This past Friday, for FNM, I played a fun Mono Green deck. I guess you could say, it was a strict budget deck. I spent less than $20 on the cards that I needed, and less than $10 on cards I needed for the main board. This was also the first time I played the deck. That tends to be the case with a lot of decks I play. However, it makes things a lot more fun when you learn things on a whim.
I should also mention that this deck was not my creation. This deck was found from the “Decks of the Week” section on DailyMTG.com. This deck was played by “ph_crescens,” and they went 4-0 with the deck.
So, without further ado, here is what I played:
Main board:
4 Elvish Mystic
4 Experiment One
3 Dryad Militant
4 Brushstrider
4 Burning -Tree Emissary
4 Kalonian Tusker
3 Wild Beastmaster
3 Reverent Hunter
4 Slaughterhorn
4 Aspect of the Hydra
2 Giant Growth
2 Ranger’s Guile
19 Forest
Side board:
3 Unravel the Aether
1 Skylasher
4 Mistcutter Hydra
2 Hunt the Hunter
1 Mending Touch
2 Ranger’s Guile
2 Plummet
This deck was a lot of fun to play. I was able to win many game ones, but I ended up losing all my games after that. I lost my element of surprise and didn’t have enough reach. Still, losing helped me understand the deck more. With that, I now have a better idea as to what the deck needs.
While I really wanted to stay on budget, this deck really needs Mutavaults. There was no worse feeling that right after a Supreme Verdict. Once that was cast, I had lost all advantage. If I were running Mutavaults, not only would I still have a threat on the board, the pump spells that remained in my hand would never have gone to waste.
Wild Beastmaster is a really cool card. Well, it’s cool when you can actually trigger it with a pump spell. Otherwise, it is absolutely terrible and is the first thing I would replace. It was obviously respected by my opponents because every time I played it, it would die right away. So what could replace it?
Boon Satyr would be a really great addition to this deck. It’s a 4/2 for three mana, and it’s cost helps add to the overall devotion because it has two green symbols in its cost. The added bestow ability is great for those times the deck begins to flood out. Not to mention, it helps in those situations where your opponent casts Supreme Verdict. It also helps add to your devotion with the two green mana symbols in its casting cost. This will help boost our Reverent Hunter and some new additions to the sideboard which we’ll get to in a bit.
He wasn’t in our original build, but Polukranos, World Eater would be excellent for this deck. He’s a little more than a budget card, but those rules went out the door when I found the need to add Mutavault. A 5/5 for four mana is hardly something that you can ignore, especially since it has the monstrous ability and helps add to your devotion.
What green deck would be without Nylea , God of the Hunt? Because she is a Legendary Enchantment, and her becoming a creature is dependent on your current board state, she has to be limited to 2-3 copies. However, she should be a power house in this deck. Even if she doesn’t become a creature, she finally give your creatures the reach this deck has been needing which is trample. She can also pump your creatures to an absurd number.
So where does this leave us? As far as the main board is concerned, here is what I think should be run:
4 Elvish Mystic
4 Experiment One
3 Voyaging Satyr
4 Courser of Kruphix
4 Burning -Tree Emissary
4 Kalonian Tusker
4 Boon Satyr
3 Reverent Hunter
4 Polukranos, World Eater
2 Nylea, God of the Hunt
4 Aspect of the Hydra
4 Mutavault
4 Nykthos, Shrine to Nyx
12 Forest
As you can see, I’ve decided to go all out with the devotion. By adding Voyaging Satyr and Nykthos, Shrine to Nyx, we’re aiming to get our big guys out there as fast as we can and hit them hard before they know what hit them. However, this deck will definitely have its vulnerabilities. For example, once your opponent has an idea as to what’s going on, then the right removal spell will set you back to the stone age.
If you play this deck, you’re pretty much committed from the very beginning. So lay down the beats as much as you can. Here is an example side board if you still are having trouble coming up with one:
2 Arbor Colossus
4 Mistcutter Hydra
3 Nylea’s Disciple
3 Ranger’s Guile
3 Mending Touch
Mistcutter Hydra and Skylashers should help you against the control matchup or anything that has blue in it. Ranger’s Guile will help you against decks like Mono Black where removal spells are dominant. Mending touch is something to think about and is a neat little trick against board wipes like Supreme Verdict. However, it only helps one creature at a time, so be wary of its limitations.
