Posts Tagged ‘Five Tribes’

Asmodee Announces ‘Five Tribes’ Expansion

Asmodee has announced a new release for its Days of Wonder game studio, the first expansion for Bruno Cathala’s Five Tribes, according to hobby industry news website The Artisans of Naqala will release at Gen Con this August.


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The expansion for Bruno Cathala’s “worker displacement” game introduces a new tribe to the game, the Artisans from the mountains of the Sultanate of Naqala.  The Artisans are represented by purple Meeples, and their presence adds a new layer of strategy to the game.  They can craft magic or precious items: some worth Victory Points, some which unlock special powers.  They also bring new tiles (workshops, specialized markets, impassible chasm) and new Djinns to the game.


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The box contains: 15 Wooden Tribe Meeples, 6 new Tiles (Workshops, Specialized Markets, and Chasm), 4 Tents, 4 Djinn cards (2 new & 2 revised), 6 Mountains, 18 Item Markers, 1 New Scoring Pad, 4 Summary Sheets and a rule booklet.  As an expansion, it requires the base game to play.  The game is for 2-4 players, ages 13 and up, and plays in 40-80 minutes.  MSRP is $25.00.





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Days of Wonder Announces ‘Five Tribes’ Board Game

Photo courtesy of

Days of Wonder has announced, according to hobby news website, a September release for Five Tribes, a new Euro-style big box board game designed by Bruno Cathala (Senji, Dice Town).  Five Tribes builds on the long tradition of German games with wooden Meeples and provides a unique twist on the standard “worker placement” economic board game.  A bit more of a “gamer’s game” than the typical Days of Wonder fare, Five Tribes has clear, easy-to-understand rules, but requires a clever and calculated strategy to win. 


Photo courtesy of

In this “worker displacement” game players score points by carefully maneuvering the Five Tribes of Meeples over the tiles that make up the ancient Sultanate of Naqula.  They need to look ahead to what moves will not only position them to score, but also put their opponents at a disadvantage.  It’s when, how, and where players “dis-place” the five tribes of Assassins, Elders, Builders, Merchants, and Viziers that determines victory or defeat.

‘Five Tribes’ board set up. Photo courtesy of

Designer Bruno Cathala, who Days of Wonder is bringing to GenCon to demo the game, explained his affection for the game: “After designing a series of smaller games, my inner-self began to insist that I work on something bigger and more substantial.  While I’ve already played the prototype hundreds of times, it’s still the game I want to play most often.  So please don’t hesitate to come to play with me at festivals–I never grow tired of Five Tribes.”

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Five Tribes is for 2 to 4 players, ages 13 and older and takes approximately 40-80 minutes to play.  It includes 30 Tiles depicting the Sultanate of Naqala; 4 Player sets with Camels and Turn Markers; 90 Wooden Meeples (Yellow Viziers, Red Assassins, Green Merchants, Blue Builders and White Elders); 12 Palm Trees & 10 Palaces; 22 Djinn cards; 54 Resource cards; 96 Victory Coins; a Scoring Pad; 5 Djinn & Turn Order Summary Sheets; 1 Betting Order & 1 Turn Order Tracks; and a Rules Booklet.




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