in the main and two in the side. As for the side board. I’m uncertain about how much longer they will stay there. For now, I don’t mind them taking up slots. They help against the Spellskite plans people love to play against burn. Remember, Skull Crack can only hit another player. So activating a Spellskite doesn’t help. Well, it helps, but here it only helps the Burn player.

 

I needed to cut one more card to make room for the full set of Commands. Could I run three Commands? I could have, but it’s probably best that I run four. At this point, Shard Volley may have looked like an okay option, but I think some of you forget that it’s one of the best burn spells in the deck. However, because of it’s major setback of sacrificing a land, we can only sustain two copies of the spell. In the long run, I decided to cut a Searing Blaze. We all know my personal feelings for this card by now. Without Landfall, it is by far the worst burn spells in the deck. In fact, it’s the main reason we’re running an absurd amount of Fetchlands in the deck. Don’t get me wrong. I understand how great the card can be. It’s amazing against Collected Company, Infect, and other weenie aggro decks, but it’s one of the worst cards against some of the top tier decks in the game right now. Even worse, it has less of an impact on it’s own.

 

Well with that we’re going to leave things here and pick up next week. Tune in when we’ll touch upon the side board and our options for different matchups in the meta. Thanks for reading!

 

About the author

Simeon is now the Community Manager for Battleground Games & Hobbies. If you have any questions or inquiries, then you can reach him at Sims@battlegroundgames.com. He is also an avid gamer who loves to play board games and video games. He graduated college with a degree in Political Science, and now serves the public by writing about games. You can check that out here. Don’t forget to “like” him on Facebook as well. It’ll update you on all of his newest content. Best of all, you can follow Simeon on Twitter (@SimeonCortezano) for some real time hilarity. Thanks for reading!

 

 

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‘MTG’ Grand Prix Las Vegas Trial – Just ONE Week Away!

GPTRIAL_BANNER

 

 

Battleground Games & Hobbies – Abingon MA

Format: Modern
Date: April 25th, 2015 a Saturday
Time: Doors at 10:00am, Round 1 pairings at 12:00pm
Entrance Fee: $25.00 per person

Address:
1423 Bedford Street
Abington MA 02351

This event is being run as a Grand Prix Trial for Las Vegas:
• Decklists required
• Cut to top 8

Prizes:
Prizes will be paid to the top finishers in Store Credit usable in store or online!

 

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Announcing Details for ‘MTG’ Grand Prix Trial’s for Grand Prix Las Vegas

 

GPTRIAL_BANNER

 

Announcing details for up-coming Grand Prix Trial for Grand Prix Las Vegas! Here’s your opportunity for a chance to earn a 2-round Bye at what is expected to be the largest North American Grand Prix -EVER!

 

Battleground Games & Hobbies – Abington MA

Format: Modern
Date: April 25th, 2015 a Saturday
Time: Doors at 10:00am, Round 1 pairings at 12:00pm
Entrance Fee: $25.00 per person

Address:
1423 Bedford Street
Abington MA 02351

This event is being run as a Grand Prix Trial for Las Vegas:
• Decklists required
• Cut to top 8

Prizes:
Prizes will be paid to the top finishers in Store Credit usable in store or online!

 

Battleground Games & Hobbies – Plainville, MA

Format: Modern
Date: May 2nd, 2015 a Saturday
Time: Doors at 10:00 am, Round 1 pairings at 12:00 pm
Entrance Fee: $25.00 per person

Address:
25 Taunton Street
Plainville MA 02762

Parking on site

This event is being run as a Grand Prix Trial for Las Vegas:
• Deck lists required
• Cut to top 8

Prizes:
Prizes will be paid to the top finishers in Store Credit usable in store or online!

 

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Results for Pre-PTQ At Battleground Games & Hobbies in Plainville [Deck lists]

Below are the results for the Preliminary Pro Tour Qualifier for Milwaukee held in Plainville on 3/15/15. Thanks to those that came and congratulations to Tim Fay for his outstanding performance with a great-looking deck! We likewise wish to congratulate Battleground Games & Hobbies regulars Ken Briscoe and Jay Costello on their performance! Don’t forget there is a Standard Format Preliminary Pro Tour Qualifier for Milwaukeein Abington on April 12th. Also, there is a Prerelease for Dragons of Tarkir on March 21-22 at both Battleground locations!