This should be a fun deck to run at an FNM. I’d be a little cautious before running it at the next major tournament. If you do decide to take it to something major, there are still some tweaks it can afford, but only some major play testing will help you figure that problem out.
If you have any suggestions on what others could play in the deck, then let us know in the comment section below. I would love to hear what other people have to say.
Ps. There is still plenty of time in May for you to help me hit that goal of $300 for my Extra-Life campaign! So donate today! One lucky person might win their own copy of Takenoko from me! Click on the banner below.
About the author
Simeon is an avid gamer who loves to play board games and video games. He graduated college with a degree in Political Science, and now serves the public by writing about games. You can check that out here. Don’t forget to “like” him on Facebook as well. It’ll update you on all of his newest content. Best of all, you can follow Simeon on Twitter (@SimeonCortezano) for some real time hilarity. Thanks for reading!
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Paizo announced details on its next set of Pathfinder Battles miniatures, according to hobby industry news website ICv2.com. The Lost Coast set will release in November.
The Lost Coast set will contain 45 figures, and unlike previous sets, will not be based on characters from a specific Pathfinder Adventure Path, as previous sets Reign of Winter and Wrath of Righteous were. Instead, this release will be a broad-based set based on multiple Pathfinder RPG products, but with a specific focus on the popular region of Varisia, which has been the setting for previous Adventure Paths and other releases.
The set will include monsters, heroes and humanoids inspired by previous releases, as well as new monster types not yet released in this figure line. The case incentive figure will be the “Gargantuan Shemhazian Demon,” which is also the largest figure produced to date.
Each Lost Coast booster contains 1 large figure and 3 medium/small figures. The Lost Coast Standard Brick contains 8boosters (32 total figures.) The Lost Coast Standard Case contains 4 Standard Bricks (32 boosters, 128 figures).
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Last weekend, during Pro Tour Journey into Nyx – in which Hall of Fame Magic the Gathering player Patrick Chapin was crowned champion – Wizards of the Coast announced the name of the fall release Magic the Gathering set in an interview with Mark Rosewater. The name of the next set is Khans of Tarkir; and while very view details were revealed, Mr. Rosewater did say that the set will be released this September and the block will follow the big set-small set-big set release format.
You can watch the interview with Mark Rosewater by Rich Hagon, here:
What do you think of the interview? Does the new set sound exciting to you? What do you think the “something old” and “something new” that players are asking for is? Let us know in the comments!
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Konami has shared details regarding the highly anticipated Battle Pack 3: Monster League for its Yu-Gi-Oh! CCG, which releases August 1st. Who’s excited?!
Like other Battle Packs, Battle Pack 3: Monster League is designed specifically for booster draft play. Konami teased earlier this year that it would introduce something new, but kept changes under wraps until now.
The first new feature in this release is the 10 new cards used to enhance draft and sealed games: the set includes two new Monsters, two new Spells, and six new Traps. All these cards are focused specifically on the battle dynamic, but are also 100% legal for regular constructed deck play.
The second feature is the “Shatterfoil” cards. Previous Battle Packs have had Starfoil cards and Mosaic Rares; this new release has shattered-glass style cards, and all 237 cards in the set can be had as Shatterfoils. Further, every pack will contain 1 Shatterfoil card.
This set will also see the return of the Xyz Monsters from Battle Pack 1: Epic Dawn. However the Xyz Monsters can only be had as rare, Shatterfoil-only cards.
The special tournament rule for draft/sealed play with Battle Pack 3 is the “Monster League” rule: All monsters are all Types. This means that regardless of monster placement (in deck, extra deck, hand, graveyard, field, or banished) all monsters are treated as every monster Type. (The Monsters have put aside their differences and united in a giant Monster League.)
The Battle Pack 3: Monster League set will contain 237 cards, with a rarity breakdown of: 165 Commons, 55 Rare, and 17 cards only available as Shatterfoils (though all 237 cards can be had as Shatterfoils). Each 5-card pack contains 3 Commons, 1 Rare, 1 Shatterfoil.
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According to hobby industry news website ICv2.com, Cubicle 7 has shared more information on its planned release of the revised one-volume rulebook for its Lord of the Rings-based RPG The One Ring Role-playing Game, announced for summer release.
