Posts Tagged ‘MTGO’

Wizards of the Coast Announces Changes to Magic Online

 

 

Wizards of the Coast Executive Producer for Magic Online Worth Wollpert announced today, that major changes are coming to Magic Online before the end of the year, in response to major negative outcry from customers regarding their poor experiences with the game, especially with regards to Premier tournament play. Mr. Wollpert had this to say:

 

“I wanted to take a moment to personally apologize for the issues on Magic Online over the past couple of days, especially with regard to the premier-level events. It’s not acceptable for your experience with Magic Online to be anything less than ideal, and we recognize that the system has been having performance issues for quite some time now. As a longtime Magic player myself, who spent many years on the Pro Tour, I understand that we need to deliver a world-class tournament experience. We have fallen down on that, and we are going to fix it.”

 

Mr. Wollpert goes on to say that player feedback was heard loud and clear; and furthermore, that the Magic Online team is not only working on fixing the issues, but committed to providing updates as news and information become available. To learn more about server status and updates, visit the official Magic Online website.

 

He likewise announced that in light of recent feedback, all Premier-level tournament play is suspended until further notice. This includes all Premiers, Daily Events, PTQ’s and MOCS. However, all Queue-level events and casual play will remain fully functional and open for business. In addition, they plan to expand the Queue-level offerings during the downtime of Premier-level events.

 

Finally, the makeup PTQ and MOCS event that was apparently interrupted will go forward as planned, this weekend, the details of which are available here.

 

About Magic Online:

Magic the Gathering Online or Magic Online, is the video game adaptation of the popular trading card game Magic the Gathering by Wizards of the Coast and is a direct analog to the trading card game itself (referred to as “paper” Magic). Launched in June 2002, users can play the game casually, enroll in tournament play, and even trade digital cards with other users, creating an in-game virtual economy.

 

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