Players: 60
Rounds: 6 before a cut to top 8

Top 8 PLayers:

1. Tim Fay
2. Edin Enzmann
3. Rory Madden
4. Ken Briscoe
5. Cristian Ferreira
6. Benjamin Winterhalter
7. Nicolas Cuenca
8. Jay Costello

Prizes:

1. 2 boxes
2. 1.5 boxes
3. 1.25 boxes
4. 1.25 boxes
5. 1 box
6. 1 box
7. 1 box
8. 1 box

—————————————————————————————-
Top 8 Deck Lists:

Tim Fay
1st Place

2x Duress
4x Inquisition of Kozilek
2x Lingering Souls
3x Man Leak
2x Spell Snare
2x Spell Pierce
4x Path to Exile
1x Vendilion Clique
1x Tasigur, the Golden Fang
1x Thassa, God of the Sea
4x Geist of Saint Traft
4x Zur the Enchanter
3x Spreading Seas
2x Detention Sphere
1x Steel of the Godhead

1x Eiganjo Castle
1x River of Tears
2x Darkslick Shores
3x Creeping Tar Pit
3x Marsh Flats
2x Flooded Strand
4x Polluted Delta
1x Hallowed Fountain
1x Watery Grave
2x Godless Shrine
2x Island
1x Swamp
1x Plains

Sideboard:

2x Dismember
1x Damnation
1x Supreme Verdict
2x Timely Reinforcements
1x Threads of Disloyalty
1x Illness in the Ranks
1x Kitchen Finks
2x Stony Silence
1x Rest in Peace
1x Flash Freeze
1x Dispel
1x Steel of the Godhead

Edin Enzmann
2nd Place

4x Goblin Guide
4x Monastery Swiftspear
4x Eidolon of the Great Revel
2x Grim Lavamancer
4x Lightning Bolt
4x Lava Spike
4x Rift Bolt
4x Skullcrack
4x Boros Charm
2x Lightning Helix
2x Shard Volley
3x Searing Blaze

3x Mountain
4x Scalding Tarn
4x Wooded Foothill
4x Bloodstained Mire
1x Stomping Ground
3x Sacred Foundry

Sideboard:

3x Destructive Revelry
1x Lightning Helix
2x Path to Exile
2x Deflecting Palm
2x Smash to Smithereens
3x Molten Rain
2x Kor Firewalker

Rory Madden
3rd Place

4x Goblin Guide
4x Monastery Swiftspear
4x Eidolon of the Great Revel
2x Grim Lavamancer
4x Lightning Bolt
4x Lava Spike
4x Rift Bolt
4x Bolros Charm
2x Lightning Helix
1x Shard Volley
4x Skullcrack
4x Searing Blaze

3x Mountain
4x Wooded Foothill
4x Bloodstained Mire
4x Arid Mesa
3x Sacred Foundry
1x Stomping Ground

Sideboard:

4x Destructive Revelry
3x Kor Firewalker
3x Molten Rain
2x Smash to Smithereens
3x Path to Exile

Ken Briscoe
4th Place

3x Noble Hierarch
2x Scavenging Ooze
4x Tarmogoyf
2x Anafenza, the Foremost
4x Seige Rhino
3x Lingering Souls
1x Duress
3x Inquisition of Kozilek
3x Thoughtseize
4x Liliana of the Veil
2x Dismember
1x Path to Exile
1x Maelstrom Pulse
4x Abrubt Decay

1x Vault of the Archangel
2x Twilight Mire
1x Stilling Wildwood
2x Treetop Village
1x Temple Garden
1x Godless Shrine
2x Overgrown Tomb
1x Windswept Heath
4x Marsh Flats
4x Verdant Catacombs
1x Plains
1x Forest
2x Swamp

Sideboard:

1x Torpor Orb
4x Fulminator Mage
1x Batterskull
2x Timely Reinforcements
3x Leyline of Sanctity
1x Golgari Charm
1x Seal of Primordium
2x Creeping Corrosion