The new, revised edition of The One Ring Role-playing Game rulebook features a new cover by Jon Hodgson. The hardcover volume will be 320 pages, and includes new layout, which integrates both the Adventurer’s Guide and the Loremaster’s Guide into a single volume. The book has been re-edited and reformatted for clarity, and includes updated rules that incorporate previous supplementary rules, as well as rule changes based on fan feedback.
The One Ring is a role-playing game based on The Lord of the Rings—the most influential property in fantasy. It’s set after the events of The Hobbit; the initial game is set the region of northern Mirkwood and environs, with future releases expanding the scope of the setting to encompass more of Middle-earth as the era moves closer to the looming War of the Ring.
Chock full of incredible artwork by leading Tolkien artists, including John Howe, along with rich and detailed background information, The One Ring’s game engine focuses on the themes and character types that give Middle-earth its unique place in the annals of fantasy. There has never been a Lord of the Rings game that’s more evocative of Tolkien’s unique vision.
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A couple of days ago, Wizards of the Coast – publishers of the famous card game Magic the Gathering – published a press released on their website detailing a lawsuit the company filed in United States District Court for the Western District of Washington [State] alleging copyright infringement on behalf of Cryptozoic Entertainment and Hex Entertainment.
You can read the press release below, in it’s entirety. What do you think? Have you played Hex? Is it, as the press release alleges, a Magic the Gathering clone? Let us know in the comments below!
“May 14, 2014 (Renton, WA) – Today Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. (NASDAQ: HAS), filed a lawsuit in the United States District Court for the Western District of Washington against Cryptozoic Entertainment, LLC and its alter ego, Hex Entertainment, LLC (collectively, “Cryptozoic”), for willful infringement of intellectual property rights.
Cryptozoic develops and publishes the digital trading card game, Hex: Shards of Fate, a clone of the world famous tabletop collectable trading card game, Magic: The Gathering®, and its digital expressions, Magic Online® and the Magic: The Gathering – Duels of the Planeswalkers® franchise.
“Hasbro and Wizards of the Coast vigorously protect our intellectual property. This infringement suit against Cryptozoic demonstrates that while we appreciate a robust and thriving trading card game industry, we will not permit the misappropriation of our intellectual property” said Barbara Finigan, Senior Vice President and General Counsel of Hasbro. “We attempted to resolve this issue, but Cryptozoic was unwilling to settle the matter.”
The suit includes claims for copyright, patent and trade dress infringement.
About Magic: The Gathering
Magic: The Gathering is the world’s best strategy game with more than 20 million players and fans worldwide. Through a unique blend of digital game play and face-to-face play opportunities in more than 6,000 hobby game stores around the world, Magic offers a robust gaming experience for its global community of passionate fans. For more information, visit magicthegathering.com.
About Wizards of the Coast, LLC
Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. (NASDAQ:HAS), is the leader in entertaining the lifestyle gamer. Wizards’ players and fans are members of a global community bound together by their love of both digital gaming and in-person play. The company brings to market a range of gaming experiences under powerful brand names such as MAGIC: THE GATHERING, DUNGEONS & DRAGONS, and KAIJUDO. Wizards is also a publisher of fantasy series fiction with numerous New York Times best-sellers. For more information about our world renowned brands, visit the Wizards of the Coast Web site at www.wizards.com.
About Hasbro, Inc.
Hasbro, Inc. (NASDAQ: HAS) is a branded play company dedicated to fulfilling the fundamental need for play for children and families through the creative expression of the Company’s world class brand portfolio, including TRANSFORMERS, MONOPOLY, PLAY-DOH, MY LITTLE PONY, MAGIC: THE GATHERING, NERF and LITTLEST PET SHOP. From toys and games, to television programming, motion pictures, digital gaming and a comprehensive licensing program, Hasbro strives to delight its global customers with innovative play and entertainment experiences, in a variety of forms and formats, anytime and anywhere. The Company’s Hasbro Studios develops and produces television programming for more than 180 markets around the world, and for the U.S. on Hub Network, part of a multi-platform joint venture between Hasbro and Discovery Communications (NASDAQ: DISCA, DISCB, DISCK). Through the company’s deep commitment to corporate social responsibility, including philanthropy, Hasbro is helping to build a safe and sustainable world for future generations and to positively impact the lives of millions of children and families every year. It has been recognized for its efforts by being named one of the “World’s Most Ethical Companies” and is ranked as one of Corporate Responsibility Magazine’s “100 Best Corporate Citizens.” Learn more at www.hasbro.com.”
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