Cristian Ferreira
5th Place

4x Phantasmal Image
4x Merrow Reejerey
4x Silvergill Adept
4x Aether Vial
2x Tidebinder Mage
3x Vapor Snag
2x Spell Pierce
2x Master of Waves
4x Master of the Pearl Trident
4x Cursecatcher
4x Spreading Seas
4x Lord of Atlantis

2x Cavern of Souls
1x Oboro, Palace in the Clouds
4x Mutavault
12x Islands

Sideboard:

2x Swan Song
1x Tidebider Mage
2x Mana Leak
1x Hurkyl’s Recall
2x Dismember
1x Vendilion Clique
2x Skaab Ruinator
2x Spell Pierce
2x Spellskite

Benjaminm Winterhalter
6th Place

2x Grim Lavamancer
4x Kind Ape
4x Loam Lion
4x Wild Nacatl
4x Flinthoof Boar
4x Tarmogoyf
3x Wolly Thoctar
3x Ghor-Clan Rampager
4x Lightning Bolt
4x Path to Exile
4x Lightning Helix

4x Arid Mesa
4x Windswept Heath
4x Wooded Foothills
1x Sacred Foundry
2x Stomping Ground
1x Treetop Village
1x Temple Garden
1x Forest
1x Mountain
1x Plains

Sideboard:

3x Dragon’s Claw
1x Deflecting Palm
2x Stony Silence
1x Ancient Grudge
2x Volcanic Fallout
2x Molten Rain
3x Skullcrack
1x Unravel the Aether

Nicolas Cuenca
7th Place

4x Mox Opal
4x Ornithopter
4x Arcbound Ravager
4x Springleaf Drum
2x Galvanic Blast
1x Thoughtseize
4x Signal Pest
4x Vault Skirge
4x Cranial Plating
3x Memnite
2x Spellskite
2x Etched Champion
2x Master of Etherium
4x Steel Overseer

4x Darksteel Citadel
3x Glimmervoid
4x Blinkmoth Nexus
4x Inkmoth Nexus
1x Island

Sideboard:

1x Relic of Progenitus
2x Ancient Grudge
2x Spell Pierce
1x Welding Jar
2x Whipflare
2x Wear/Tear
2x Thoughtseize
1x Dismember
2x Etched Champion

Jay Costello
8th Place

1x Spellskite
2x Memnite
2x Steel Overseer
1x Master of Etherium
3x Etched Champion
4x Ornithopter
4x Signal Pest
4x Vault Skirge
4x Arcbound Ravager
4x Cranial Plating
4x Mox Opal
4x Springleaf Drum
1x Welding Jar
3x Galvani Blast
2x Ensoul Artifact
1x Thoughtcast

4x Darksteel Citadel
4x Inkmoth Nexus
4x Blinkmoth Nexus
3x Glimmervoid
1x Island

Sideboard:

1x Spell Pierce
1x Chalice of the Void
1x Phyrexian Unlife
1x Spellskite
1x Whipflare
1x Illness in the Ranks
1x Dispatch
1x Wear/Tear
2x Blood Moon
2x Ancient Grudge
3x Thoughtseize

 

 

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TOMORROW – Modern Pre-PTQ for Pro Tour Milwaukee

BG bannerBattleground Games & Hobbies – Plainville MA

THIS SUNDAY! Join us for our first of two Pre-PTQ’s leading up to Pro Tour Milwaukee! We look forward to seeing you there.

Format: Modern
Date: March 15th, 2014 a SUNDAY
Time: Doors open at 11:00am, Round 1 pairings at 12:00pm
Entrance Fee: $25.00 per person
Address:
25 Taunton Street
Plainville MA 02762
508.316.1195

Parking on site

Google Maps
Battleground’s Facebook Page

This event is being run as a Preliminary Pro Tour Qualifier for Milwaukee:
• Competitive REL
• Decklists required
• Cut to top 8

Prizes:
6 Booster Packs per person will be entered into the prize pool.  These packs will be awarded to the top 8 finishers.  Additional prizes may be awarded based on turnout.

 

 

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